AddDefect() | ItemBase | inlineprivate |
AddFuel(float available_fuel) | ItemBase | inlineprivate |
AfterStoreLoad() | Edible_Base | inlineprivate |
AlignCatch(ItemBase obj, string catch_name) | ItemBase | inlineprivate |
ANIM_PHASE_FLAME | ItemBase | private |
AnimateCamonetByOpeningSelection(string opening_selection) | ItemBase | inlineprivate |
AnimateCamonetToggle(ToggleAnimations toggle) | ItemBase | inlineprivate |
ANIMATION_DEPLOYED | ItemBase | private |
AssembleKit() | ItemBase | inlineprivate |
ATTACHED_CLIPS_STATES | ItemBase | private |
ATTACHED_CLIPS_STATES_COUNT | ItemBase | private |
ATTACHMENT_CAULDRON | ItemBase | private |
ATTACHMENT_COOKING_POT | ItemBase | private |
ATTACHMENT_FRYING_PAN | ItemBase | private |
BarbedWire() | ItemBase | inlineprivate |
BaseBuildingBase() | ItemBase | inlineprivate |
BatteryCharger() | ItemBase | inlineprivate |
BloodContainerBase() | ItemBase | inlineprivate |
BoxCerealCrunchin() | Edible_Base | inlineprivate |
CableReel() | ItemBase | inlineprivate |
CalcDamageAreaRotation(float angle_deg, out vector center, out vector orientation) | ItemBase | inlineprivate |
CanAddFuel(ItemBase container) | ItemBase | inlineprivate |
CanAssignAttachmentsToQuickbar() | ItemBase | inlineprivate |
CanAssignToQuickbar() | ItemBase | inlineprivate |
CanAttach(ItemBase item) | ItemBase | inlineprivate |
CanBeCombined(EntityAI other_item, bool reservation_check=true, bool stack_max_limit=false) | ItemBase | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCooked() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeCookedOnStick() | Edible_Base | inlineprivate |
CanBeDisinfected() | ItemBase | inlineprivate |
CanBeDisinfected() | ItemBase | inlineprivate |
CanBeIgnitedBy(EntityAI igniter=NULL) | ItemBase | inlineprivate |
CanBeIgnitedBy(EntityAI igniter=NULL) | ItemBase | inlineprivate |
CanBeIgnitedBy(EntityAI igniter=NULL) | ItemBase | inlineprivate |
CanBeIgnitedBy(EntityAI igniter=null) | ItemBase | inlineprivate |
CanBeIgnitedBy(EntityAI igniter=null) | ItemBase | inlineprivate |
CanBeManipulated() | ItemBase | inlineprivate |
CanBePacked() | ItemBase | inlineprivate |
CanBePlaced(Man player, vector position) | ItemBase | inlineprivate |
CanBePlaced(Man player, vector position) | ItemBase | inlineprivate |
CanBeRepairedByCrafting() | ItemBase | inlineprivate |
CanBeRepairedToPristine() | ItemBase | inlineprivate |
CanBeSkinned() | Edible_Base | inlineprivate |
CanBeTaken() | ItemBase | inlineprivate |
CanChangeToNewStage(CookingMethodType cooking_method) | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDecay() | Edible_Base | inlineprivate |
CanDetachAttachment(EntityAI parent) | Edible_Base | inlineprivate |
CanDetachAttachment(EntityAI parent) | Edible_Base | inlineprivate |
CanDetachAttachment(EntityAI parent) | Edible_Base | inlineprivate |
CanDisplayAttachmentSlot(int slot_id) | ItemBase | inlineprivate |
CanDisplayCargo() | ItemBase | inlineprivate |
Candycane_Colorbase() | Edible_Base | inlineprivate |
CanExplodeInFire() | ItemBase | inlineprivate |
CanExplodeInFire() | ItemBase | inlineprivate |
CanExplodeInFire() | ItemBase | inlineprivate |
CanFoldBaseBuildingObject() | ItemBase | inlineprivate |
CanHaveTemperature() | Edible_Base | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=null) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=NULL) | ItemBase | inlineprivate |
CanIgniteItem(EntityAI ignite_target=null) | ItemBase | inlineprivate |
CanLoadAttachment(EntityAI attachment) | ItemBase | inlineprivate |
CanLoadAttachment(EntityAI attachment) | ItemBase | inlineprivate |
CanLoadAttachment(EntityAI attachment) | ItemBase | inlineprivate |
CanLoadItemIntoCargo(EntityAI item) | ItemBase | inlineprivate |
CanMakeGardenplot() | ItemBase | inlineprivate |
CanMakeGardenplot() | ItemBase | inlineprivate |
CanMakeGardenplot() | ItemBase | inlineprivate |
CanManipulate() | ItemBase | inlineprivate |
CanObstruct() | ItemBase | inlineprivate |
CanPlantSeed(string selection_component) | ItemBase | inlineprivate |
CanProcessDecay() | Edible_Base | inlineprivate |
CanProxyObstruct() | ItemBase | inlineprivate |
CanProxyObstructSelf() | ItemBase | inlineprivate |
CanPutAsAttachment(EntityAI parent) | Edible_Base | inlineprivate |
CanPutAsAttachment(EntityAI parent) | Edible_Base | inlineprivate |
CanPutAsAttachment(EntityAI parent) | Edible_Base | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInCargo(EntityAI parent) | ItemBase | inlineprivate |
CanPutInInventory(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI parent) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI parent) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI parent) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI player) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI parent) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI parent) | ItemBase | inlineprivate |
CanPutIntoHands(EntityAI parent) | ItemBase | inlineprivate |
CanReceiveAttachment(EntityAI attachment, int slotId) | ItemBase | inlineprivate |
CanReceiveAttachment(EntityAI attachment, int slotId) | ItemBase | inlineprivate |
CanReceiveAttachment(EntityAI attachment, int slotId) | ItemBase | inlineprivate |
CanReceiveAttachment(EntityAI attachment, int slotId) | ItemBase | inlineprivate |
CanReceiveAttachment(EntityAI attachment, int slotId) | ItemBase | inlineprivate |
CanReceiveItemIntoCargo(EntityAI item) | ItemBase | inlineprivate |
CanReceiveItemIntoHands(EntityAI item_to_hands) | ItemBase | inlineprivate |
CanReleaseCargo(EntityAI cargo) | ItemBase | inlineprivate |
CanRemoveFromCargo(EntityAI parent) | ItemBase | inlineprivate |
CanRemoveFromCargo(EntityAI parent) | ItemBase | inlineprivate |
CanRemoveFromCargo(EntityAI parent) | ItemBase | inlineprivate |
CanRemoveFromHands(EntityAI player) | ItemBase | inlineprivate |
CanRemoveFromHands(EntityAI player) | ItemBase | inlineprivate |
CanRemoveFromHands(EntityAI player) | ItemBase | inlineprivate |
CanSaveItemInHands(EntityAI item_in_hands) | ItemBase | inlineprivate |
CanSwapEntities(EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination) | ItemBase | inlineprivate |
CanToggleAnimations(string selection) | ItemBase | inlineprivate |
CanUseConstruction() | ItemBase | inlineprivate |
CanUseConstructionBuild() | ItemBase | inlineprivate |
CatchSetQuant(ItemBase catch) | ItemBase | inlineprivate |
ChangeFoodStage(FoodStageType new_food_stage_type) | Edible_Base | inlineprivate |
ChangeInfestation(bool is_infested) | ItemBase | inlineprivate |
CHARGED_AND_READY_SOUND | ItemBase | privatestatic |
CHARGING_SOUND | ItemBase | privatestatic |
CHECK_RAIN_INTERVAL | ItemBase | privatestatic |
CheckForHybridAttachments(EntityAI item, string slot_name) | ItemBase | inlineprivate |
CheckLevelVerticalDistance(float max_dist, string selection, PlayerBase player) | ItemBase | inlineprivate |
CheckMemoryPointVerticalDistance(float max_dist, string selection, PlayerBase player) | ItemBase | inlineprivate |
CheckRainStart() | ItemBase | inlineprivate |
CheckRainTick() | ItemBase | inlineprivate |
CheckSlotVerticalDistance(int slot_id, PlayerBase player) | ItemBase | inlineprivate |
CheckWater() | ItemBase | inlineprivate |
ClearCookingEquipment(ItemBase pItem) | ItemBase | inlineprivate |
Clothing_Base() | ItemBase | inlineprivate |
ConditionAttach(EntityAI parent) | Edible_Base | inlineprivate |
ConditionAttach(EntityAI parent) | Edible_Base | inlineprivate |
ConditionDetach(EntityAI parent) | Edible_Base | inlineprivate |
ConditionDetach(EntityAI parent) | Edible_Base | inlineprivate |
ConditionIntoInventory(EntityAI player) | ItemBase | inlineprivate |
ConditionOutOfHands(EntityAI player) | ItemBase | inlineprivate |
ConstructionInit() | ItemBase | inlineprivate |
Consume(float amount, PlayerBase consumer) | Edible_Base | inlineprivate |
ConvertAttSlotToPlantSlot(string attach_slot) | ItemBase | inlineprivate |
CookWithEquipment() | ItemBase | inlineprivate |
CreateAreaDamage(string slot_name, float rotation_angle=0) | ItemBase | inlineprivate |
CreateConstructionKit() | ItemBase | inlineprivate |
CreateConstructionKitInHands(notnull PlayerBase player) | ItemBase | inlineprivate |
CreateDamageTrigger() | ItemBase | inlineprivate |
CreateElectrifiedDamageTrigger() | ItemBase | inlineprivate |
CreatePlant(Slot slot) | ItemBase | inlineprivate |
CreateRope(Rope rope) | ItemBase | inlineprivate |
DebugCustomState() | ItemBase | inlineprivate |
DEFAULT_MATERIAL | ItemBase | privatestatic |
Defibrillator() | ItemBase | inlineprivate |
DeleteDryPlantTick() | ItemBase | inlineprivate |
DestroyAreaDamage(string slot_name) | ItemBase | inlineprivate |
DestroyClutterCutter() | ItemBase | inlineprivate |
DestroyConstruction() | ItemBase | inlineprivate |
DestroyConstructionKit(ItemBase construction_kit) | ItemBase | inlineprivate |
DestroyDamageTrigger() | ItemBase | inlineprivate |
DestroyFireplace() | ItemBase | inlineprivate |
DestroyPlant() | ItemBase | inlineprivate |
DIRECT_COOKING_SLOT_NAME | Edible_Base | private |
DisassembleKit(ItemBase item) | ItemBase | inlineprivate |
DisassembleOnLastDetach() | ItemBase | inlineprivate |
DischargeClient(PlayerBase victim) | ItemBase | inlineprivate |
DischargeServer(PlayerBase victim) | ItemBase | inlineprivate |
DisplayNameRuinAttach() | ItemBase | inlineprivate |
DisplayNameRuinAttach() | ItemBase | inlineprivate |
DoMeasurement() | ItemBase | inlineprivate |
Edible_Base() | Edible_Base | inlineprivate |
EEDelete(EntityAI parent) | Edible_Base | inlineprivate |
EEHealthLevelChanged(int oldLevel, int newLevel, string zone) | ItemBase | inlineprivate |
EEHealthLevelChanged(int oldLevel, int newLevel, string zone) | ItemBase | inlineprivate |
EEInit() | Edible_Base | inlineprivate |
EEItemAttached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemAttached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemAttached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemAttached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemAttached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemAttached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemDetached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemDetached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemDetached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemDetached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemDetached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemDetached(EntityAI item, string slot_name) | ItemBase | inlineprivate |
EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) | Edible_Base | inlineprivate |
EEKilled(Object killer) | ItemBase | inlineprivate |
EEOnAfterLoad() | ItemBase | inlineprivate |
EEOnAfterLoad() | ItemBase | inlineprivate |
EOnInit(IEntity other, int extra) | ItemBase | inlineprivate |
EOnInit(IEntity other, int extra) | ItemBase | inlineprivate |
EOnInit(IEntity other, int extra) | ItemBase | inlineprivate |
Fertilize(PlayerBase player, ItemBase item, float consumed_quantity, string selection_component) | ItemBase | inlineprivate |
Flag_Base() | ItemBase | inlineprivate |
FLAME_BUTANE_OFF | ItemBase | private |
FLAME_BUTANE_ON | ItemBase | private |
Fold(bool keep_connected=false) | ItemBase | inlineprivate |
Fold() | ItemBase | inlineprivate |
FoldBaseBuildingObject() | ItemBase | inlineprivate |
ForceIntoHandsNow(PlayerBase player) | ItemBase | inlineprivate |
FullyBuild() | ItemBase | inlineprivate |
GardenBase() | ItemBase | inlineprivate |
GAS_LIGHT_MATERIAL_OFF | ItemBase | private |
GAS_LIGHT_MATERIAL_ON | ItemBase | private |
GetAttachmentSlots(EntityAI entity, out array< string > attachment_slots) | ItemBase | inlineprivate |
GetBandagingEffectivity() | ItemBase | inlineprivate |
GetBandagingEffectivity() | ItemBase | inlineprivate |
GetBaseFertility() | ItemBase | inlineprivate |
GetBloodTypeVisible() | ItemBase | inlineprivate |
GetBuildSoundByMaterial(string part_name) | ItemBase | inlineprivate |
GetClutterCutter() | ItemBase | inlineprivate |
GetConstruction() | ItemBase | inlineprivate |
GetConstructionKitType() | ItemBase | inlineprivate |
GetConstructionPartById(int id) | ItemBase | inlineprivate |
GetCookingEquipment() | ItemBase | inlineprivate |
GetCookingTime() | Edible_Base | inlineprivate |
GetCropsType() | ItemBase | inlineprivate |
GetDamageSystemVersionChange() | ItemBase | inlineprivate |
GetDamageSystemVersionChange() | ItemBase | inlineprivate |
GetDebugActions(out TSelectableActionInfoArrayEx outputList) | Edible_Base | inlineprivate |
GetDebugText() | Edible_Base | inlineprivate |
GetDecayDelta() | Edible_Base | inlineprivate |
GetDecayTimer() | Edible_Base | inlineprivate |
GetDeployFinishSoundset() | ItemBase | inlineprivate |
GetDeploySoundset() | ItemBase | inlineprivate |
GetDeploySoundset() | ItemBase | inlineprivate |
GetDeploySoundset() | ItemBase | inlineprivate |
GetDisarmRate() | ItemBase | inlineprivate |
GetDisinfectQuantity(int system=0, Param param1=null) | Edible_Base | inlineprivate |
GetDismantleSoundByMaterial(string part_name) | ItemBase | inlineprivate |
GetEnergyNeededToCharge() | ItemBase | inlineprivate |
GetFoodAgents(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFoodDigestibility(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFoodEnergy(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFoodNutritionalIndex(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFoodStage() | Edible_Base | inlineprivate |
GetFoodStageName(FoodStageType food_stage_type) | Edible_Base | inlineprivate |
GetFoodStageType() | Edible_Base | inlineprivate |
GetFoodTotalVolume(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFoodToxicity(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFoodWater(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetFuel() | ItemBase | inlineprivate |
GetGarden() | ItemBase | inlineprivate |
GetGardenSlotsCount() | ItemBase | inlineprivate |
GetGasCanister() | ItemBase | inlineprivate |
GetHideIconMask() | ItemBase | inlineprivate |
GetHideIconMask() | ItemBase | inlineprivate |
GetInfectionChance(int system=0, Param param=null) | ItemBase | inlineprivate |
GetInfectionChance(int system=0, Param param=null) | ItemBase | inlineprivate |
GetInvulnerabilityTypeString() | ItemBase | inlineprivate |
GetInvulnerabilityTypeString() | ItemBase | inlineprivate |
GetItemVisibility() | ItemBase | inlineprivate |
GetKitSpawnPosition() | ItemBase | inlineprivate |
GetLastDecayStage() | Edible_Base | inlineprivate |
GetLiquidThroughputCoef() | ItemBase | inlineprivate |
GetLoopDeploySoundset() | ItemBase | inlineprivate |
GetLoopDeploySoundset() | ItemBase | inlineprivate |
GetLoopDeploySoundset() | ItemBase | inlineprivate |
GetMaxFuel() | ItemBase | inlineprivate |
GetMaxWaterStateVal() | ItemBase | inlineprivate |
GetMeleeTargetType() | ItemBase | inlineprivate |
GetNearestSlotIDByState(vector position, int slot_state) | ItemBase | inlineprivate |
GetNextFoodStageType(CookingMethodType cooking_method) | Edible_Base | inlineprivate |
GetNutritionalProfile(ItemBase item, string classname="", int food_stage=0) | Edible_Base | inlineprivatestatic |
GetPlaceSoundset() | ItemBase | inlineprivate |
GetPlaceSoundset() | ItemBase | inlineprivate |
GetPlaceSoundset() | ItemBase | inlineprivate |
GetPlaceSoundset() | ItemBase | inlineprivate |
GetPlantState() | ItemBase | inlineprivate |
GetPlantStateIndex() | ItemBase | inlineprivate |
GetSlot() | ItemBase | inlineprivate |
GetSlotByIndex(int index) | ItemBase | inlineprivate |
GetSlotBySelection(string selection_component) | ItemBase | inlineprivate |
GetSlotIndexByAttachmentSlot(string att_slot) | ItemBase | inlineprivate |
GetSlotIndexByPlant(Object plant) | ItemBase | inlineprivate |
GetSlotIndexBySelection(string selection_component) | ItemBase | inlineprivate |
GetSlotLockedState() | ItemBase | inlineprivate |
GetSlotPosition(int index) | ItemBase | inlineprivate |
GetSlots() | ItemBase | inlineprivate |
GetSlotWateredState() | ItemBase | inlineprivate |
GetSoundClose() | ItemBase | inlineprivate |
GetSoundCloseWindow() | ItemBase | inlineprivate |
GetSoundOpen() | ItemBase | inlineprivate |
GetSoundOpenWindow() | ItemBase | inlineprivate |
GetSprayQuantity() | ItemBase | inlineprivate |
GetSprayUsage() | ItemBase | inlineprivate |
GetStashedItem() | ItemBase | inlineprivate |
GetState() | ItemBase | inlineprivate |
GetStateLocal() | ItemBase | inlineprivate |
GetTemperatureValue(PlayerBase player) | ItemBase | inlineprivate |
GetTimeNeededToCharge() | ItemBase | inlineprivate |
GetViewIndex() | ItemBase | inlineprivate |
GetViewIndex() | ItemBase | inlineprivate |
GetViewIndex() | ItemBase | inlineprivate |
GetVoiceEffect() | ItemBase | inlineprivate |
GetWater() | ItemBase | inlineprivate |
GetWaterMax() | ItemBase | inlineprivate |
GetWrittenNoteData() | ItemBase | inlineprivate |
GLASS_ID | ItemBase | privatestatic |
GREEN_LIGHT_GLOW | ItemBase | privatestatic |
GreenLightOff() | ItemBase | inlineprivate |
GreenLightOn() | ItemBase | inlineprivate |
GrowthTimerTick() | ItemBase | inlineprivate |
HandleCamoNetAttachment(bool hide) | ItemBase | inlineprivate |
HandleOpeningsPhysics() | ItemBase | inlineprivate |
HandleOpeningsVisuals() | ItemBase | inlineprivate |
HandleVoiceEffect(bool enable, PlayerBase player) | ItemBase | inlineprivate |
Harvest(PlayerBase player) | ItemBase | inlineprivate |
HasAttachmentsBesidesBase() | ItemBase | inlineprivate |
HasBase() | ItemBase | inlineprivate |
HasClutterCutter() | ItemBase | inlineprivate |
HasCrops() | ItemBase | inlineprivate |
HasEnoughEnergyForRepair(float pTime) | ItemBase | inlineprivate |
HasFlammableMaterial() | ItemBase | inlineprivate |
HasFlammableMaterial() | ItemBase | inlineprivate |
HasFlammableMaterial() | ItemBase | inlineprivate |
HasFlammableMaterial() | ItemBase | inlineprivate |
HasFlammableMaterial() | ItemBase | inlineprivate |
HasProperDistance(string selection, PlayerBase player) | ItemBase | inlineprivate |
HasProxyParts() | ItemBase | inlineprivate |
HasProxyParts() | ItemBase | inlineprivate |
HasProxyParts() | ItemBase | inlineprivate |
HasSparkplug() | ItemBase | inlineprivate |
HideAllAnimationsAndProxyPhysics(bool hide_animations=true, bool hide_physics=true) | ItemBase | inlineprivate |
HideAttachedClipsStates() | ItemBase | inlineprivate |
HumanSteakMeat() | Edible_Base | inlineprivate |
ID_GLASS_FOLDED | ItemBase | privatestatic |
ID_GLASS_UNFOLDED | ItemBase | privatestatic |
ID_REFLECTOR_FOLDED | ItemBase | privatestatic |
ID_REFLECTOR_UNFOLDED | ItemBase | privatestatic |
IgnoreOutOfReachCondition() | ItemBase | inlineprivate |
InfestationTimerTick() | ItemBase | inlineprivate |
Init(GardenBase garden_base, float fertility, float harvesting_efficiency, float water) | ItemBase | inlineprivate |
InitBaseState() | ItemBase | inlineprivate |
InitializeSlots() | ItemBase | inlineprivate |
InitItemVariables() | Edible_Base | inlineprivate |
InitVisuals() | ItemBase | inlineprivate |
IsActive() | ItemBase | inlineprivate |
IsAttachmentSlotLocked(EntityAI attachment) | ItemBase | inlineprivate |
IsAttachmentSlotLocked(string slot_name) | ItemBase | inlineprivate |
IsBasebuildingKit() | ItemBase | inlineprivate |
IsBloodContainer() | ItemBase | inlineprivate |
IsCharged() | ItemBase | inlineprivate |
IsClothing() | ItemBase | inlineprivate |
IsCorpse() | Edible_Base | inlineprivate |
IsCorpse() | Edible_Base | inlineprivate |
IsCorpse() | Edible_Base | inlineprivate |
IsCorpse() | Edible_Base | inlineprivate |
IsCorpse() | Edible_Base | inlineprivate |
IsCorrectFertilizer(ItemBase item, string selection_component) | ItemBase | inlineprivate |
IsDeployable() | ItemBase | inlineprivate |
IsDeployable() | ItemBase | inlineprivate |
IsDeployable() | ItemBase | inlineprivate |
IsDeployable() | ItemBase | inlineprivate |
IsDeployable() | ItemBase | inlineprivate |
IsDeployed() | ItemBase | inlineprivate |
IsDry() | ItemBase | inlineprivate |
IsElectricAppliance() | ItemBase | inlineprivate |
IsElectricAppliance() | ItemBase | inlineprivate |
IsElectricAppliance() | ItemBase | inlineprivate |
IsElectricAppliance() | ItemBase | inlineprivate |
IsFacingCamera(string selection) | ItemBase | inlineprivate |
IsFacingPlayer(PlayerBase player, string selection) | ItemBase | inlineprivate |
IsFolded() | ItemBase | inlineprivate |
IsFoodBaked() | Edible_Base | inlineprivate |
IsFoodBoiled() | Edible_Base | inlineprivate |
IsFoodBurned() | Edible_Base | inlineprivate |
IsFoodDried() | Edible_Base | inlineprivate |
IsFoodRaw() | Edible_Base | inlineprivate |
IsFoodRotten() | Edible_Base | inlineprivate |
IsFruit() | Edible_Base | inlineprivate |
IsFruit() | Edible_Base | inlineprivate |
IsFruit() | Edible_Base | inlineprivate |
IsGasMask() | ItemBase | inlineprivate |
IsGrowing() | ItemBase | inlineprivate |
IsIgnited() | ItemBase | inlineprivate |
IsIgnited() | ItemBase | inlineprivate |
IsIgnoredByConstruction() | ItemBase | inlineprivate |
IsIgnoredByConstruction() | ItemBase | inlineprivate |
IsInventoryVisible() | ItemBase | inlineprivate |
IsItemTent() | ItemBase | inlineprivate |
IsManipulatedEntrance() | ItemBase | inlineprivate |
IsManipulatedWindow() | ItemBase | inlineprivate |
IsMature() | ItemBase | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMeat() | Edible_Base | inlineprivate |
IsMounted() | ItemBase | inlineprivate |
IsMushroom() | Edible_Base | inlineprivate |
IsObstructingVoice() | ItemBase | inlineprivate |
IsOpen() | BrisketSpread | inlineprivate |
IsOpened() | ItemBase | inlineprivate |
IsPartBuildInSyncData(int part_id) | ItemBase | inlineprivate |
IsPeltBase() | ItemBase | inlineprivate |
IsPlaceable() | ItemBase | inlineprivate |
IsPlaceableAtPosition(vector position) | ItemBase | inlineprivate |
IsPlayerInside(PlayerBase player, string selection) | ItemBase | inlineprivate |
IsSpoiled() | ItemBase | inlineprivate |
IsSurfaceWater(vector position) | ItemBase | inlineprivate |
IsTakeable() | ItemBase | inlineprivate |
IsThisIgnitionSuccessful(EntityAI item_source=NULL) | ItemBase | inlineprivate |
IsThisIgnitionSuccessful(EntityAI item_source=NULL) | ItemBase | inlineprivate |
IsThisIgnitionSuccessful(EntityAI item_source=NULL) | ItemBase | inlineprivate |
IsThisIgnitionSuccessful(EntityAI item_source=null) | ItemBase | inlineprivate |
IsThisIgnitionSuccessful(EntityAI item_source=null) | ItemBase | inlineprivate |
KitBase() | ItemBase | inlineprivate |
LIGHT_OFF_GLASS | ItemBase | privatestatic |
LIGHT_OFF_REFLECTOR | ItemBase | privatestatic |
LIGHT_ON_GLASS | ItemBase | privatestatic |
LIGHT_ON_REFLECTOR | ItemBase | privatestatic |
LockAttachmentSlot(bool lock_state) | ItemBase | inlineprivate |
LOOP_SOUND | ItemBase | privatestatic |
m_AlignCatchTimer | ItemBase | private |
m_AnimationPhaseSet | ItemBase | private |
m_AnimationPhaseTriggered | ItemBase | private |
m_AnimationPhaseUsed | ItemBase | private |
m_AreaDamage | ItemBase | private |
m_Bait | ItemBase | private |
m_BaitCatchProb | ItemBase | private |
m_BaitNeeded | ItemBase | private |
m_BatteryEnergy0To100 | ItemBase | private |
m_BlinkingStatusLightInterval | ItemBase | privatestatic |
m_BlinkingStatusLightIsOn | ItemBase | private |
m_BuzzSoundLoop | ItemBase | private |
m_CamoNet | ItemBase | private |
m_CanCatch | ItemBase | private |
m_Catch | ItemBase | private |
m_CatchesGroundAnimal | ItemBase | private |
m_CatchesPond | ItemBase | private |
m_CatchesSea | ItemBase | private |
m_ChargedAlarm | ItemBase | private |
m_ChargeEnergyPerSecond | ItemBase | private |
m_ChargeTime | ItemBase | privatestatic |
m_ChargingSound | ItemBase | private |
m_ChargingTimer | ItemBase | private |
m_CheckRainTimer | ItemBase | private |
m_ClutterCutter | ItemBase | private |
m_Construction | ItemBase | private |
m_ConstructionKitHealth | ItemBase | private |
m_CookedByMethod | Edible_Base | private |
m_CookingEquipment | ItemBase | private |
m_CookingProcess | ItemBase | private |
m_CropsCount | ItemBase | private |
m_CropsType | ItemBase | private |
m_CurrentPlantMaterialQuantity | ItemBase | private |
m_DamageTriggers | ItemBase | private |
m_DecayDelta | Edible_Base | private |
m_DecayTimer | Edible_Base | private |
m_DefaultFertility | ItemBase | private |
m_DefectRate | ItemBase | private |
m_DeleteDryPlantTime | ItemBase | private |
m_DeleteDryPlantTimer | ItemBase | private |
m_DeployedRegularly | ItemBase | private |
m_DeployLoopSound | ItemBase | private |
m_DeployLoopSound | ItemBase | private |
m_EnergyNeededToCharge | ItemBase | privatestatic |
m_EngineLoop | ItemBase | private |
m_EngineStart | ItemBase | private |
m_EngineStop | ItemBase | private |
m_EvaluateDeployment | ItemBase | private |
m_FinalCatchProb | ItemBase | private |
m_FoodStage | Edible_Base | private |
m_ForceIntoHands | ItemBase | private |
m_Fuel | ItemBase | private |
m_FuelPercentage | ItemBase | private |
m_FuelTankCapacity | ItemBase | privatestatic |
m_FuelToEnergyRatio | ItemBase | privatestatic |
m_FullMaturityTime | ItemBase | private |
m_GardenBase | ItemBase | private |
m_GrowthStagesCount | ItemBase | private |
m_GrowthTimer | ItemBase | private |
m_HalfExtents | ItemBase | private |
m_HasBase | ItemBase | private |
m_HasCrops | ItemBase | private |
m_HybridAttachments | ItemBase | private |
m_InfestationChance | ItemBase | private |
m_InfestationTimer | ItemBase | private |
m_InfoSetup | ItemBase | private |
m_InitWaitTime | ItemBase | private |
m_InteractedPartId | ItemBase | private |
m_IsActive | ItemBase | private |
m_IsBeingPacked | ItemBase | private |
m_IsBloodTypeVisible | ItemBase | private |
m_IsCharged | ItemBase | private |
m_IsDeployed | ItemBase | private |
m_IsEntrance | ItemBase | private |
m_IsFoldable | ItemBase | private |
m_IsFolded | ItemBase | private |
m_IsInfested | ItemBase | private |
m_IsInProgress | ItemBase | private |
m_IsMounted | ItemBase | private |
m_IsPlaced | ItemBase | private |
m_IsToggle | ItemBase | private |
m_IsUsable | ItemBase | private |
m_IsWindow | ItemBase | private |
m_ItemVisibilityModifier | ItemBase | private |
m_LastDecayStage | Edible_Base | private |
m_LastMountedState | ItemBase | private |
m_Light | ItemBase | private |
m_Light | ItemBase | private |
m_Light | ItemBase | private |
m_Light | ItemBase | private |
m_Light | ItemBase | private |
m_LightLocalOrientation | ItemBase | privatestatic |
m_LightLocalPosition | ItemBase | privatestatic |
m_MakeCookingSounds | Edible_Base | private |
m_map_slots | ItemBase | privatestatic |
m_MarkForDeletion | ItemBase | private |
m_MaxWateredStateVal | ItemBase | private |
m_MineDisarmRate | ItemBase | private |
m_MinimalDistanceFromPlayersToCatch | ItemBase | private |
m_ModuleHorticulture | ItemBase | private |
m_Mountables | ItemBase | private |
m_MountSound | ItemBase | private |
m_NeedInstalation | ItemBase | private |
m_NoBaitCatchProb | ItemBase | private |
m_NoteContents | ItemBase | private |
m_OpeningMask | ItemBase | private |
m_OpeningMaskLocal | ItemBase | private |
m_Particle | ItemBase | private |
m_PerformedActionId | ItemBase | private |
m_PlaceableWaterSurfaceList | ItemBase | private |
m_PlantMaterialMultiplier | ItemBase | private |
m_PlantState | ItemBase | private |
m_PlantStateIndex | ItemBase | private |
m_PrevTimer | ItemBase | private |
m_PreyPos | ItemBase | private |
m_ShowAnimationsWhenPacked | ItemBase | private |
m_ShowAnimationsWhenPitched | ItemBase | private |
m_Slot | ItemBase | private |
m_SlotFertilityState | ItemBase | private |
m_Slots | ItemBase | private |
m_SlotWateredState | ItemBase | private |
m_Smoke | ItemBase | private |
m_Sound | ItemBase | private |
m_SoundBurningLoop | ItemBase | private |
m_SoundBuzzLoop | ItemBase | privatestatic |
m_SoundCooking | Edible_Base | private |
m_SoundEffectCooking | Edible_Base | private |
m_SoundLoopEntity | ItemBase | private |
m_SoundLoopStartTimer | ItemBase | private |
m_SoundPlaying | Edible_Base | private |
m_SoundsCollision | ItemBase | privatestatic |
m_SoundsCut | ItemBase | privatestatic |
m_SoundsShock | ItemBase | privatestatic |
m_SoundsSpark | ItemBase | privatestatic |
m_SoundTurnOff | ItemBase | private |
m_SoundTurnOn | ItemBase | private |
m_SparkEvent | ItemBase | private |
m_SparkPlug | ItemBase | private |
m_SpoilAfterFullMaturityTime | ItemBase | private |
m_SpoilAfterFullMaturityTimer | ItemBase | private |
m_SpoiledRemoveTime | ItemBase | private |
m_SpoiledRemoveTimer | ItemBase | private |
m_SprayQuantity | ItemBase | private |
m_SprayUsage | ItemBase | private |
m_State | ItemBase | private |
m_StateChangeTime | ItemBase | private |
m_StateLocal | ItemBase | private |
m_SyncParts01 | ItemBase | private |
m_SyncParts02 | ItemBase | private |
m_SyncParts03 | ItemBase | private |
m_TimeFactor | ItemBase | private |
m_Timer | ItemBase | private |
m_ToggleAnimations | ItemBase | private |
m_TriggerActive | ItemBase | private |
m_UpdateStatusLightsTimer | ItemBase | private |
m_UpdateWaitTime | ItemBase | private |
m_UTSLConst | ItemBase | private |
m_UTSLEngine | ItemBase | private |
m_UTSource | ItemBase | private |
m_UTSSettings | ItemBase | private |
m_WaterSurfaceForSetup | ItemBase | private |
MakeSoundsOnClient(bool soundstate, CookingMethodType cookingMethod=CookingMethodType.NONE) | Edible_Base | inlineprivate |
ManipulateEntrance() | ItemBase | inlineprivate |
ManipulateWindow() | ItemBase | inlineprivate |
MAX_PLACEMENT_HEIGHT_DIFF | ItemBase | private |
MetalWire() | ItemBase | inlineprivate |
MustBeBuiltFromOutside() | ItemBase | inlineprivate |
MutePlayer(PlayerBase player, bool state) | ItemBase | inlineprivate |
NeedsFertilization(string selection_component) | ItemBase | inlineprivate |
NeedsSpraying() | ItemBase | inlineprivate |
NeedsWater() | ItemBase | inlineprivate |
OnAction(int action_id, Man player, ParamsReadContext ctx) | Edible_Base | inlineprivate |
OnCombine(ItemBase other_item) | ItemBase | inlineprivate |
OnCombine(ItemBase other_item) | ItemBase | inlineprivate |
OnConsume(float amount, PlayerBase consumer) | Edible_Base | private |
OnConsume(float amount, PlayerBase consumer) | Edible_Base | inlineprivate |
OnConsume(float amount, PlayerBase consumer) | Edible_Base | inlineprivate |
OnDebugSpawn() | ItemBase | inlineprivate |
OnDebugSpawn() | ItemBase | inlineprivate |
OnDebugSpawn() | ItemBase | inlineprivate |
OnDebugSpawn() | ItemBase | inlineprivate |
OnDebugSpawn() | ItemBase | inlineprivate |
OnDebugSpawnBuildExcludes() | ItemBase | inlineprivate |
OnEndPlacement() | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTarget(EntityAI ignited_item) | ItemBase | inlineprivate |
OnIgnitedTargetFailed(EntityAI target_item) | ItemBase | inlineprivate |
OnIgnitedTargetFailed(EntityAI target_item) | ItemBase | inlineprivate |
OnIgnitedTargetFailed(EntityAI target_item) | ItemBase | inlineprivate |
OnIgnitedThis(EntityAI fire_source) | ItemBase | inlineprivate |
OnIgnitedThis(EntityAI fire_source) | ItemBase | inlineprivate |
OnIgnitedThis(EntityAI fire_source) | ItemBase | inlineprivate |
OnIgnitedThis(EntityAI fire_source) | ItemBase | inlineprivate |
OnIgnitedThis(EntityAI fire_source) | ItemBase | inlineprivate |
OnInitEnergy() | ItemBase | inlineprivate |
OnInitEnergy() | ItemBase | inlineprivate |
OnInitEnergy() | ItemBase | inlineprivate |
OnInventoryEnter(Man player) | ItemBase | inlineprivate |
OnInventoryEnter(Man player) | ItemBase | inlineprivate |
OnInventoryEnter(Man player) | ItemBase | inlineprivate |
OnInventoryEnter(Man player) | ItemBase | inlineprivate |
OnInventoryExit(Man player) | ItemBase | inlineprivate |
OnInventoryExit(Man player) | ItemBase | inlineprivate |
OnIsCharged() | ItemBase | inlineprivate |
OnIsPlugged(EntityAI source_device) | ItemBase | inlineprivate |
OnIsPlugged(EntityAI source_device) | ItemBase | inlineprivate |
OnIsPlugged(EntityAI source_device) | ItemBase | inlineprivate |
OnIsUnplugged(EntityAI last_energy_source) | ItemBase | inlineprivate |
OnIsUnplugged(EntityAI last_energy_source) | ItemBase | inlineprivate |
OnIsUnplugged(EntityAI last_energy_source) | ItemBase | inlineprivate |
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | ItemBase | inlineprivate |
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | ItemBase | inlineprivate |
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | ItemBase | inlineprivate |
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | ItemBase | inlineprivate |
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | ItemBase | inlineprivate |
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | ItemBase | inlineprivate |
OnOwnSocketReleased(EntityAI device) | ItemBase | inlineprivate |
OnOwnSocketReleased(EntityAI device) | ItemBase | inlineprivate |
OnOwnSocketTaken(EntityAI device) | ItemBase | inlineprivate |
OnOwnSocketTaken(EntityAI device) | ItemBase | inlineprivate |
OnPartBuiltClient(string part_name, int action_id) | ItemBase | inlineprivate |
OnPartBuiltServer(notnull Man player, string part_name, int action_id) | ItemBase | inlineprivate |
OnPartDestroyedClient(string part_name, int action_id) | ItemBase | inlineprivate |
OnPartDestroyedServer(Man player, string part_name, int action_id, bool destroyed_by_connected_part=false) | ItemBase | inlineprivate |
OnPartDismantledClient(string part_name, int action_id) | ItemBase | inlineprivate |
OnPartDismantledServer(notnull Man player, string part_name, int action_id) | ItemBase | inlineprivate |
OnPlacementCancelled(Man player) | ItemBase | inlineprivate |
OnPlacementCancelled(Man player) | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | ItemBase | inlineprivate |
OnPlacementStarted(Man player) | ItemBase | inlineprivate |
OnPlacementStarted(Man player) | ItemBase | inlineprivate |
OnPlacementStarted(Man player) | ItemBase | inlineprivate |
OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) | ItemBase | inlineprivate |
OnSetSlotLock(int slotId, bool locked, bool was_locked) | ItemBase | inlineprivate |
OnStoreLoad(ParamsReadContext ctx, int version) | Edible_Base | inlineprivate |
OnStoreLoadCustom(ParamsReadContext ctx, int version) | ItemBase | inlineprivate |
OnStoreSave(ParamsWriteContext ctx) | Edible_Base | inlineprivate |
OnStoreSaveCustom(ParamsWriteContext ctx) | ItemBase | inlineprivate |
OnSwitchOff() | ItemBase | inlineprivate |
OnSwitchOff() | ItemBase | inlineprivate |
OnSwitchOff() | ItemBase | inlineprivate |
OnSwitchOff() | ItemBase | inlineprivate |
OnSwitchOff() | ItemBase | inlineprivate |
OnSwitchOn() | ItemBase | inlineprivate |
OnSwitchOn() | ItemBase | inlineprivate |
OnSwitchOn() | ItemBase | inlineprivate |
OnSwitchOn() | ItemBase | inlineprivate |
OnSwitchOn() | ItemBase | inlineprivate |
OnSynchronizedClient() | ItemBase | inlineprivate |
OnVariablesSynchronized() | Edible_Base | inlineprivate |
OnWasAttached(EntityAI parent, int slot_id) | ItemBase | inlineprivate |
OnWasAttached(EntityAI parent, int slot_id) | ItemBase | inlineprivate |
OnWasAttached(EntityAI parent, int slot_id) | ItemBase | inlineprivate |
OnWasDetached(EntityAI parent, int slot_id) | ItemBase | inlineprivate |
OnWasDetached(EntityAI parent, int slot_id) | ItemBase | inlineprivate |
OnWasDetached(EntityAI parent, int slot_id) | ItemBase | inlineprivate |
OnWork(float consumed_energy) | ItemBase | inlineprivate |
OnWork(float consumed_energy) | ItemBase | inlineprivate |
OnWork(float consumed_energy) | ItemBase | inlineprivate |
OnWork(float consumed_energy) | ItemBase | inlineprivate |
OnWork(float consumed_energy) | ItemBase | inlineprivate |
OnWork(float consumed_energy) | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStart() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
OnWorkStop() | ItemBase | inlineprivate |
Open() | BrisketSpread | inlineprivate |
OPENING_0 | ItemBase | private |
OPENING_1 | ItemBase | private |
OPENING_10 | ItemBase | private |
OPENING_11 | ItemBase | private |
OPENING_12 | ItemBase | private |
OPENING_13 | ItemBase | private |
OPENING_14 | ItemBase | private |
OPENING_15 | ItemBase | private |
OPENING_2 | ItemBase | private |
OPENING_3 | ItemBase | private |
OPENING_4 | ItemBase | private |
OPENING_5 | ItemBase | private |
OPENING_6 | ItemBase | private |
OPENING_7 | ItemBase | private |
OPENING_8 | ItemBase | private |
OPENING_9 | ItemBase | private |
Pack(bool update_navmesh, bool init=false) | ItemBase | inlineprivate |
PACKED | ItemBase | privatestatic |
Paper() | ItemBase | inlineprivate |
PARAM_COOKING_EQUIP_MAX_TEMP | ItemBase | private |
PARAM_COOKING_EQUIP_TEMP_INCREASE | ItemBase | private |
PARAM_COOKING_TEMP_THRESHOLD | ItemBase | private |
PARAM_COOKING_TIME_INC_COEF | ItemBase | private |
PARTICLE_PATH | ItemBase | private |
ParticleTest() | ItemBase | inlineprivate |
PerformRoofCheckForBase(string partName, PlayerBase player, out bool result) | ItemBase | inlineprivate |
PileOfWoodenPlanks() | ItemBase | inlineprivate |
Pitch(bool update_navmesh, bool init=false) | ItemBase | inlineprivate |
PITCHED | ItemBase | privatestatic |
Pitchfork() | ItemBase | inlineprivate |
PlaceOnGround() | ItemBase | inlineprivate |
PlantBase() | ItemBase | inlineprivate |
PlantSeed(ItemBase seed, string selection_component) | ItemBase | inlineprivate |
PlayDeployLoopSound() | ItemBase | inlineprivate |
PlayDeployLoopSound() | ItemBase | inlineprivate |
PlayDeployLoopSound() | ItemBase | inlineprivate |
PlayDeployLoopSound() | ItemBase | inlineprivate |
PlayDeployLoopSound() | ItemBase | inlineprivate |
PostAreaDamageActions() | ItemBase | inlineprivate |
PowerGeneratorBase() | ItemBase | inlineprivate |
PreAreaDamageActions() | ItemBase | inlineprivate |
PrepareMeasurement() | ItemBase | inlineprivate |
PrintSlots() | ItemBase | inlineprivate |
PrintValues() | ItemBase | inlineprivate |
ProcessDecay(float delta, bool hasRootAsPlayer) | Edible_Base | inlineprivate |
RANDOM_SPARK_INTERVAL | ItemBase | privatestatic |
RED_LIGHT_GLOW | ItemBase | privatestatic |
RedLightOff() | ItemBase | inlineprivate |
RedLightOn() | ItemBase | inlineprivate |
REFLECTOR_ID | ItemBase | privatestatic |
Refresh() | ItemBase | inlineprivate |
RefreshAttachements() | ItemBase | inlineprivate |
RefreshAudio() | Edible_Base | inlineprivate |
RefreshFlameVisual(bool working=false) | ItemBase | inlineprivate |
RefreshFlameVisual(bool working=false, bool hasAttachment=false) | ItemBase | inlineprivate |
RefreshPhysics() | ItemBase | inlineprivate |
RefreshPhysics() | ItemBase | inlineprivate |
RefreshPhysics() | ItemBase | inlineprivate |
RegenerateNavmesh() | ItemBase | inlineprivate |
RegisterActionForSync(int part_id, int action_id) | ItemBase | inlineprivate |
RegisterPartForSync(int part_id) | ItemBase | inlineprivate |
RemoveAudio() | Edible_Base | inlineprivate |
RemoveCookingAudioVisuals() | ItemBase | inlineprivate |
RemovePlanks(int needed_planks) | ItemBase | inlineprivate |
RemovePlant() | ItemBase | inlineprivate |
RemovePlantEx(vector pos) | ItemBase | inlineprivate |
RemoveSlot(int index) | ItemBase | inlineprivate |
RemoveSlot() | ItemBase | inlineprivate |
RemoveSlotPlant(Object plant) | ItemBase | inlineprivate |
ReplaceEdibleWithNew(string typeName) | Edible_Base | inlineprivate |
ResetActionSyncData() | ItemBase | inlineprivate |
ResetToggle() | ItemBase | inlineprivate |
SEL_CLIPS_CAR | ItemBase | privatestatic |
SEL_CLIPS_DETACHED | ItemBase | privatestatic |
SEL_CLIPS_FOLDED | ItemBase | privatestatic |
SEL_CLIPS_TRUCK | ItemBase | privatestatic |
SEL_CORD_FOLDED | ItemBase | privatestatic |
SEL_CORD_FOLDED | ItemBase | privatestatic |
SEL_CORD_FOLDED_F | ItemBase | privatestatic |
SEL_CORD_FOLDED_U | ItemBase | privatestatic |
SEL_CORD_PLUGGED | ItemBase | privatestatic |
SEL_CORD_PLUGGED | ItemBase | privatestatic |
SEL_CORD_PLUGGED_F | ItemBase | privatestatic |
SEL_CORD_PLUGGED_U | ItemBase | privatestatic |
SEL_GLASS_F | ItemBase | privatestatic |
SEL_GLASS_U | ItemBase | privatestatic |
SEL_INVENTORY | ItemBase | privatestatic |
SEL_LIGHT_STATE_1 | ItemBase | privatestatic |
SEL_LIGHT_STATE_2 | ItemBase | privatestatic |
SEL_LIGHT_STATE_3 | ItemBase | privatestatic |
SEL_PLACING | ItemBase | privatestatic |
SEL_PLUG_SUFIX | ItemBase | privatestatic |
SEL_REFLECTOR_COMP_U | ItemBase | privatestatic |
SEL_REFLECTOR_F | ItemBase | privatestatic |
SEL_REFLECTOR_U | ItemBase | privatestatic |
SEL_SWITCH_OFF | ItemBase | privatestatic |
SEL_SWITCH_ON | ItemBase | privatestatic |
SEL_WIRE_PREFIX | ItemBase | privatestatic |
SEL_WIRE_ROLLED | ItemBase | privatestatic |
SEL_WIRE_SUFIX | ItemBase | privatestatic |
SetActionFromSyncData() | ItemBase | inlineprivate |
SetActions() | BrisketSpread | inlineprivate |
SetActive() | ItemBase | inlineprivate |
SetBaseFertility(float value) | ItemBase | inlineprivate |
SetBaseState(bool has_base) | ItemBase | inlineprivate |
SetBloodTypeVisible(bool visible) | ItemBase | inlineprivate |
SetCanCatch(out EntityAI bait) | ItemBase | inlineprivate |
SetCookingEquipment(ItemBase equipment) | ItemBase | inlineprivate |
SetCookingTime(float time) | Edible_Base | inlineprivate |
SetDeployed(bool newState) | ItemBase | inlineprivate |
SetFuel(float fuel_amount) | ItemBase | inlineprivate |
SetInactive() | ItemBase | inlineprivate |
SetIsBeingPacked(bool isBeingPacked) | ItemBase | inlineprivate |
SetMaxWaterStateVal() | ItemBase | inlineprivate |
SetMountedState(bool is_mounted) | ItemBase | inlineprivate |
SetPartFromSyncData(ConstructionPart part) | ItemBase | inlineprivate |
SetPartsAfterStoreLoad() | ItemBase | inlineprivate |
SetPartsFromSyncData() | ItemBase | inlineprivate |
SetPlantState(int state) | ItemBase | inlineprivate |
SetSlot(Slot slot) | ItemBase | inlineprivate |
SetSlotTextureDigged(int slot_index) | ItemBase | inlineprivate |
SetSlotTextureFertilized(int slot_index, string item_type) | ItemBase | inlineprivate |
SetSlotWateredState(int newState) | ItemBase | inlineprivate |
SetSpoiled() | ItemBase | inlineprivate |
SetupTrap() | ItemBase | inlineprivate |
SetupTrapPlayer(PlayerBase player, bool set_position=true) | ItemBase | inlineprivate |
SetUsed() | ItemBase | inlineprivate |
SHOCK_SOUND | ItemBase | privatestatic |
ShowZonesHealth() | ItemBase | inlineprivate |
ShowZonesHealth() | ItemBase | inlineprivate |
SLOT_MATERIAL_COMPOST_DRY | ItemBase | privatestatic |
SLOT_MATERIAL_COMPOST_WET | ItemBase | privatestatic |
SLOT_MATERIAL_DRY | ItemBase | privatestatic |
SLOT_MATERIAL_LIMED_DRY | ItemBase | privatestatic |
SLOT_MATERIAL_LIMED_WET | ItemBase | privatestatic |
SLOT_MATERIAL_WET | ItemBase | privatestatic |
SLOT_MEMORY_POINT_PREFIX | ItemBase | privatestatic |
SLOT_SEEDBASE_PREFIX | ItemBase | privatestatic |
SLOT_SELECTION_COVERED_PREFIX | ItemBase | privatestatic |
SLOT_SELECTION_DIGGED_PREFIX | ItemBase | privatestatic |
SLOT_TEXTURE_DIGGED_WET_LIME | ItemBase | privatestatic |
SLOT_TEXTURE_DIGGED_WET_PLANT | ItemBase | privatestatic |
SlotWaterStateUpdate(Slot slot) | ItemBase | inlineprivate |
SOUND_BAKING_DONE | Edible_Base | private |
SOUND_BAKING_START | Edible_Base | private |
SOUND_BUILD_METAL | ItemBase | private |
SOUND_BUILD_WIRE | ItemBase | private |
SOUND_BUILD_WOOD_LOG | ItemBase | private |
SOUND_BUILD_WOOD_PLANK | ItemBase | private |
SOUND_BUILD_WOOD_STAIRS | ItemBase | private |
SOUND_BURNING | ItemBase | private |
SOUND_BURNING_DONE | Edible_Base | private |
SOUND_DISMANTLE_METAL | ItemBase | private |
SOUND_DISMANTLE_WIRE | ItemBase | private |
SOUND_DISMANTLE_WOOD_LOG | ItemBase | private |
SOUND_DISMANTLE_WOOD_PLANK | ItemBase | private |
SOUND_DISMANTLE_WOOD_STAIRS | ItemBase | private |
SOUND_MOUNT | ItemBase | private |
SOUND_TURN_OFF | ItemBase | private |
SOUND_TURN_ON | ItemBase | private |
SoundBuildStart(string part_name) | ItemBase | inlineprivate |
SoundBurningStart() | ItemBase | inlineprivate |
SoundBurningStart() | ItemBase | inlineprivate |
SoundBurningStart() | ItemBase | inlineprivate |
SoundBurningStop() | ItemBase | inlineprivate |
SoundBurningStop() | ItemBase | inlineprivate |
SoundBurningStop() | ItemBase | inlineprivate |
SoundBuzzLoopStart() | ItemBase | inlineprivate |
SoundBuzzLoopStop() | ItemBase | inlineprivate |
SoundCollision() | ItemBase | inlineprivate |
SoundCookingStart(string sound_name) | Edible_Base | inlineprivate |
SoundCookingStop() | Edible_Base | inlineprivate |
SoundCut() | ItemBase | inlineprivate |
SoundDestroyStart(string part_name) | ItemBase | inlineprivate |
SoundDismantleStart(string part_name) | ItemBase | inlineprivate |
SoundElectricShock() | ItemBase | inlineprivate |
SOUNDS_COLLISION_COUNT | ItemBase | privatestatic |
SOUNDS_CUT_COUNT | ItemBase | privatestatic |
SOUNDS_SHOCK_COUNT | ItemBase | privatestatic |
SOUNDS_SPARK_COUNT | ItemBase | privatestatic |
SoundSpark() | ItemBase | inlineprivate |
SoundTentClosePlay() | ItemBase | inlineprivate |
SoundTentCloseWindowPlay() | ItemBase | inlineprivate |
SoundTentOpenPlay() | ItemBase | inlineprivate |
SoundTentOpenWindowPlay() | ItemBase | inlineprivate |
SoundTurnOff() | ItemBase | inlineprivate |
SoundTurnOff() | ItemBase | inlineprivate |
SoundTurnOff() | ItemBase | inlineprivate |
SoundTurnOn() | ItemBase | inlineprivate |
SoundTurnOn() | ItemBase | inlineprivate |
SoundTurnOn() | ItemBase | inlineprivate |
Spark() | ItemBase | inlineprivate |
SPARKPLUG_ATTACH_SOUND | ItemBase | privatestatic |
SPARKPLUG_DETACH_SOUND | ItemBase | privatestatic |
SpawnCatch() | ItemBase | inlineprivate |
SPOIL_AFTER_MATURITY_TIME | ItemBase | private |
SpoiledRemoveTimerTick() | ItemBase | inlineprivate |
Spotlight() | ItemBase | inlineprivate |
SprayPlant(float consumed_quantity) | ItemBase | inlineprivate |
START_SOUND | ItemBase | privatestatic |
StartActivate(PlayerBase player) | ItemBase | inlineprivate |
StartLoopSound() | ItemBase | inlineprivate |
StartPeriodicMeasurement() | ItemBase | inlineprivate |
STATE_DRY | ItemBase | privatestatic |
STATE_GROWING | ItemBase | privatestatic |
STATE_MATURE | ItemBase | privatestatic |
STATE_SPOILED | ItemBase | privatestatic |
STOP_SOUND | ItemBase | privatestatic |
StopChargedAlarm() | ItemBase | inlineprivate |
StopChargingSound() | ItemBase | inlineprivate |
StopChargingTimer() | ItemBase | inlineprivate |
StopDeployLoopSound() | ItemBase | inlineprivate |
StopDeployLoopSound() | ItemBase | inlineprivate |
StopDeployLoopSound() | ItemBase | inlineprivate |
StopDeployLoopSound() | ItemBase | inlineprivate |
StopDeployLoopSound() | ItemBase | inlineprivate |
StopInfestation(float consumed_quantity) | ItemBase | inlineprivate |
StopPeriodicMeasurement() | ItemBase | inlineprivate |
SWITCH_LIGHT_GLOW | ItemBase | privatestatic |
SwitchLightOff() | ItemBase | inlineprivate |
SwitchLightOn() | ItemBase | inlineprivate |
Synchronize() | Edible_Base | inlineprivate |
SynchronizeBaseState() | ItemBase | inlineprivate |
SyncSlots() | ItemBase | inlineprivate |
TentBase() | ItemBase | inlineprivate |
TEXTURE_FLAME | ItemBase | private |
ToggleAnimation(string selection) | ItemBase | inlineprivate |
ToolBase() | ItemBase | inlineprivate |
TransferFoodStage(notnull Edible_Base source) | Edible_Base | inlineprivate |
TrapSpawnBase() | ItemBase | inlineprivate |
TryPitch(bool update_navmesh, bool init=false) | ItemBase | inlineprivate |
UndergroundStash() | ItemBase | inlineprivate |
Unfold() | ItemBase | inlineprivate |
UnregisterPartForSync(int part_id) | ItemBase | inlineprivate |
UpdateAllSelections() | ItemBase | inlineprivate |
UpdateAllSelections() | ItemBase | inlineprivate |
UpdateAttachmentPhysics(string slot_name, bool is_locked) | ItemBase | inlineprivate |
UpdateAttachmentSlot() | ItemBase | inlineprivate |
UpdateAttachmentVisuals(string slot_name, bool is_locked) | ItemBase | inlineprivate |
UpdateFuelMeter() | ItemBase | inlineprivate |
UpdateNavmesh() | ItemBase | inlineprivate |
UpdateNVGStatus(PlayerBase player, bool attaching=false, bool force_disable=false) | ItemBase | inlineprivate |
UpdatePhysics() | ItemBase | inlineprivate |
UpdatePhysics() | ItemBase | inlineprivate |
UpdatePhysics() | ItemBase | inlineprivate |
UpdatePlant() | ItemBase | inlineprivate |
UpdateSelections() | ItemBase | inlineprivate |
UpdateSlotTexture(int slot_index) | ItemBase | inlineprivate |
UpdateStatusLights() | ItemBase | inlineprivate |
UpdateTexturesOnAllSlots() | ItemBase | inlineprivate |
UpdateVisuals() | Edible_Base | inlineprivate |
WaterAllSlots() | ItemBase | inlineprivate |
YELLOW_LIGHT_GLOW | ItemBase | privatestatic |
YellowLightOff() | ItemBase | inlineprivate |
YellowLightOn() | ItemBase | inlineprivate |
~BarbedWire() | ItemBase | inlineprivate |
~Clothing_Base() | ItemBase | inlineprivate |
~Defibrillator() | ItemBase | inlineprivate |
~Flag_Base() | ItemBase | inlineprivate |
~KitBase() | ItemBase | inlineprivate |
~Paper() | ItemBase | inlineprivate |
~PlantBase() | ItemBase | inlineprivate |
~PowerGeneratorBase() | ItemBase | inlineprivate |
~RestrainingToolLocked() | ItemBase | inlineprivate |
~Spotlight() | ItemBase | inlineprivate |
~TentBase() | ItemBase | inlineprivate |
~TrapSpawnBase() | ItemBase | inlineprivate |