DayZ 1.24
All Classes Files Functions Variables Typedefs Enumerations Enumerator Modules
CivilianSedan Class Reference

Private Member Functions

override void OnDebugSpawn ()
 

Detailed Description

Definition at line 434 of file CivilianSedan.c.

Member Function Documentation

◆ OnDebugSpawn()

override void CivilianSedan::OnDebugSpawn ( )
inlineprivate

Definition at line 436 of file CivilianSedan.c.

437 {
441
442 GetInventory().CreateInInventory("CivSedanWheel");
443 GetInventory().CreateInInventory("CivSedanWheel");
444 GetInventory().CreateInInventory("CivSedanWheel");
445 GetInventory().CreateInInventory("CivSedanWheel");
446
447 GetInventory().CreateInInventory("CivSedanDoors_Driver_Black");
448 GetInventory().CreateInInventory("CivSedanDoors_CoDriver_Black");
449 GetInventory().CreateInInventory("CivSedanDoors_BackLeft_Black");
450 GetInventory().CreateInInventory("CivSedanDoors_BackRight_Black");
451 GetInventory().CreateInInventory("CivSedanHood_Black");
452 GetInventory().CreateInInventory("CivSedanTrunk_Black");
453
454 //-----IN CAR CARGO
455 GetInventory().CreateInInventory("CivSedanWheel");
456 GetInventory().CreateInInventory("CivSedanWheel");
457 }
void SpawnUniversalParts()
Definition CarScript.c:2516
void SpawnAdditionalItems()
Definition CarScript.c:2554
void FillUpCarFluids()
Definition CarScript.c:2578

References FillUpCarFluids(), SpawnAdditionalItems(), and SpawnUniversalParts().


The documentation for this class was generated from the following file: