proto native Hive CreateHive()
proto native void DestroyHive()
proto native Hive GetHive()
proto native void CallUpdater(string content)
proto native void CharacterExit(Man player)
proto native void InitOnline(string ceSetup, string host="")
proto native bool IsIdleMode()
proto native void CharacterSave(Man player)
proto native bool CharacterIsLoginPositionChanged(Man player)
Only valid during login.
proto native void CharacterKill(Man player)
proto native void SetEnviroment(string env)
proto native void SetShardID(string shard)
proto native void InitOffline()
proto native void InitSandbox()