103 player.RemoveCurrentEffectTrigger();
void RegisterTriggerType(EffectTrigger effectTrigger)
ref map< string, ref map< PlayerBase, int > > m_PlayerInsiderMap
bool IsPlayerInTriggerType(notnull PlayerBase player, notnull EffectTrigger trigger)
void OnPlayerExit(notnull PlayerBase player, notnull EffectTrigger trigger)
void OnPlayerInsideEffectAreaExit(PlayerBase player)
static void DestroyInstance()
static ref TriggerEffectManager m_This
static TriggerEffectManager GetInstance()
void OnPlayerEnter(notnull PlayerBase player, notnull EffectTrigger trigger)
void OnPlayerInsideEffectAreaEnter(PlayerBase player)
void TriggerEffectManager()