DayZ 1.24
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SmokeGrenadeBase Class Reference
Collaboration diagram for SmokeGrenadeBase:
[legend]

Private Member Functions

void M18SmokeGrenade_ColorBase ()
 
void ~M18SmokeGrenade_ColorBase ()
 
void RDG2SmokeGrenade_ColorBase ()
 
void ~RDG2SmokeGrenade_ColorBase ()
 

Private Attributes

const string SOUND_SMOKE_START = "SmokegGrenades_M18_start_loop_SoundSet"
 
const string SOUND_SMOKE_LOOP = "SmokegGrenades_M18_active_loop_SoundSet"
 
const string SOUND_SMOKE_END = "SmokegGrenades_M18_end_loop_SoundSet"
 

Detailed Description

Definition at line 1 of file M18SmokeGrenade_ColorBase.c.

Constructor & Destructor Documentation

◆ ~M18SmokeGrenade_ColorBase()

void SmokeGrenadeBase::~M18SmokeGrenade_ColorBase ( )
inlineprivate

Definition at line 16 of file M18SmokeGrenade_ColorBase.c.

16{}

◆ ~RDG2SmokeGrenade_ColorBase()

void SmokeGrenadeBase::~RDG2SmokeGrenade_ColorBase ( )
inlineprivate

Definition at line 17 of file RDG2SmokeGrenade_ColorBase.c.

17{}

Member Function Documentation

◆ M18SmokeGrenade_ColorBase()

void SmokeGrenadeBase::M18SmokeGrenade_ColorBase ( )
inlineprivate

Definition at line 7 of file M18SmokeGrenade_ColorBase.c.

8 {
9 SetAmmoType("");
10 SetFuseDelay(2);
14 }
void SetAmmoType(string pAmmoType)
void SetSoundSmokeEnd(string sound)
void SetSoundSmokeStart(string sound)
void SetSoundSmokeLoop(string sound)

References SetAmmoType(), SetSoundSmokeEnd(), SetSoundSmokeLoop(), SetSoundSmokeStart(), SOUND_SMOKE_END, SOUND_SMOKE_LOOP, and SOUND_SMOKE_START.

◆ RDG2SmokeGrenade_ColorBase()

void SmokeGrenadeBase::RDG2SmokeGrenade_ColorBase ( )
inlineprivate

Definition at line 7 of file RDG2SmokeGrenade_ColorBase.c.

8 {
9 SetAmmoType("");
10 SetFuseDelay(2);
11 SetParticlePosition("0 0.1 0");
15 }
void SetParticlePosition(vector local_pos)
set position for smoke particle - needs to be in Local Space

References SetAmmoType(), SetParticlePosition(), SetSoundSmokeEnd(), SetSoundSmokeLoop(), SetSoundSmokeStart(), SOUND_SMOKE_END, SOUND_SMOKE_LOOP, and SOUND_SMOKE_START.

Member Data Documentation

◆ SOUND_SMOKE_END

const string SmokeGrenadeBase::SOUND_SMOKE_END = "SmokegGrenades_M18_end_loop_SoundSet"
private

Definition at line 5 of file M18SmokeGrenade_ColorBase.c.

◆ SOUND_SMOKE_LOOP

const string SmokeGrenadeBase::SOUND_SMOKE_LOOP = "SmokegGrenades_M18_active_loop_SoundSet"
private

Definition at line 4 of file M18SmokeGrenade_ColorBase.c.

◆ SOUND_SMOKE_START

const string SmokeGrenadeBase::SOUND_SMOKE_START = "SmokegGrenades_M18_start_loop_SoundSet"
private

Definition at line 3 of file M18SmokeGrenade_ColorBase.c.


The documentation for this class was generated from the following files: