DayZ 1.24
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CivilianSedan Class Reference

Private Member Functions

override void OnDebugSpawn ()
 

Detailed Description

Definition at line 434 of file CivilianSedan.c.

Member Function Documentation

◆ OnDebugSpawn()

override void CivilianSedan::OnDebugSpawn ( )
inlineprivate

Definition at line 436 of file CivilianSedan.c.

437 {
441
442 GetInventory().CreateInInventory("CivSedanWheel");
443 GetInventory().CreateInInventory("CivSedanWheel");
444 GetInventory().CreateInInventory("CivSedanWheel");
445 GetInventory().CreateInInventory("CivSedanWheel");
446
447 GetInventory().CreateInInventory("CivSedanDoors_Driver_Black");
448 GetInventory().CreateInInventory("CivSedanDoors_CoDriver_Black");
449 GetInventory().CreateInInventory("CivSedanDoors_BackLeft_Black");
450 GetInventory().CreateInInventory("CivSedanDoors_BackRight_Black");
451 GetInventory().CreateInInventory("CivSedanHood_Black");
452 GetInventory().CreateInInventory("CivSedanTrunk_Black");
453
454 //-----IN CAR CARGO
455 GetInventory().CreateInInventory("CivSedanWheel");
456 GetInventory().CreateInInventory("CivSedanWheel");
457 }
void SpawnUniversalParts()
Definition CarScript.c:2516
void SpawnAdditionalItems()
Definition CarScript.c:2554
void FillUpCarFluids()
Definition CarScript.c:2578

References FillUpCarFluids(), SpawnAdditionalItems(), and SpawnUniversalParts().


The documentation for this class was generated from the following file: