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DayZ 1.24
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This is the complete list of members for HumanCommandMelee2, including all inherited members.
| Cancel() | HumanCommandMelee2 | private |
| ContinueCombo(bool pHeavyHit, float pComboValue, EntityAI target=null, vector hitPos=vector.Zero) | HumanCommandMelee2 | private |
| GetComboCount() | HumanCommandMelee2 | private |
| GetCurrentHitType() | HumanCommandMelee2 | private |
| HIT_TYPE_FINISHER | HumanCommandMelee2 | privatestatic |
| HIT_TYPE_FINISHER_NECK | HumanCommandMelee2 | privatestatic |
| HIT_TYPE_HEAVY | HumanCommandMelee2 | privatestatic |
| HIT_TYPE_LIGHT | HumanCommandMelee2 | privatestatic |
| HumanCommandMelee2() | HumanCommandMelee2 | inlineprivate |
| IsFinisher() | HumanCommandMelee2 | private |
| IsInComboRange() | HumanCommandMelee2 | private |
| IsOnBack() | HumanCommandMelee2 | private |
| WasHit() | HumanCommandMelee2 | private |
| ~HumanCommandMelee2() | HumanCommandMelee2 | inlineprivate |