DayZ 1.24
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AreaDamageOneTimeDeferred.c
Go to the documentation of this file.
1// DEPRECATED: Left for backwards compatibility with mods
2class AreaDamageOneTimeDeferred extends AreaDamageBase
3{
5 {
6
7 }
8
10
11 override void SetDeferDuration(float time)
12 {
14 }
15
17 {
18 m_HitZones = hitzones;
19 }
20
21 override void OnEnterServer(Object object)
22 {
23 super.OnEnterServer(object);;
24
26 }
27}
AreaDamageOnce m_DeferDuration
Time the damage should be deferred in seconds.
override void OnEnterServer(Object object)
void EvaluateDamage_Defer(Object object)
Definition AreaDamage.c:81
override void SetDeferDuration(float time)
override void SetHitZones(array< string > hitzones)
void AreaDamageOneTimeDeferred(EntityAI parent)