DayZ 1.24
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ActionInjectEpinephrineTarget.c
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2{
6
8 {
9 action_data.m_MainItem.OnApply(PlayerBase.Cast(action_data.m_Target.GetObject()));
10 //PlayerBase ntarget = PlayerBase.Cast( action_data.m_Target.GetObject() );
11 //ntarget.GiveShock(100);
12 }
13};
override void ApplyModifiers(ActionData action_data)