DayZ 1.24
|
Static Protected Attributes | |
const string | SEL_CLIPS_CAR = "clips_car_battery" |
const string | SEL_CLIPS_TRUCK = "clips_truck_battery" |
const string | SEL_CLIPS_DETACHED = "clips_detached" |
const string | SEL_CLIPS_FOLDED = "clips_folded" |
const string | SEL_SWITCH_ON = "switch_on" |
const string | SEL_SWITCH_OFF = "switch_off" |
const string | SEL_CORD_PLUGGED = "cord_plugged" |
const string | SEL_CORD_FOLDED = "cord_folded" |
const string | SEL_LIGHT_STATE_1 = "light_stand_by" |
const string | SEL_LIGHT_STATE_2 = "light_charging" |
const string | SEL_LIGHT_STATE_3 = "light_charged" |
const string | RED_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_r.rvmat" |
const string | GREEN_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_g.rvmat" |
const string | YELLOW_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_y.rvmat" |
const string | SWITCH_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_switch_on.rvmat" |
const string | DEFAULT_MATERIAL = "dz\\gear\\camping\\data\\battery_charger.rvmat" |
float | m_BlinkingStatusLightInterval = 0.4 |
Definition at line 696 of file InventoryItem.c.
|
inlineprivate |
Definition at line 793 of file InventoryItem.c.
|
inlineprivate |
Definition at line 76 of file PlantBase.c.
|
inlineprotected |
Definition at line 44 of file BarbedWire.c.
References SEffectManager::DestroyEffect(), and m_DeployLoopSound.
|
inlineprivate |
Definition at line 23 of file Defibrillator.c.
References SEffectManager::DestroyEffect().
|
inlineprivate |
Definition at line 11 of file Flag_Base.c.
|
inlineprivate |
Definition at line 3 of file HandcuffsLocked.c.
|
inlineprotected |
Definition at line 12 of file KitBase.c.
References SEffectManager::DestroyEffect(), and m_DeployLoopSound.
|
inlineprotected |
Definition at line 37 of file PowerGenerator.c.
References SEffectManager::DestroyEffect().
|
inlineprotected |
Definition at line 52 of file Spotlight.c.
References SEffectManager::DestroyEffect(), and m_DeployLoopSound.
|
inlineprotected |
Definition at line 60 of file TentBase.c.
References SEffectManager::DestroyEffect(), GetGame(), and m_DeployLoopSound.
|
inlineprivate |
Definition at line 81 of file TrapSpawnBase.c.
References SEffectManager::DestroyEffect(), and m_DeployLoopSound.
|
inlineprivate |
Definition at line 260 of file PowerGenerator.c.
References GetFuel(), GetMaxFuel(), and SetFuel().
Definition at line 177 of file GardenBase.c.
Definition at line 186 of file BarbedWire.c.
References GetSlotLockedState(), and SetMountedState().
Definition at line 426 of file BaseBuildingBase.c.
References m_FixDamageSystemInit, and SetPartsAfterStoreLoad().
Definition at line 43 of file Flag_Base.c.
Definition at line 510 of file TrapSpawnBase.c.
Definition at line 711 of file TentBase.c.
|
inlineprotected |
Definition at line 709 of file TentBase.c.
|
inlineprotected |
|
inlineprotected |
Definition at line 32 of file BarbedWire.c.
References CALL_CATEGORY_SYSTEM.
|
inlineprotected |
Definition at line 39 of file BaseBuildingBase.c.
References ConstructionInit(), GetInvulnerabilityTypeString(), m_DamageTriggers, m_HybridAttachments, and m_Mountables.
|
inlineprotected |
Definition at line 34 of file BatteryCharger.c.
References CALL_CATEGORY_SYSTEM, GetGame(), GetType(), and SwitchLightOff().
Referenced by VehicleBattery::CanPutAsAttachment().
|
inlineprivate |
Definition at line 5 of file BloodContainerBase.c.
|
inlineprivate |
Definition at line 8 of file CableReel.c.
|
inlineprotected |
Definition at line 1003 of file BaseBuildingBase.c.
References Math::Cos(), Math::DEG2RAD, and Math::Sin().
Definition at line 280 of file PowerGenerator.c.
References GetEnergy(), and LIQUID_GASOLINE.
Definition at line 453 of file TentBase.c.
References GetState().
|
inlineprivate |
Definition at line 44 of file Rag.c.
Referenced by InventoryItem::CombineItems().
Definition at line 54 of file BandageDressing.c.
Definition at line 11 of file BandageDressing.c.
Definition at line 11 of file Bark_ColorBase.c.
Definition at line 11 of file GiftWrapPaper.c.
|
inlineprotected |
Definition at line 445 of file TentBase.c.
References GetState().
|
inlineprotected |
Definition at line 434 of file TentBase.c.
References GetState().
Definition at line 917 of file TentBase.c.
Referenced by Hologram::IsPlacementPermitted().
Definition at line 531 of file TrapSpawnBase.c.
References TrapSpawnBase::IsPlaceableAtPosition().
Definition at line 89 of file TentBase.c.
Definition at line 300 of file TentBase.c.
|
inlineprivate |
Definition at line 231 of file TrapSpawnBase.c.
Definition at line 36 of file GardenLime.c.
Definition at line 423 of file TrapSpawnBase.c.
Definition at line 22 of file UndergroundStash.c.
Definition at line 3 of file LargeGasCannister.c.
Referenced by InventoryItem::EEKilled().
Definition at line 3 of file MediumGasCannister.c.
Definition at line 3 of file SmallGasCannister.c.
|
inlineprotected |
Definition at line 943 of file BaseBuildingBase.c.
References HasBase().
Definition at line 18 of file BandageDressing.c.
Definition at line 18 of file Bark_ColorBase.c.
Definition at line 90 of file Blowtorch.c.
Definition at line 18 of file GiftWrapPaper.c.
Override this method and and check if the given item can be ignited. It is not necesarry to check here if the item is not in cargo of something.
Definition at line 4 of file HandDrillKit.c.
Definition at line 9 of file Matchbox.c.
References GetQuantity(), GetWet(), and GameConstants::STATE_DAMP.
Definition at line 3 of file PetrolLighter.c.
References GetQuantity().
Definition at line 393 of file PortableGasStove.c.
Definition at line 259 of file BatteryCharger.c.
References Class::CastTo().
Definition at line 341 of file PortableGasStove.c.
Definition at line 909 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 891 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 3 of file FieldShovel.c.
|
inlineprotected |
Definition at line 113 of file PowerGenerator.c.
Referenced by CanPutInCargo(), and CanPutIntoHands().
Definition at line 82 of file BaseBuildingBase.c.
Definition at line 301 of file GardenBase.c.
prevents showing cargo when outside the tent geometry
Definition at line 79 of file TentBase.c.
Definition at line 5 of file ItemBase.c.
Definition at line 3 of file GardenLime.c.
Definition at line 3 of file GrozaGL_LowerReceiver.c.
Definition at line 13 of file MetalWire.c.
Definition at line 15 of file Rag.c.
References GetQuantity().
Definition at line 278 of file GardenBase.c.
Definition at line 418 of file PlantBase.c.
Definition at line 890 of file BaseBuildingBase.c.
Definition at line 189 of file BatteryCharger.c.
Definition at line 59 of file Blowtorch.c.
Definition at line 27 of file CableReel.c.
Definition at line 92 of file PileOfWoodenPlanks.c.
Definition at line 284 of file PortableGasStove.c.
Definition at line 96 of file PowerGenerator.c.
References CanManipulate().
Definition at line 293 of file Spotlight.c.
Definition at line 287 of file TentBase.c.
Definition at line 239 of file TrapSpawnBase.c.
Definition at line 27 of file UndergroundStash.c.
Definition at line 508 of file TrapSpawnBase.c.
Definition at line 901 of file BaseBuildingBase.c.
Definition at line 87 of file PileOfWoodenPlanks.c.
Definition at line 376 of file PortableGasStove.c.
Definition at line 279 of file TentBase.c.
Definition at line 245 of file TrapSpawnBase.c.
Definition at line 47 of file UndergroundStash.c.
Definition at line 284 of file GardenBase.c.
Definition at line 423 of file PlantBase.c.
Definition at line 199 of file BatteryCharger.c.
Definition at line 38 of file CableReel.c.
Definition at line 105 of file PowerGenerator.c.
References CanManipulate().
Definition at line 301 of file Spotlight.c.
Definition at line 865 of file BaseBuildingBase.c.
Definition at line 236 of file BatteryCharger.c.
References Class::CastTo().
Definition at line 315 of file PortableGasStove.c.
Definition at line 901 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 429 of file TrapSpawnBase.c.
Definition at line 883 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 37 of file UndergroundStash.c.
Definition at line 32 of file UndergroundStash.c.
Definition at line 895 of file BaseBuildingBase.c.
Definition at line 67 of file Blowtorch.c.
Definition at line 310 of file PortableGasStove.c.
Definition at line 291 of file GardenBase.c.
Definition at line 428 of file PlantBase.c.
Definition at line 73 of file CableReel.c.
Definition at line 42 of file UndergroundStash.c.
|
inlineprivate |
Definition at line 593 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 798 of file BaseBuildingBase.c.
Definition at line 803 of file BaseBuildingBase.c.
Definition at line 382 of file TrapSpawnBase.c.
References HasQuantity(), Math::RandomFloatInclusive(), and Math::Round().
Definition at line 433 of file PlantBase.c.
References GetType().
Definition at line 1092 of file BaseBuildingBase.c.
References GetGame(), and m_HybridAttachments.
|
inlineprotected |
Definition at line 844 of file BaseBuildingBase.c.
|
inlineprotected |
Definition at line 839 of file BaseBuildingBase.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 740 of file GardenBase.c.
References GetGame(), GardenBase::GetGardenSlotsCount(), and Math::RandomFloat01().
|
inlineprotected |
Definition at line 834 of file BaseBuildingBase.c.
|
inlineprivate |
Definition at line 582 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
Definition at line 46 of file PortableGasStove.c.
References m_CookingProcess, and SetCookingEquipment().
|
inlineprivate |
Definition at line 788 of file InventoryItem.c.
Definition at line 274 of file TentBase.c.
Definition at line 295 of file TentBase.c.
|
inlineprotected |
Definition at line 850 of file BaseBuildingBase.c.
References Construction(), GetConstruction(), and m_Construction.
Definition at line 312 of file GardenBase.c.
|
inlineprotected |
Definition at line 201 of file PortableGasStove.c.
References GetCookingEquipment(), and m_CookingProcess.
Definition at line 960 of file BaseBuildingBase.c.
References CalcDamageAreaRotation(), DestroyAreaDamage(), GetConstruction(), GetGame(), GetOrientation(), AreaDamageComponentTypes::HITZONE, and m_DamageTriggers.
|
inlineprotected |
Definition at line 340 of file BaseBuildingBase.c.
References ECE_PLACE_ON_SURFACE, BaseBuildingBase::GetConstructionKitType(), GetGame(), BaseBuildingBase::GetKitSpawnPosition(), and m_ConstructionKitHealth.
|
inlineprotected |
Definition at line 349 of file BaseBuildingBase.c.
References BaseBuildingBase::GetConstructionKitType(), and m_ConstructionKitHealth.
|
inlineprotected |
Definition at line 258 of file BarbedWire.c.
References m_AreaDamage.
Referenced by OnPlacementComplete(), and OnWorkStop().
|
inlineprotected |
Definition at line 247 of file BarbedWire.c.
References m_AreaDamage.
Referenced by OnPlacementComplete(), and OnWorkStart().
Definition at line 407 of file GardenBase.c.
Definition at line 176 of file KitBase.c.
References ECE_PLACE_ON_SURFACE, GetGame(), and GetPosition.
|
inlineprotected |
Definition at line 1121 of file BaseBuildingBase.c.
|
inlineprivate |
Definition at line 16 of file Defibrillator.c.
References GetEnergyNeededToCharge().
|
inlineprivate |
Definition at line 554 of file PlantBase.c.
Definition at line 1021 of file BaseBuildingBase.c.
References GetGame(), and m_DamageTriggers.
|
inlineprotected |
Definition at line 755 of file TentBase.c.
References GetGame(), and m_ClutterCutter.
|
inlineprotected |
Definition at line 373 of file BaseBuildingBase.c.
References bsbDebugPrint(), GetDebugName(), GetGame(), and LogManager::IsBaseBuildingLogEnable().
Definition at line 366 of file BaseBuildingBase.c.
References GetGame(), and m_ConstructionKitHealth.
|
inlineprotected |
Definition at line 268 of file BarbedWire.c.
References m_AreaDamage.
Referenced by OnInventoryEnter(), OnIsUnplugged(), OnItemLocationChanged(), OnWorkStart(), and OnWorkStop().
|
inlineprotected |
Definition at line 55 of file PortableGasStove.c.
References GetGame().
|
inlineprivate |
Definition at line 674 of file PlantBase.c.
References GetGame(), and UnlockFromParent().
|
inlineprivate |
Definition at line 138 of file Defibrillator.c.
References SEffectManager::PlaySoundOnObject().
|
inlineprivate |
Definition at line 112 of file Defibrillator.c.
Definition at line 732 of file InventoryItem.c.
Definition at line 763 of file InventoryItem.c.
|
inlineprotected |
Definition at line 27 of file Raycaster.c.
References ParticleList::DEBUG_DOT, GetOrientation(), GetPosition, ParticleManager(), Math::RandomFloat(), DayZPhysics::RaycastRV(), and Vector().
Definition at line 68 of file BaseBuildingBase.c.
References m_DamageTriggers.
Definition at line 29 of file ParticleTest.c.
References GetGame(), and Particle::Stop().
|
inlineprotected |
Definition at line 447 of file BaseBuildingBase.c.
References AT_DESTROY_PART, Construction(), GetConstruction(), GetGame(), m_FixDamageSystemInit, and GameConstants::STATE_RUINED.
|
inlineprotected |
Definition at line 216 of file TentBase.c.
References TentBase::AnimateCamonetByOpeningSelection(), GetGame(), GetState(), m_FixDamageSystemInit, m_HalfExtents, and GameConstants::STATE_RUINED.
Definition at line 49 of file BarbedWire.c.
References CALL_CATEGORY_GAMEPLAY, and GetGame().
Definition at line 489 of file BaseBuildingBase.c.
References DebugCustomState(), and InitBaseState().
Definition at line 49 of file KitBase.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), UpdatePhysics(), and UpdateVisuals().
Definition at line 61 of file PortableGasStove.c.
References GetGame(), m_UTSource, and m_UTSSettings.
Definition at line 42 of file PowerGenerator.c.
References GetGame(), m_UTSLEngine, m_UTSource, and m_UTSSettings.
Definition at line 324 of file GardenBase.c.
References string::Format(), g_Game, GetGame(), GetPosition, InventorySlots::GetSlotIdFromString(), and path.
Definition at line 502 of file BaseBuildingBase.c.
References CheckForHybridAttachments(), UpdateAttachmentPhysics(), and BaseBuildingBase::UpdateVisuals().
Definition at line 81 of file PortableGasStove.c.
References ATTACHMENT_CAULDRON, ATTACHMENT_COOKING_POT, ATTACHMENT_FRYING_PAN, and SetCookingEquipment().
Definition at line 192 of file PowerGenerator.c.
References GetPosition, IsInitialized(), and SEffectManager::PlaySound().
Definition at line 336 of file TentBase.c.
References TentBase::HandleCamoNetAttachment().
Definition at line 435 of file TrapSpawnBase.c.
References SetActive().
Definition at line 358 of file GardenBase.c.
References string::Format(), GetGame(), and path.
Definition at line 511 of file BaseBuildingBase.c.
References UpdateAttachmentPhysics(), and BaseBuildingBase::UpdateVisuals().
Definition at line 66 of file KitBase.c.
References KitBase::DisassembleKit(), and GetGame().
Definition at line 97 of file PortableGasStove.c.
References ATTACHMENT_CAULDRON, ATTACHMENT_COOKING_POT, ATTACHMENT_FRYING_PAN, and ClearCookingEquipment().
Definition at line 210 of file PowerGenerator.c.
References GetPosition, and SEffectManager::PlaySound().
Definition at line 363 of file TentBase.c.
References TentBase::HandleCamoNetAttachment().
|
inlineprivate |
Definition at line 10 of file HandcuffsLocked.c.
References GetGame().
|
inlineprivate |
Definition at line 62 of file PileOfWoodenPlanks.c.
References UpdateSelections().
|
inlineprivate |
Definition at line 21 of file Switchable_Base.c.
References Switchable_Base::GetLight().
Definition at line 66 of file HandcuffsLocked.c.
Definition at line 182 of file GardenBase.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), and SyncSlots().
Definition at line 481 of file BaseBuildingBase.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), m_FixDamageSystemInit, and SetPartsAfterStoreLoad().
Definition at line 93 of file GardenBase.c.
Definition at line 61 of file PowerGenerator.c.
References GetGame(), and UpdateFuelMeter().
Definition at line 78 of file Spotlight.c.
References IsHologram(), Unfold(), and UpdateAllSelections().
|
inlineprivate |
Definition at line 426 of file GardenBase.c.
References Math::Clamp(), and GetGame().
|
inlineprivate |
Definition at line 3 of file Flag_Base.c.
|
inlineprivate |
Definition at line 214 of file TrapSpawnBase.c.
References GetGame(), and SetInactive().
Referenced by OnInitEnergy(), OnIsUnplugged(), OnItemLocationChanged(), OnPlacementCancelled(), and OnStoreLoad().
Definition at line 247 of file Spotlight.c.
References UpdateAllSelections().
|
inlineprotected |
Definition at line 951 of file BaseBuildingBase.c.
References CreateConstructionKit(), and DestroyConstruction().
|
inlineprivate |
Definition at line 20 of file CableReel.c.
|
inlineprotected |
Definition at line 1136 of file BaseBuildingBase.c.
References AT_BUILD_PART, GetConstruction(), GetGame(), BaseBuildingBase::OnDebugSpawnBuildExcludes(), and BaseBuildingBase::OnPartBuiltServer().
|
inlineprivate |
Definition at line 34 of file GardenBase.c.
References GetGame(), and GardenBase::GetGardenSlotsCount().
|
inlineprotected |
Definition at line 49 of file BandageDressing.c.
Referenced by ActionBandageSelfCB::CreateActionComponent(), and ActionBandageTargetCB::CreateActionComponent().
|
inlineprivate |
Definition at line 88 of file GardenBase.c.
|
inlineprivate |
Definition at line 21 of file BloodContainerBase.c.
Definition at line 1059 of file BaseBuildingBase.c.
References GetConstruction(), SOUND_BUILD_METAL, SOUND_BUILD_WIRE, SOUND_BUILD_WOOD_LOG, SOUND_BUILD_WOOD_PLANK, and SOUND_BUILD_WOOD_STAIRS.
|
inlineprotected |
Definition at line 753 of file TentBase.c.
|
inlineprotected |
Definition at line 858 of file BaseBuildingBase.c.
References m_Construction.
|
inlineprotected |
Definition at line 361 of file BaseBuildingBase.c.
|
inlineprotected |
Definition at line 300 of file BaseBuildingBase.c.
References Construction(), and GetConstruction().
|
inlineprotected |
|
inlineprivate |
Definition at line 169 of file PlantBase.c.
Definition at line 1102 of file BaseBuildingBase.c.
Referenced by InventoryItem::OnStoreLoad().
Definition at line 878 of file TentBase.c.
Definition at line 125 of file KitBase.c.
Referenced by InventoryItem::PlayDeployFinishSound().
Definition at line 423 of file BarbedWire.c.
Referenced by InventoryItem::PlayDeploySound().
Definition at line 372 of file Spotlight.c.
|
inlineprotected |
Definition at line 11 of file ToolBase.c.
Definition at line 1075 of file BaseBuildingBase.c.
References GetConstruction(), SOUND_DISMANTLE_METAL, SOUND_DISMANTLE_WIRE, SOUND_DISMANTLE_WOOD_LOG, SOUND_DISMANTLE_WOOD_PLANK, and SOUND_DISMANTLE_WOOD_STAIRS.
|
inlineprivate |
Definition at line 35 of file Defibrillator.c.
References GetGame(), and GetType().
Referenced by Defibrillator().
|
inlineprotected |
Definition at line 296 of file PowerGenerator.c.
References m_FuelToEnergyRatio.
Referenced by AddFuel().
|
inlineprivate |
Definition at line 794 of file PlantBase.c.
|
inlineprivate |
Definition at line 296 of file GardenBase.c.
|
inlineprotected |
Definition at line 106 of file Blowtorch.c.
Definition at line 78 of file GardenBase.c.
Definition at line 87 of file BaseBuildingBase.c.
Definition at line 59 of file BandageDressing.c.
References m_Cleanness.
Referenced by BleedingSourcesManagerBase::RemoveBleedingSource().
Definition at line 103 of file Rag.c.
References m_Cleanness.
Definition at line 77 of file BaseBuildingBase.c.
Definition at line 68 of file TentBase.c.
|
inlineprivate |
Definition at line 803 of file InventoryItem.c.
|
inlineprotected |
Definition at line 356 of file BaseBuildingBase.c.
References GetPosition.
Definition at line 72 of file PowerGenerator.c.
References LIQUID_THROUGHPUT_GENERATOR.
Referenced by ActionExtinguishFireplaceByExtinguisherCB::CreateActionComponent(), and ActionExtinguishFireplaceByLiquidCB::CreateActionComponent().
Definition at line 428 of file BarbedWire.c.
Referenced by PlayDeployLoopSound(), and InventoryItem::PlayDeployLoopSoundEx().
Definition at line 377 of file Spotlight.c.
|
inlineprotected |
Definition at line 302 of file PowerGenerator.c.
References m_FuelTankCapacity.
Referenced by AddFuel(), and OnDebugSpawn().
|
inlineprivate |
Definition at line 128 of file GardenBase.c.
Definition at line 94 of file TentBase.c.
Definition at line 699 of file GardenBase.c.
References vector::Distance(), and GardenBase::GetGardenSlotsCount().
Definition at line 421 of file BatteryCharger.c.
Referenced by InventoryItem::PlayPlaceSound().
Definition at line 113 of file CableReel.c.
Definition at line 337 of file PowerGenerator.c.
Definition at line 66 of file Refridgerator.c.
|
inlineprivate |
Definition at line 713 of file PlantBase.c.
|
inlineprivate |
Definition at line 718 of file PlantBase.c.
|
inlineprivate |
Definition at line 789 of file PlantBase.c.
Definition at line 788 of file GardenBase.c.
Definition at line 626 of file GardenBase.c.
Definition at line 669 of file GardenBase.c.
Definition at line 683 of file GardenBase.c.
Definition at line 637 of file GardenBase.c.
References string::Length().
|
inlineprotected |
Definition at line 61 of file BarbedWire.c.
Referenced by AfterStoreLoad(), and IsMounted().
Definition at line 724 of file GardenBase.c.
References ToStringLen().
Definition at line 783 of file GardenBase.c.
|
inlineprivate |
Definition at line 793 of file GardenBase.c.
|
inlineprotected |
Definition at line 715 of file TentBase.c.
|
inlineprotected |
Definition at line 719 of file TentBase.c.
|
inlineprotected |
Definition at line 713 of file TentBase.c.
|
inlineprotected |
Definition at line 717 of file TentBase.c.
|
inlineprivate |
Definition at line 757 of file PlantBase.c.
|
inlineprivate |
Definition at line 762 of file PlantBase.c.
|
inlineprivate |
|
inlineprotected |
Definition at line 424 of file TentBase.c.
References m_State.
|
inlineprotected |
Definition at line 429 of file TentBase.c.
|
inlineprivate |
Definition at line 3 of file Thermometer.c.
References PlayerConstants::HIGH_TEMPERATURE_H, PlayerConstants::HIGH_TEMPERATURE_L, PlayerConstants::NORMAL_TEMPERATURE_H, PlayerConstants::NORMAL_TEMPERATURE_L, Math::RandomFloatInclusive(), and Math::Round().
|
inlineprivate |
Definition at line 88 of file Flag_Base.c.
Definition at line 400 of file Spotlight.c.
Definition at line 390 of file TentBase.c.
References GetState().
|
inlineprivate |
The voice effect this item uses, default is 0 (none)
Definition at line 910 of file InventoryItem.c.
|
inlineprivate |
Definition at line 723 of file PlantBase.c.
|
inlineprivate |
Definition at line 731 of file PlantBase.c.
|
inlineprotected |
Definition at line 30 of file Paper.c.
Referenced by InventoryItem::OnRPC(), ActionWritePaper::OnStartClient(), and ActionWritePaper::OnStartServer().
|
inlineprotected |
Definition at line 310 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
inlineprotected |
Definition at line 293 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
inlineprivate |
Definition at line 489 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, GetGame(), and Math::RandomInt().
Definition at line 704 of file TentBase.c.
|
inlineprotected |
Definition at line 846 of file TentBase.c.
References component, GetState(), and GameConstants::STATE_RUINED.
|
inlineprotected |
Definition at line 813 of file TentBase.c.
References component.
|
inlineprivate |
Definition at line 902 of file InventoryItem.c.
|
inlineprivate |
Definition at line 684 of file PlantBase.c.
References ECE_PLACE_ON_SURFACE, and GetGame().
|
inlineprotected |
Definition at line 870 of file BaseBuildingBase.c.
References HasBase().
|
inlineprotected |
Definition at line 319 of file BaseBuildingBase.c.
References m_HasBase.
|
inlineprotected |
Definition at line 752 of file TentBase.c.
|
inlineprivate |
Definition at line 832 of file PlantBase.c.
Definition at line 114 of file Blowtorch.c.
Definition at line 6 of file BandageDressing.c.
Definition at line 6 of file Bark_ColorBase.c.
Definition at line 6 of file GiftWrapPaper.c.
|
inlineprotected |
Definition at line 937 of file BaseBuildingBase.c.
Definition at line 73 of file GardenBase.c.
Definition at line 73 of file TentBase.c.
|
inlineprotected |
Definition at line 308 of file PowerGenerator.c.
References InventorySlots::GetSlotIdFromString().
|
inlineprotected |
Definition at line 250 of file TentBase.c.
|
inlineprotected |
Definition at line 277 of file BatteryCharger.c.
References ATTACHED_CLIPS_STATES_COUNT.
Referenced by OnInventoryEnter(), OnInventoryExit(), OnOwnSocketReleased(), and OnOwnSocketTaken().
Definition at line 529 of file BaseBuildingBase.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 82 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, Math::Ceil(), GetGame(), and Math::RandomInt().
|
inlineprotected |
Definition at line 656 of file BaseBuildingBase.c.
References bsbDebugPrint(), GetConstruction(), GetDebugName(), InitVisuals(), LogManager::IsBaseBuildingLogEnable(), and UpdateNavmesh().
|
inlineprivate |
Definition at line 99 of file GardenBase.c.
References GardenBase::GetGardenSlotsCount(), InventorySlots::GetSlotIdFromString(), and name.
Definition at line 3 of file Matchbox.c.
References can_this_be_combined.
Referenced by InventoryItem::ItemBase().
|
inlineprotected |
Definition at line 665 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), GetConstruction(), GetDebugName(), HasBase(), and LogManager::IsBaseBuildingLogEnable().
|
inlineprivate |
Definition at line 140 of file TrapSpawnBase.c.
References m_IsActive.
Definition at line 808 of file BaseBuildingBase.c.
Definition at line 821 of file BaseBuildingBase.c.
References InventorySlots::GetSlotIdFromString().
Definition at line 17 of file KitBase.c.
Referenced by Hologram::IsFenceOrWatchtowerKit().
Definition at line 10 of file BloodContainerBase.c.
|
inlineprivate |
Definition at line 798 of file InventoryItem.c.
Referenced by InventoryItem::EEHitBy().
Definition at line 474 of file GardenBase.c.
Definition at line 329 of file BaseBuildingBase.c.
Definition at line 416 of file BatteryCharger.c.
Definition at line 367 of file Spotlight.c.
Definition at line 768 of file TentBase.c.
|
inlineprivate |
Definition at line 145 of file TrapSpawnBase.c.
|
inlineprivate |
Definition at line 799 of file PlantBase.c.
Definition at line 44 of file BatteryCharger.c.
Definition at line 15 of file CableReel.c.
Definition at line 5 of file Refridgerator.c.
Definition at line 58 of file Spotlight.c.
Definition at line 925 of file BaseBuildingBase.c.
|
inlineprotected |
Definition at line 908 of file BaseBuildingBase.c.
|
inlineprotected |
Definition at line 309 of file Spotlight.c.
References m_IsFolded.
Referenced by UpdateAllSelections().
|
inlineprivate |
Definition at line 915 of file InventoryItem.c.
|
inlineprivate |
Definition at line 807 of file PlantBase.c.
Definition at line 72 of file Blowtorch.c.
Definition at line 388 of file PortableGasStove.c.
Definition at line 1036 of file BaseBuildingBase.c.
Definition at line 461 of file TentBase.c.
Definition at line 52 of file UndergroundStash.c.
Definition at line 84 of file TentBase.c.
Referenced by InventoryItem::EEHitBy().
|
inlineprotected |
Definition at line 631 of file TentBase.c.
|
inlineprotected |
Definition at line 636 of file TentBase.c.
|
inlineprivate |
Definition at line 816 of file PlantBase.c.
|
inlineprotected |
Definition at line 56 of file BarbedWire.c.
References GetSlotLockedState().
|
inlineprivate |
Returns if this entity obsructs player's voice.
Definition at line 886 of file InventoryItem.c.
|
inlineprotected |
Definition at line 334 of file BaseBuildingBase.c.
Definition at line 178 of file BaseBuildingBase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
Definition at line 3 of file Pelt_Base.c.
|
inlineprivate |
Definition at line 512 of file TrapSpawnBase.c.
References vector::DistanceSq(), GetGame(), and TrapSpawnBase::IsPlaceableAtPosition().
Definition at line 181 of file TrapSpawnBase.c.
References GetGame().
|
inlineprotected |
Definition at line 913 of file BaseBuildingBase.c.
Referenced by InventoryItem::CanObstruct().
|
inlineprivate |
Definition at line 824 of file PlantBase.c.
Definition at line 414 of file TrapSpawnBase.c.
References Surface::AllowedWaterSurface(), and GetGame().
Definition at line 176 of file TrapSpawnBase.c.
Definition at line 32 of file BandageDressing.c.
Definition at line 32 of file Bark_ColorBase.c.
Definition at line 32 of file GiftWrapPaper.c.
|
inlineprotected |
Definition at line 102 of file BarbedWire.c.
Referenced by SetMountedState().
|
inlineprotected |
Definition at line 621 of file TentBase.c.
|
inlineprotected |
Definition at line 626 of file TentBase.c.
|
inlineprivate |
Definition at line 8 of file MetalWire.c.
Referenced by VehicleBattery::CanPutInCargo(), VehicleBattery::CanPutIntoHands(), VehicleBattery::OnInventoryEnter(), and VehicleBattery::OnMovedInsideCargo().
|
inlineprotected |
Some buildings can only be built from outside.
Definition at line 919 of file BaseBuildingBase.c.
|
inlineprivate |
This items has effect on player's voice.
Definition at line 893 of file InventoryItem.c.
References GetGame().
Definition at line 489 of file GardenBase.c.
|
inlineprivate |
Definition at line 749 of file PlantBase.c.
|
inlineprivate |
Definition at line 739 of file PlantBase.c.
Definition at line 67 of file BandageDressing.c.
References m_Cleanness, and SetCleanness().
Referenced by InventoryItem::CombineItems().
Definition at line 111 of file Rag.c.
References m_Cleanness, and SetCleanness().
Definition at line 1131 of file BaseBuildingBase.c.
References FullyBuild().
Definition at line 126 of file Blowtorch.c.
Definition at line 81 of file Flashlight.c.
Definition at line 408 of file PortableGasStove.c.
References Class::CastTo(), and Vector().
Definition at line 354 of file PowerGenerator.c.
References Class::CastTo(), GetMaxFuel(), and SetFuel().
Excludes certain parts from being built by OnDebugSpawn, uses Contains to compare.
Definition at line 1126 of file BaseBuildingBase.c.
Definition at line 92 of file KitBase.c.
References SoundSynchRemote().
Referenced by InventoryItem::SetIsBeingPlaced().
Definition at line 23 of file BandageDressing.c.
Definition at line 23 of file Bark_ColorBase.c.
Definition at line 77 of file Blowtorch.c.
References UATimeSpent::FIREPLACE_IGNITE, and GetGame().
Definition at line 23 of file GiftWrapPaper.c.
Definition at line 9 of file HandDrillKit.c.
References GetGame().
Definition at line 17 of file Matchbox.c.
References AddQuantity(), and GetGame().
Definition at line 11 of file PetrolLighter.c.
References AddQuantity(), and GetGame().
Definition at line 15 of file HandDrillKit.c.
References GetGame().
Definition at line 23 of file Matchbox.c.
References AddQuantity(), and GetGame().
Definition at line 17 of file PetrolLighter.c.
References AddQuantity(), and GetGame().
Definition at line 27 of file BandageDressing.c.
Definition at line 27 of file Bark_ColorBase.c.
Definition at line 27 of file GiftWrapPaper.c.
Definition at line 123 of file PowerGenerator.c.
References GetGame(), GetType(), m_FuelTankCapacity, and UpdateFuelMeter().
Definition at line 10 of file Refridgerator.c.
Definition at line 63 of file Spotlight.c.
References Fold(), Unfold(), and UpdateAllSelections().
Definition at line 234 of file BarbedWire.c.
References DestroyDamageTrigger().
Definition at line 346 of file BatteryCharger.c.
References HideAttachedClipsStates().
Definition at line 55 of file CableReel.c.
References Class::CastTo().
Definition at line 68 of file MetalWire.c.
References Class::CastTo().
Definition at line 337 of file BatteryCharger.c.
References HideAttachedClipsStates().
Referenced by InventoryItem::EEDelete().
Definition at line 58 of file Flashlight.c.
References Vector().
|
inlineprivate |
Definition at line 67 of file Defibrillator.c.
References GetGame(), SEffectManager::PlaySoundOnObject(), and EffectSound::SoundStop().
Definition at line 222 of file BarbedWire.c.
References SoundCut().
Definition at line 89 of file MetalWire.c.
References UpdateAllSelections().
Definition at line 153 of file Spotlight.c.
References Unfold(), and UpdateAllSelections().
Definition at line 227 of file BarbedWire.c.
References DestroyDamageTrigger(), and SoundCut().
Definition at line 95 of file MetalWire.c.
References UpdateAllSelections().
Definition at line 227 of file Spotlight.c.
References Fold(), and UpdateAllSelections().
|
inlineprotected |
Definition at line 386 of file BarbedWire.c.
References DestroyDamageTrigger().
|
inlineprotected |
Definition at line 84 of file KitBase.c.
References UpdatePhysics().
|
inlineprotected |
Definition at line 186 of file PowerGenerator.c.
References UpdateFuelMeter().
|
inlineprotected |
Definition at line 131 of file Spotlight.c.
References Fold(), IsBeingPlaced(), m_Light, and Unfold().
|
inlineprotected |
Definition at line 150 of file TentBase.c.
|
inlineprivate |
Definition at line 394 of file TrapSpawnBase.c.
References GetGame(), SetActive(), and SetInactive().
Definition at line 230 of file BatteryCharger.c.
References HideAttachedClipsStates().
Definition at line 108 of file MetalWire.c.
References UpdateAllSelections().
Definition at line 210 of file BatteryCharger.c.
References HideAttachedClipsStates().
Definition at line 102 of file MetalWire.c.
References UpdateAllSelections().
Definition at line 569 of file BaseBuildingBase.c.
References SoundBuildStart().
|
inlineprotected |
Definition at line 536 of file BaseBuildingBase.c.
References CALL_CATEGORY_GAMEPLAY, CreateConstructionKit(), GetConstruction(), GetGame(), RegisterActionForSync(), RegisterPartForSync(), ResetActionSyncData(), SetBaseState(), SetPartFromSyncData(), SynchronizeBaseState(), UpdateNavmesh(), and BaseBuildingBase::UpdateVisuals().
Definition at line 649 of file BaseBuildingBase.c.
References SoundDestroyStart().
|
inlineprotected |
Definition at line 616 of file BaseBuildingBase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, DestroyConstruction(), GetConstruction(), GetDebugName(), GetGame(), LogManager::IsBaseBuildingLogEnable(), RegisterActionForSync(), ResetActionSyncData(), SetPartFromSyncData(), SynchronizeBaseState(), UnregisterPartForSync(), UpdateNavmesh(), and BaseBuildingBase::UpdateVisuals().
Definition at line 609 of file BaseBuildingBase.c.
References SoundDismantleStart().
|
inlineprotected |
Definition at line 576 of file BaseBuildingBase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, DestroyConstruction(), GetConstruction(), GetDebugName(), GetGame(), LogManager::IsBaseBuildingLogEnable(), RegisterActionForSync(), ResetActionSyncData(), SetPartFromSyncData(), SynchronizeBaseState(), UnregisterPartForSync(), UpdateNavmesh(), and BaseBuildingBase::UpdateVisuals().
|
inlineprotected |
Definition at line 401 of file BarbedWire.c.
References CreateDamageTrigger(), CreateElectrifiedDamageTrigger(), GetGame(), and SetIsDeploySound().
|
inlineprotected |
|
inlineprivate |
|
inlineprotected |
|
inlineprivate |
Definition at line 59 of file Refridgerator.c.
References SetIsPlaceSound().
|
inlineprotected |
Definition at line 349 of file Spotlight.c.
References GetGame(), SetIsDeploySound(), and Unfold().
|
inlineprotected |
Definition at line 773 of file TentBase.c.
References GetGame(), and SetIsDeploySound().
|
inlineprivate |
Definition at line 448 of file TrapSpawnBase.c.
References GetGame(), Math3D::MatrixToQuat(), SetActive(), SetIsDeploySound(), SetupTrapPlayer(), and Math3D::YawPitchRollMatrix().
Definition at line 380 of file BatteryCharger.c.
References GetGame(), SEL_CLIPS_DETACHED, SEL_CORD_FOLDED, and SEL_CORD_PLUGGED.
Definition at line 90 of file CableReel.c.
References GetGame(), and SEL_CORD_PLUGGED.
Definition at line 330 of file Spotlight.c.
References GetGame(), and SEL_CORD_PLUGGED_F.
|
inlineprotected |
Definition at line 16 of file ToolBase.c.
Definition at line 519 of file BaseBuildingBase.c.
References bsbDebugPrint(), GetDebugName(), InventorySlots::GetSlotName(), LogManager::IsBaseBuildingLogEnable(), UpdateAttachmentPhysics(), and UpdateAttachmentVisuals().
|
inlineprivate |
Definition at line 141 of file GardenBase.c.
References GardenBase::GetGardenSlotsCount().
|
inlineprivate |
Definition at line 121 of file PlantBase.c.
|
inlineprotected |
Definition at line 168 of file BarbedWire.c.
|
inlineprotected |
Definition at line 392 of file BaseBuildingBase.c.
References m_HasBase, m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
inlineprivate |
Definition at line 33 of file BloodContainerBase.c.
|
inlineprivate |
Definition at line 35 of file Flag_Base.c.
|
inlineprotected |
|
inlineprotected |
Definition at line 275 of file Spotlight.c.
|
inlineprotected |
Definition at line 107 of file TentBase.c.
References ECE_PLACE_ON_SURFACE, TentBase::GetClutterCutter(), GetGame(), GetOrientation(), GetPosition, TentBase::HasClutterCutter(), m_ClutterCutter, m_State, and Print().
|
inlineprivate |
Definition at line 97 of file TrapSpawnBase.c.
References SetActive(), and StartActivate().
|
inlineprivate |
Definition at line 175 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
|
inlineprivate |
Definition at line 215 of file GardenBase.c.
References GardenBase::GetGardenSlotsCount().
|
inlineprivate |
Definition at line 147 of file PlantBase.c.
|
inlineprotected |
Definition at line 163 of file BarbedWire.c.
|
inlineprotected |
Definition at line 380 of file BaseBuildingBase.c.
References m_HasBase, m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
inlineprivate |
Definition at line 26 of file BloodContainerBase.c.
|
inlineprivate |
Definition at line 30 of file Flag_Base.c.
|
inlineprotected |
|
inlineprotected |
Definition at line 267 of file Spotlight.c.
|
inlineprotected |
Definition at line 99 of file TentBase.c.
References m_State.
|
inlineprivate |
Definition at line 86 of file TrapSpawnBase.c.
References m_IsActive, and m_IsInProgress.
|
inlineprivate |
Definition at line 342 of file PlantBase.c.
Definition at line 330 of file BatteryCharger.c.
Definition at line 26 of file PortableGasLamp.c.
Definition at line 127 of file PortableGasStove.c.
References GetCookingEquipment(), GetGame(), m_CookingProcess, and m_UTSource.
Definition at line 42 of file Refridgerator.c.
Definition at line 97 of file Spotlight.c.
References m_Light, and SoundTurnOff().
Definition at line 324 of file BatteryCharger.c.
Definition at line 18 of file PortableGasLamp.c.
Definition at line 116 of file PortableGasStove.c.
References GetGame(), and m_UTSource.
Definition at line 37 of file Refridgerator.c.
Definition at line 90 of file Spotlight.c.
References SoundTurnOn().
|
inlineprotected |
Definition at line 107 of file BaseBuildingBase.c.
References SetActionFromSyncData(), SetPartsFromSyncData(), and BaseBuildingBase::UpdateVisuals().
Definition at line 66 of file GardenBase.c.
References SyncSlots().
Definition at line 123 of file BarbedWire.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, m_IsMounted, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
Definition at line 99 of file BaseBuildingBase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, GetDebugName(), GetGame(), LogManager::IsBaseBuildingLogEnable(), and OnSynchronizedClient().
Definition at line 355 of file BatteryCharger.c.
References IsPlaceSound(), and PlayPlaceSound().
Definition at line 78 of file CableReel.c.
References IsPlaceSound(), and PlayPlaceSound().
Definition at line 22 of file Flag_Base.c.
Definition at line 32 of file KitBase.c.
References CanPlayDeployLoopSound(), IsDeploySound(), IsSoundSynchRemote(), m_DeployLoopSound, PlayDeployFinishSound(), PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
Definition at line 316 of file PowerGenerator.c.
References IsPlaceSound(), PlayPlaceSound(), and UpdateFuelMeter().
Definition at line 47 of file Refridgerator.c.
References IsPlaceSound(), and PlayPlaceSound().
Definition at line 233 of file Spotlight.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
Definition at line 161 of file TentBase.c.
References CanPlayDeployLoopSound(), IsDeploySound(), IsSoundSynchRemote(), m_DeployLoopSound, m_State, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
this event is called all variables are synchronized on client
Definition at line 126 of file TrapSpawnBase.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
Definition at line 870 of file InventoryItem.c.
Definition at line 67 of file Flag_Base.c.
Definition at line 878 of file InventoryItem.c.
Definition at line 75 of file Flag_Base.c.
Definition at line 12 of file Switchable_Base.c.
References Class::CastTo().
Definition at line 220 of file BarbedWire.c.
Definition at line 49 of file BatteryCharger.c.
References GetGame(), and SetTemperature().
Definition at line 25 of file Flashlight.c.
References GetGame(), m_Light, and PointLightBase::SetIntensity().
damaging of cookware
Definition at line 172 of file PortableGasStove.c.
References Math::Clamp(), CookWithEquipment(), GameConstants::FIRE_ATTACHMENT_DAMAGE_PER_SECOND, GetCookingEquipment(), GetGame(), m_UTSource, m_UTSSettings, PARAM_COOKING_EQUIP_MAX_TEMP, PARAM_COOKING_EQUIP_TEMP_INCREASE, and PARAM_COOKING_TEMP_THRESHOLD.
Definition at line 151 of file PowerGenerator.c.
References GetGame(), m_UTSLEngine, m_UTSource, m_UTSSettings, and UpdateFuelMeter().
Definition at line 23 of file Refridgerator.c.
Definition at line 195 of file BarbedWire.c.
References CreateElectrifiedDamageTrigger(), DestroyDamageTrigger(), and SoundBuzzLoopStart().
Definition at line 98 of file BatteryCharger.c.
References GetGame(), and UpdateStatusLights().
Definition at line 11 of file Blowtorch.c.
References m_Light.
Definition at line 41 of file Defibrillator.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), m_ChargeTime, and SEffectManager::PlaySoundOnObject().
Definition at line 13 of file Flashlight.c.
Definition at line 34 of file PortableGasLamp.c.
Definition at line 140 of file PortableGasStove.c.
References GetCookingEquipment(), and m_Light.
Definition at line 132 of file PowerGenerator.c.
References CALL_CATEGORY_SYSTEM, GetGame(), IsInitialized(), and m_UTSource.
Definition at line 7 of file Raycaster.c.
References GetGame().
Definition at line 16 of file Refridgerator.c.
Definition at line 110 of file Spotlight.c.
References m_Light, and UpdateAllSelections().
Definition at line 208 of file BarbedWire.c.
References CreateDamageTrigger(), DestroyDamageTrigger(), and SoundBuzzLoopStop().
Definition at line 107 of file BatteryCharger.c.
References GetGame(), and UpdateStatusLights().
Definition at line 24 of file Blowtorch.c.
References m_Light.
Definition at line 56 of file Defibrillator.c.
References StopChargedAlarm(), StopChargingSound(), and StopChargingTimer().
Definition at line 43 of file Flashlight.c.
Definition at line 49 of file PortableGasLamp.c.
References m_Light.
Definition at line 156 of file PortableGasStove.c.
References m_Light.
Definition at line 166 of file PowerGenerator.c.
References SEffectManager::DestroyEffect(), GetGame(), m_UTSource, and UpdateFuelMeter().
Definition at line 57 of file Raycaster.c.
References GetGame().
Definition at line 28 of file Refridgerator.c.
References GetGame().
Definition at line 120 of file Spotlight.c.
References m_Light, and UpdateAllSelections().
Definition at line 466 of file TentBase.c.
References GetGame(), init, IsHologram(), m_HalfExtents, m_State, and Refresh().
|
inlineprotected |
|
inlineprotected |
Definition at line 9 of file ParticleTest.c.
References ParticleList::DEBUG_DOT, GetGame(), ParticleList::GetPathToParticles(), GetPosition, ParticleManager(), and path.
|
inlineprotected |
Definition at line 931 of file BaseBuildingBase.c.
|
inlineprivate |
Definition at line 3 of file PileOfWoodenPlanks.c.
References GetGame().
Definition at line 493 of file TentBase.c.
|
inlineprivate |
Definition at line 3 of file Pitchfork.c.
|
inlineprivate |
Definition at line 5 of file UndergroundStash.c.
References GetGame(), GetPosition, and SetPosition().
|
inlineprivate |
Definition at line 46 of file PlantBase.c.
References GetGame(), GetPlugin(), GetType(), Math::RandomInt(), and SetTakeable().
Definition at line 380 of file GardenBase.c.
References CALL_CATEGORY_SYSTEM, and GetPlugin().
|
inlineprotected |
Definition at line 144 of file BarbedWire.c.
References GetGame(), GetLoopDeploySoundset(), GetPosition, m_DeployLoopSound, and SEffectManager::PlaySound().
Referenced by OnVariablesSynchronized().
|
inlineprotected |
Definition at line 150 of file KitBase.c.
References GetGame(), KitBase::GetLoopDeploySoundset(), GetPosition, m_DeployLoopSound, and SEffectManager::PlaySound().
|
inlineprotected |
Definition at line 382 of file Spotlight.c.
References GetGame(), GetLoopDeploySoundset(), GetPosition, m_DeployLoopSound, and SEffectManager::PlaySound().
|
inlineprotected |
Definition at line 785 of file TentBase.c.
References GetGame(), TentBase::GetLoopDeploySoundset(), GetPosition, m_DeployLoopSound, and SEffectManager::PlaySound().
|
inlineprivate |
Definition at line 476 of file TrapSpawnBase.c.
References GetGame(), TrapSpawnBase::GetLoopDeploySoundset(), GetPosition, m_DeployLoopSound, and SEffectManager::PlaySound().
Definition at line 377 of file BarbedWire.c.
|
inlineprotected |
Definition at line 27 of file PowerGenerator.c.
Definition at line 367 of file BarbedWire.c.
References SoundCollision(), SoundElectricShock(), and Spark().
|
inlineprotected |
Definition at line 21 of file Raycaster.c.
|
inlineprivate |
Definition at line 233 of file GardenBase.c.
References Debug::Log().
|
inlineprivate |
|
inlineprotected |
Definition at line 306 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
inlineprotected |
Definition at line 289 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
inlineprotected |
Definition at line 587 of file TentBase.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), UpdatePhysics(), and UpdateVisuals().
|
inlineprotected |
Definition at line 305 of file TentBase.c.
References InventorySlots::GetSlotIdFromString(), and TentBase::HandleCamoNetAttachment().
Definition at line 35 of file Blowtorch.c.
|
inlineprotected |
full size flame selection
shrinked flame selection
Definition at line 209 of file PortableGasStove.c.
Definition at line 363 of file BatteryCharger.c.
Referenced by InventoryItem::OnCreatePhysics().
Definition at line 130 of file KitBase.c.
References UpdatePhysics().
|
inlineprotected |
Definition at line 745 of file TentBase.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
Definition at line 212 of file BaseBuildingBase.c.
References m_InteractedPartId, and m_PerformedActionId.
Definition at line 120 of file BaseBuildingBase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
inlineprotected |
Definition at line 237 of file PortableGasStove.c.
References ATTACHMENT_CAULDRON, ATTACHMENT_COOKING_POT, ATTACHMENT_FRYING_PAN, and GetCookingEquipment().
Definition at line 70 of file PileOfWoodenPlanks.c.
References AddQuantity(), GetQuantity(), and UpdateSelections().
|
inlineprivate |
Definition at line 641 of file PlantBase.c.
References ECE_PLACE_ON_SURFACE, GetGame(), GetPosition, and UnlockFromParent().
Definition at line 658 of file PlantBase.c.
References ECE_PLACE_ON_SURFACE, GetGame(), and UnlockFromParent().
|
inlineprivate |
Definition at line 767 of file PlantBase.c.
Definition at line 589 of file GardenBase.c.
References GetGame(), and ToStringLen().
Definition at line 619 of file GardenBase.c.
|
inlineprotected |
Definition at line 218 of file BaseBuildingBase.c.
References m_InteractedPartId, and m_PerformedActionId.
|
inlineprotected |
Definition at line 614 of file TentBase.c.
|
inlineprotected |
Definition at line 225 of file BaseBuildingBase.c.
References AT_BUILD_PART, AT_DESTROY_PART, AT_DISMANTLE_PART, GetConstructionPartById(), m_InteractedPartId, m_PerformedActionId, OnPartBuiltClient(), OnPartDestroyedClient(), and OnPartDismantledClient().
Definition at line 698 of file InventoryItem.c.
References AddAction().
Referenced by InventoryItem::InitializeActions().
Definition at line 708 of file InventoryItem.c.
References AddAction().
Definition at line 720 of file InventoryItem.c.
References AddAction().
Definition at line 737 of file InventoryItem.c.
References ActionDetach(), and AddAction().
Definition at line 752 of file InventoryItem.c.
References ActionDetach(), and AddAction().
Definition at line 773 of file InventoryItem.c.
References ActionDetach(), and AddAction().
Definition at line 803 of file GardenBase.c.
References AddAction().
Definition at line 837 of file PlantBase.c.
References AddAction().
Definition at line 37 of file BandageDressing.c.
References ActionBandageSelf(), ActionBandageTarget(), ActionDetach(), and AddAction().
Definition at line 433 of file BarbedWire.c.
References AddAction().
Definition at line 37 of file Bark_ColorBase.c.
References ActionDetach(), and AddAction().
Definition at line 1107 of file BaseBuildingBase.c.
References AddAction(), and RemoveAction().
Definition at line 426 of file BatteryCharger.c.
References AddAction().
Definition at line 95 of file Blowtorch.c.
References ActionLightItemOnFireWithBlowtorch(), ActionRepairCarChassisWithBlowtorch(), ActionRepairCarEngineWithBlowtorch(), ActionRepairCarPartWithBlowtorch(), ActionRepairItemWithBlowtorch(), and AddAction().
Definition at line 118 of file CableReel.c.
References AddAction(), and RemoveAction().
Definition at line 143 of file Defibrillator.c.
References AddAction().
Definition at line 8 of file FieldShovel.c.
References ActionBuryAshes(), ActionDigOutStash(), and AddAction().
Definition at line 3 of file Firewood.c.
References ActionDetach(), and AddAction().
Definition at line 110 of file Flag_Base.c.
References AddAction().
Definition at line 73 of file Flashlight.c.
References AddAction().
Definition at line 37 of file GiftWrapPaper.c.
References ActionDetach(), and AddAction().
Definition at line 86 of file HandcuffsLocked.c.
References AddAction().
Definition at line 21 of file HandDrillKit.c.
References ActionLightItemOnFire(), and AddAction().
Definition at line 55 of file GardenLime.c.
References AddAction().
Definition at line 196 of file KitBase.c.
References AddAction().
Definition at line 29 of file Matchbox.c.
References ActionLightItemOnFire(), and AddAction().
Definition at line 113 of file MetalWire.c.
References AddAction().
Definition at line 3 of file Nail.c.
References AddAction().
Definition at line 65 of file Paper.c.
References ActionDetach(), and AddAction().
Definition at line 8 of file Pelt_Base.c.
References ActionDetach(), and AddAction().
Definition at line 29 of file PetrolLighter.c.
References ActionLightItemOnFire(), and AddAction().
Definition at line 8 of file PickAxe.c.
References ActionBuryAshes(), ActionDigOutStash(), ActionSkinning(), and AddAction().
Definition at line 7 of file Pitchfork.c.
References AddAction().
Definition at line 84 of file PortableGasLamp.c.
References AddAction().
Definition at line 398 of file PortableGasStove.c.
References ActionLightItemOnFire(), and AddAction().
Definition at line 342 of file PowerGenerator.c.
References AddAction().
Definition at line 73 of file Rag.c.
References ActionBandageSelf(), ActionBandageTarget(), ActionCraftArmband(), ActionDetach(), and AddAction().
Definition at line 63 of file Raycaster.c.
References AddAction().
Definition at line 71 of file Refridgerator.c.
References AddAction(), and RemoveAction().
Definition at line 8 of file Shovel.c.
References ActionBuryAshes(), ActionDigOutStash(), and AddAction().
Definition at line 408 of file Spotlight.c.
References AddAction(), and RemoveAction().
Definition at line 3 of file Stone.c.
References ActionDetach(), and AddAction().
Definition at line 803 of file TentBase.c.
References ActionPackTent(), and AddAction().
Definition at line 14 of file Thermometer.c.
References AddAction().
Definition at line 495 of file TrapSpawnBase.c.
References ActionActivateTrap(), and AddAction().
Definition at line 3 of file WoodenPlank.c.
References AddAction().
|
inlineprivate |
Definition at line 252 of file TrapSpawnBase.c.
References CALL_CATEGORY_GAMEPLAY, GetGame(), IsActive(), m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_InitWaitTime, m_IsActive, and m_Timer.
Definition at line 83 of file GardenBase.c.
Definition at line 324 of file BaseBuildingBase.c.
References m_HasBase.
Definition at line 15 of file BloodContainerBase.c.
Definition at line 361 of file TrapSpawnBase.c.
References InventorySlots::GetSlotIdFromString().
Definition at line 41 of file PortableGasStove.c.
References m_CookingEquipment.
Definition at line 150 of file TrapSpawnBase.c.
References m_AnimationPhaseSet, and m_AnimationPhaseTriggered.
Definition at line 241 of file PowerGenerator.c.
References DPrint(), GetType(), m_FuelTankCapacity, and UpdateFuelMeter().
Referenced by AddFuel(), and OnDebugSpawn().
|
inlineprivate |
Definition at line 273 of file TrapSpawnBase.c.
References GetGame(), m_IsActive, and m_Timer.
Definition at line 927 of file TentBase.c.
|
inlineprivate |
Definition at line 74 of file BarbedWire.c.
References bsbDebugPrint(), GetDebugName(), LogManager::IsBaseBuildingLogEnable(), LockAttachmentSlot(), SetTakeable(), and Synchronize().
Referenced by AfterStoreLoad().
|
inlineprotected |
Definition at line 242 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), bsbDebugSpam(), GetConstruction(), GetDebugName(), LogManager::IsBaseBuildingLogEnable(), and IsPartBuildInSyncData().
|
inlineprotected |
Definition at line 434 of file BaseBuildingBase.c.
References GetConstruction(), SetBaseState(), SetPartsFromSyncData(), and SynchronizeBaseState().
|
inlineprotected |
Definition at line 284 of file BaseBuildingBase.c.
References Construction(), GetConstruction(), SetPartFromSyncData(), and UpdateNavmesh().
Definition at line 707 of file PlantBase.c.
Definition at line 783 of file PlantBase.c.
Definition at line 531 of file GardenBase.c.
References ToStringLen().
Definition at line 555 of file GardenBase.c.
References GetGame(), and ToStringLen().
Definition at line 798 of file GardenBase.c.
|
inlineprivate |
Definition at line 562 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
|
inlineprivate |
Definition at line 190 of file TrapSpawnBase.c.
References GetGame(), and SetupTrapPlayer().
|
inlineprivate |
Definition at line 199 of file TrapSpawnBase.c.
References GetGame(), and SetPosition().
|
inlineprivate |
Definition at line 288 of file TrapSpawnBase.c.
References GetGame(), m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_IsActive, and m_Timer.
Definition at line 768 of file InventoryItem.c.
Definition at line 884 of file BaseBuildingBase.c.
Definition at line 502 of file GardenBase.c.
Definition at line 1044 of file BaseBuildingBase.c.
References GetBuildSoundByMaterial(), and m_Sound.
|
inlineprotected |
Definition at line 49 of file Blowtorch.c.
|
inlineprotected |
Definition at line 64 of file PortableGasLamp.c.
|
inlineprotected |
Definition at line 260 of file PortableGasStove.c.
|
inlineprotected |
Definition at line 54 of file Blowtorch.c.
|
inlineprotected |
Definition at line 69 of file PortableGasLamp.c.
|
inlineprotected |
Definition at line 265 of file PortableGasStove.c.
|
inlineprotected |
Definition at line 320 of file BarbedWire.c.
References GetGame().
Referenced by OnWorkStart().
|
inlineprotected |
Definition at line 330 of file BarbedWire.c.
References GetGame().
Referenced by OnWorkStop().
|
inlineprotected |
Definition at line 354 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by PreAreaDamageActions().
|
inlineprotected |
Definition at line 298 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by OnIsPlugged(), and OnIsUnplugged().
Definition at line 1054 of file BaseBuildingBase.c.
References GetDismantleSoundByMaterial(), and m_Sound.
Definition at line 1049 of file BaseBuildingBase.c.
References GetDismantleSoundByMaterial(), and m_Sound.
|
inlineprotected |
Definition at line 343 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by PreAreaDamageActions().
|
inlineprotected |
Definition at line 309 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by Spark().
|
inlineprotected |
Definition at line 727 of file TentBase.c.
References GetPosition, TentBase::GetSoundClose(), and SEffectManager::PlaySound().
|
inlineprotected |
Definition at line 739 of file TentBase.c.
References GetPosition, TentBase::GetSoundCloseWindow(), and SEffectManager::PlaySound().
|
inlineprotected |
Definition at line 721 of file TentBase.c.
References GetPosition, TentBase::GetSoundOpen(), and SEffectManager::PlaySound().
|
inlineprotected |
Definition at line 733 of file TentBase.c.
References GetPosition, TentBase::GetSoundOpenWindow(), and SEffectManager::PlaySound().
|
inlineprotected |
|
inlineprotected |
Definition at line 275 of file PortableGasStove.c.
|
inlineprotected |
Definition at line 322 of file Spotlight.c.
|
inlineprotected |
|
inlineprotected |
Definition at line 270 of file PortableGasStove.c.
|
inlineprotected |
Definition at line 317 of file Spotlight.c.
|
inlineprotected |
Definition at line 289 of file BarbedWire.c.
References ParticleList::BARBED_WIRE_SPARKS, ParticleManager(), and SoundSpark().
Referenced by PreAreaDamageActions().
|
inlineprivate |
Definition at line 310 of file TrapSpawnBase.c.
References AvoidPlayer(), CALL_CATEGORY_GAMEPLAY, GetCEApi(), GetGame(), GetPosition, m_Timer, and SetIsDeploySound().
|
inlineprivate |
Definition at line 546 of file PlantBase.c.
|
inlineprotected |
Definition at line 43 of file Spotlight.c.
Definition at line 600 of file PlantBase.c.
|
inlineprivate |
Definition at line 227 of file TrapSpawnBase.c.
|
inlineprotected |
Definition at line 78 of file PowerGenerator.c.
References GetGame(), and SEffectManager::PlayOnObject().
|
inlineprotected |
|
inlineprivate |
Definition at line 82 of file Defibrillator.c.
References EffectSound::SoundStop().
Referenced by OnWorkStop().
|
inlineprivate |
Definition at line 92 of file Defibrillator.c.
References EffectSound::SoundStop().
Referenced by OnWorkStop().
|
inlineprivate |
Definition at line 98 of file Defibrillator.c.
Referenced by OnWorkStop().
|
inlineprotected |
Definition at line 153 of file BarbedWire.c.
References GetGame(), and m_DeployLoopSound.
Referenced by OnVariablesSynchronized().
|
inlineprotected |
Definition at line 159 of file KitBase.c.
References GetGame(), and m_DeployLoopSound.
|
inlineprotected |
Definition at line 391 of file Spotlight.c.
References GetGame(), and m_DeployLoopSound.
|
inlineprotected |
Definition at line 794 of file TentBase.c.
References GetGame(), and m_DeployLoopSound.
|
inlineprivate |
Definition at line 485 of file TrapSpawnBase.c.
References GetGame(), and m_DeployLoopSound.
Definition at line 619 of file PlantBase.c.
|
inlineprotected |
Definition at line 51 of file Raycaster.c.
References m_Timer.
|
inlineprotected |
Definition at line 318 of file BatteryCharger.c.
Referenced by BatteryCharger(), and UpdateStatusLights().
|
inlineprotected |
Definition at line 301 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
inlineprotected |
|
inlineprivate |
Definition at line 16 of file Flag_Base.c.
References GetGame().
|
inlineprotected |
Definition at line 93 of file BaseBuildingBase.c.
References GetGame().
|
inlineprivate |
Definition at line 188 of file GardenBase.c.
References GetGame(), and GardenBase::GetGardenSlotsCount().
|
inlineprotected |
Definition at line 41 of file TentBase.c.
References GetInvulnerabilityTypeString(), m_HalfExtents, and vector::Zero.
Definition at line 642 of file TentBase.c.
References TentBase::AnimateCamonetToggle(), string::Contains(), m_State, and SoundSynchRemote().
|
inlineprotected |
Definition at line 6 of file ToolBase.c.
|
inlineprivate |
Definition at line 50 of file TrapSpawnBase.c.
References UAWaterType::FRESH, m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_DefectRate, m_InitWaitTime, and UAWaterType::SEA.
Definition at line 515 of file TentBase.c.
|
inlineprivate |
Definition at line 3 of file UndergroundStash.c.
|
inlineprotected |
Definition at line 260 of file Spotlight.c.
References UpdateAllSelections().
Referenced by EOnInit(), OnInitEnergy(), OnIsPlugged(), OnItemLocationChanged(), OnPlacementComplete(), and OnStoreLoad().
Definition at line 149 of file BaseBuildingBase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
inlineprivate |
Definition at line 30 of file MetalWire.c.
References SEL_PLUG_SUFIX, and SEL_WIRE_SUFIX.
Referenced by EOnInit(), Fold(), OnInitEnergy(), OnIsPlugged(), OnIsUnplugged(), OnOwnSocketReleased(), OnOwnSocketTaken(), OnWorkStart(), OnWorkStop(), and Unfold().
|
inlineprotected |
Definition at line 159 of file Spotlight.c.
References IsFolded(), and IsHologram().
Definition at line 762 of file BaseBuildingBase.c.
References bsbDebugPrint(), GetDebugName(), LogManager::IsBaseBuildingLogEnable(), and m_Mountables.
|
inlineprotected |
Definition at line 87 of file BarbedWire.c.
References InventorySlots::GetSlotName().
Definition at line 694 of file BaseBuildingBase.c.
References CreateAreaDamage(), and DestroyAreaDamage().
|
inlineprotected |
Definition at line 234 of file PowerGenerator.c.
References GetGame().
Referenced by EOnInit(), OnInitEnergy(), OnItemLocationChanged(), OnVariablesSynchronized(), OnWork(), OnWorkStop(), and SetFuel().
|
inlineprotected |
Definition at line 792 of file BaseBuildingBase.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
|
inlineprivate |
Definition at line 808 of file InventoryItem.c.
References InventorySlots::GetSlotIdFromString().
|
inlineprotected |
Definition at line 728 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), GetAttachmentSlots(), GetConstruction(), GetDebugName(), HasBase(), IsAttachmentSlotLocked(), LogManager::IsBaseBuildingLogEnable(), slotName, UpdateAttachmentPhysics(), and UpdateNavmesh().
|
inlineprotected |
|
inlineprotected |
Definition at line 555 of file TentBase.c.
References CALL_CATEGORY_SYSTEM, GetGame(), and GetState().
|
inlineprivate |
Definition at line 456 of file PlantBase.c.
References ToStringLen().
|
inlineprivate |
Definition at line 10 of file PileOfWoodenPlanks.c.
References GetQuantity(), and GetQuantityMax().
Referenced by EEItemLocationChanged(), and RemovePlanks().
Definition at line 509 of file GardenBase.c.
References ToStringLen().
|
inlineprotected |
Definition at line 116 of file BatteryCharger.c.
References GetGame(), GreenLightOff(), GreenLightOn(), m_BlinkingStatusLightIsOn, RedLightOff(), RedLightOn(), SwitchLightOff(), SwitchLightOn(), YellowLightOff(), and YellowLightOn().
Referenced by OnWorkStart(), and OnWorkStop().
|
inlineprivate |
Definition at line 133 of file GardenBase.c.
References GardenBase::GetGardenSlotsCount().
|
inlineprotected |
Definition at line 677 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, GetAttachmentSlots(), GetConstruction(), HasBase(), IsAttachmentSlotLocked(), slotName, and UpdateAttachmentVisuals().
|
inlineprotected |
|
inlineprotected |
Definition at line 528 of file TentBase.c.
References GetState().
|
inlineprivate |
|
inlineprotected |
Definition at line 314 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
inlineprotected |
Definition at line 297 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
Definition at line 4 of file Blowtorch.c.
Definition at line 4 of file BaseBuildingBase.c.
|
protected |
Definition at line 23 of file BatteryCharger.c.
Definition at line 24 of file BatteryCharger.c.
Referenced by HideAttachedClipsStates().
|
protected |
Definition at line 9 of file PortableGasStove.c.
|
protected |
Definition at line 7 of file PortableGasStove.c.
|
protected |
Definition at line 8 of file PortableGasStove.c.
Definition at line 4 of file Defibrillator.c.
Definition at line 3 of file Defibrillator.c.
Definition at line 23 of file GardenBase.c.
|
staticprotected |
Definition at line 21 of file BatteryCharger.c.
Definition at line 6 of file PortableGasStove.c.
Definition at line 5 of file PortableGasStove.c.
Definition at line 6 of file PortableGasLamp.c.
Definition at line 5 of file PortableGasLamp.c.
|
staticprivate |
Definition at line 6 of file Flashlight.c.
|
staticprotected |
Definition at line 18 of file BatteryCharger.c.
Definition at line 26 of file Spotlight.c.
Definition at line 24 of file Spotlight.c.
Definition at line 27 of file Spotlight.c.
Definition at line 25 of file Spotlight.c.
|
staticprivate |
Definition at line 8 of file Flashlight.c.
|
staticprivate |
Definition at line 9 of file Flashlight.c.
|
staticprivate |
Definition at line 10 of file Flashlight.c.
|
staticprivate |
Definition at line 11 of file Flashlight.c.
Definition at line 9 of file PowerGenerator.c.
Definition at line 46 of file TrapSpawnBase.c.
|
protected |
Definition at line 24 of file TrapSpawnBase.c.
|
protected |
Definition at line 25 of file TrapSpawnBase.c.
|
protected |
Definition at line 26 of file TrapSpawnBase.c.
|
protected |
Definition at line 20 of file BarbedWire.c.
|
protected |
Definition at line 16 of file TrapSpawnBase.c.
|
private |
Definition at line 10 of file TrapSpawnBase.c.
|
protected |
Definition at line 43 of file TrapSpawnBase.c.
|
protected |
Definition at line 27 of file BatteryCharger.c.
|
staticprotected |
Definition at line 30 of file BatteryCharger.c.
Definition at line 32 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
|
protected |
Definition at line 17 of file BarbedWire.c.
|
protected |
Definition at line 38 of file TentBase.c.
Definition at line 7 of file TrapSpawnBase.c.
|
private |
Definition at line 45 of file TrapSpawnBase.c.
Definition at line 34 of file TrapSpawnBase.c.
Definition at line 32 of file TrapSpawnBase.c.
Definition at line 33 of file TrapSpawnBase.c.
|
private |
Definition at line 13 of file Defibrillator.c.
|
protected |
Definition at line 28 of file BatteryCharger.c.
|
staticprivate |
Definition at line 9 of file Defibrillator.c.
Referenced by OnWorkStart().
|
private |
Definition at line 14 of file Defibrillator.c.
Definition at line 12 of file Defibrillator.c.
Definition at line 30 of file GardenBase.c.
|
protected |
Definition at line 36 of file TentBase.c.
|
private |
Definition at line 8 of file BaseBuildingBase.c.
|
private |
Definition at line 6 of file BaseBuildingBase.c.
|
private |
Definition at line 20 of file PortableGasStove.c.
Definition at line 19 of file PortableGasStove.c.
|
private |
Definition at line 14 of file PlantBase.c.
|
private |
Definition at line 16 of file PlantBase.c.
|
private |
Definition at line 21 of file PlantBase.c.
|
protected |
Definition at line 34 of file BaseBuildingBase.c.
|
protected |
Definition at line 29 of file GardenBase.c.
|
private |
Definition at line 5 of file TrapSpawnBase.c.
|
private |
Definition at line 27 of file PlantBase.c.
Definition at line 37 of file PlantBase.c.
|
protected |
Definition at line 15 of file BarbedWire.c.
|
protected |
Definition at line 36 of file TrapSpawnBase.c.
|
staticprivate |
Definition at line 10 of file Defibrillator.c.
|
protected |
Definition at line 14 of file PowerGenerator.c.
|
protected |
Definition at line 15 of file PowerGenerator.c.
|
protected |
Definition at line 16 of file PowerGenerator.c.
|
private |
Definition at line 4 of file Spotlight.c.
|
private |
Definition at line 12 of file TrapSpawnBase.c.
|
private |
Definition at line 3 of file CableReel.c.
|
private |
Definition at line 3 of file PowerGenerator.c.
|
private |
Definition at line 6 of file PowerGenerator.c.
|
staticprivate |
Definition at line 4 of file PowerGenerator.c.
Referenced by GetMaxFuel(), OnInitEnergy(), and SetFuel().
|
staticprivate |
Definition at line 5 of file PowerGenerator.c.
Referenced by GetFuel().
|
private |
Definition at line 29 of file PlantBase.c.
|
private |
Definition at line 39 of file PlantBase.c.
|
private |
Definition at line 13 of file PlantBase.c.
Definition at line 33 of file PlantBase.c.
|
protected |
Definition at line 39 of file TentBase.c.
|
private |
Definition at line 10 of file BaseBuildingBase.c.
|
private |
Definition at line 15 of file PlantBase.c.
Definition at line 35 of file BaseBuildingBase.c.
|
private |
Definition at line 11 of file PlantBase.c.
Definition at line 34 of file PlantBase.c.
|
private |
Definition at line 47 of file TrapSpawnBase.c.
|
private |
Definition at line 3 of file TrapSpawnBase.c.
|
private |
Definition at line 15 of file BaseBuildingBase.c.
|
protected |
Definition at line 18 of file TrapSpawnBase.c.
Definition at line 29 of file TentBase.c.
Definition at line 3 of file BloodContainerBase.c.
Definition at line 7 of file Defibrillator.c.
Referenced by IsCharged().
|
protected |
Definition at line 19 of file TrapSpawnBase.c.
|
protected |
Definition at line 26 of file TentBase.c.
|
private |
Definition at line 6 of file TrapSpawnBase.c.
|
private |
Definition at line 3 of file Spotlight.c.
Referenced by IsFolded().
|
private |
Definition at line 23 of file PlantBase.c.
|
protected |
Definition at line 20 of file TrapSpawnBase.c.
|
protected |
Definition at line 26 of file BarbedWire.c.
Referenced by OnVariablesSynchronized().
|
protected |
Definition at line 23 of file BarbedWire.c.
|
protected |
Definition at line 28 of file TentBase.c.
|
protected |
Definition at line 44 of file TrapSpawnBase.c.
|
protected |
Definition at line 27 of file TentBase.c.
|
private |
Definition at line 786 of file InventoryItem.c.
|
protected |
Definition at line 27 of file BarbedWire.c.
|
protected |
Definition at line 7 of file Blowtorch.c.
|
private |
Definition at line 3 of file Flashlight.c.
|
private |
Definition at line 3 of file PortableGasLamp.c.
|
private |
Definition at line 3 of file PortableGasStove.c.
|
private |
Definition at line 5 of file Spotlight.c.
|
staticprivate |
Definition at line 8 of file Spotlight.c.
|
staticprivate |
Definition at line 7 of file Spotlight.c.
Definition at line 32 of file GardenBase.c.
Definition at line 25 of file PlantBase.c.
|
protected |
Definition at line 28 of file GardenBase.c.
|
protected |
Definition at line 4 of file ToolBase.c.
|
private |
Definition at line 8 of file TrapSpawnBase.c.
|
private |
Definition at line 42 of file PlantBase.c.
Definition at line 36 of file BaseBuildingBase.c.
|
protected |
Definition at line 29 of file BarbedWire.c.
|
protected |
Definition at line 42 of file TrapSpawnBase.c.
|
private |
Definition at line 11 of file TrapSpawnBase.c.
|
protected |
|
protected |
Definition at line 30 of file TentBase.c.
|
protected |
Definition at line 31 of file TentBase.c.
|
protected |
Definition at line 6 of file ParticleTest.c.
|
private |
Definition at line 16 of file BaseBuildingBase.c.
DEPRECATED.
Definition at line 29 of file TrapSpawnBase.c.
|
private |
Definition at line 17 of file PlantBase.c.
|
private |
Definition at line 19 of file PlantBase.c.
|
private |
Definition at line 20 of file PlantBase.c.
Definition at line 41 of file TrapSpawnBase.c.
|
private |
Definition at line 14 of file TrapSpawnBase.c.
Definition at line 35 of file TentBase.c.
Definition at line 34 of file TentBase.c.
Definition at line 40 of file PlantBase.c.
|
protected |
Definition at line 26 of file GardenBase.c.
|
protected |
Definition at line 27 of file GardenBase.c.
|
protected |
Definition at line 18 of file PowerGenerator.c.
|
protected |
Definition at line 32 of file BaseBuildingBase.c.
|
protected |
Definition at line 9 of file Blowtorch.c.
Definition at line 14 of file BarbedWire.c.
|
private |
Definition at line 3 of file Refridgerator.c.
Definition at line 17 of file PowerGenerator.c.
|
staticprivate |
Definition at line 12 of file BarbedWire.c.
|
staticprivate |
Definition at line 11 of file BarbedWire.c.
|
staticprivate |
Definition at line 13 of file BarbedWire.c.
|
staticprivate |
Definition at line 10 of file BarbedWire.c.
|
protected |
Definition at line 15 of file PortableGasLamp.c.
|
protected |
Definition at line 14 of file PortableGasLamp.c.
Definition at line 19 of file BarbedWire.c.
|
protected |
Definition at line 20 of file PowerGenerator.c.
|
private |
Definition at line 30 of file PlantBase.c.
Definition at line 35 of file PlantBase.c.
|
private |
Definition at line 28 of file PlantBase.c.
Definition at line 36 of file PlantBase.c.
|
private |
Definition at line 24 of file PlantBase.c.
|
private |
Definition at line 9 of file PlantBase.c.
|
protected |
Definition at line 24 of file TentBase.c.
|
private |
Definition at line 31 of file PlantBase.c.
|
protected |
Definition at line 25 of file TentBase.c.
|
private |
Definition at line 12 of file BaseBuildingBase.c.
|
private |
Definition at line 13 of file BaseBuildingBase.c.
|
private |
Definition at line 14 of file BaseBuildingBase.c.
|
private |
Definition at line 17 of file PortableGasStove.c.
Definition at line 5 of file Raycaster.c.
|
protected |
Definition at line 33 of file TentBase.c.
|
protected |
Definition at line 22 of file BarbedWire.c.
Definition at line 31 of file BatteryCharger.c.
|
private |
Definition at line 4 of file TrapSpawnBase.c.
|
protected |
Definition at line 33 of file PortableGasStove.c.
|
protected |
Definition at line 24 of file PowerGenerator.c.
|
protected |
DEPRECATED Attached spark plug item.
Definition at line 31 of file PortableGasStove.c.
|
protected |
Definition at line 32 of file PortableGasStove.c.
|
protected |
Definition at line 31 of file TrapSpawnBase.c.
Definition at line 22 of file TentBase.c.
Definition at line 3 of file TentBase.c.
Definition at line 4 of file TentBase.c.
Definition at line 13 of file TentBase.c.
Definition at line 14 of file TentBase.c.
Definition at line 15 of file TentBase.c.
Definition at line 16 of file TentBase.c.
Definition at line 17 of file TentBase.c.
Definition at line 18 of file TentBase.c.
Definition at line 5 of file TentBase.c.
Definition at line 6 of file TentBase.c.
Definition at line 7 of file TentBase.c.
Definition at line 8 of file TentBase.c.
Definition at line 9 of file TentBase.c.
Definition at line 10 of file TentBase.c.
Definition at line 11 of file TentBase.c.
Definition at line 12 of file TentBase.c.
Definition at line 20 of file TentBase.c.
Definition at line 14 of file PortableGasStove.c.
Definition at line 13 of file PortableGasStove.c.
Definition at line 12 of file PortableGasStove.c.
Definition at line 15 of file PortableGasStove.c.
|
protected |
Definition at line 5 of file ParticleTest.c.
Definition at line 21 of file TentBase.c.
Definition at line 8 of file BarbedWire.c.
|
staticprotected |
Definition at line 17 of file BatteryCharger.c.
|
staticprivate |
Definition at line 5 of file Flashlight.c.
Definition at line 4 of file BatteryCharger.c.
Definition at line 6 of file BatteryCharger.c.
Referenced by OnPlacementStarted().
Definition at line 7 of file BatteryCharger.c.
Definition at line 5 of file BatteryCharger.c.
Definition at line 11 of file BatteryCharger.c.
Referenced by Hologram::CorrectMaterialPathName(), and OnPlacementStarted().
Definition at line 5 of file CableReel.c.
Definition at line 15 of file Spotlight.c.
Definition at line 12 of file Spotlight.c.
Definition at line 10 of file BatteryCharger.c.
Referenced by Hologram::CorrectMaterialPathName(), and OnPlacementStarted().
Definition at line 6 of file CableReel.c.
Definition at line 14 of file Spotlight.c.
Referenced by OnPlacementStarted().
Definition at line 13 of file Spotlight.c.
Definition at line 19 of file Spotlight.c.
Definition at line 20 of file Spotlight.c.
Definition at line 17 of file Spotlight.c.
Definition at line 12 of file BatteryCharger.c.
Definition at line 13 of file BatteryCharger.c.
Definition at line 14 of file BatteryCharger.c.
Definition at line 18 of file Spotlight.c.
|
staticprivate |
Definition at line 6 of file MetalWire.c.
Referenced by UpdateAllSelections().
Definition at line 11 of file Spotlight.c.
Definition at line 21 of file Spotlight.c.
Definition at line 22 of file Spotlight.c.
Definition at line 9 of file BatteryCharger.c.
Definition at line 8 of file BatteryCharger.c.
|
staticprivate |
Definition at line 4 of file MetalWire.c.
|
staticprivate |
Definition at line 3 of file MetalWire.c.
|
staticprivate |
Definition at line 5 of file MetalWire.c.
Referenced by UpdateAllSelections().
Definition at line 5 of file Defibrillator.c.
|
staticprivate |
Definition at line 14 of file GardenBase.c.
|
staticprivate |
Definition at line 13 of file GardenBase.c.
|
staticprivate |
Definition at line 9 of file GardenBase.c.
|
staticprivate |
Definition at line 12 of file GardenBase.c.
|
staticprivate |
Definition at line 11 of file GardenBase.c.
|
staticprivate |
Definition at line 8 of file GardenBase.c.
Definition at line 19 of file GardenBase.c.
Definition at line 20 of file GardenBase.c.
Definition at line 18 of file GardenBase.c.
Definition at line 17 of file GardenBase.c.
|
staticprivate |
Definition at line 4 of file GardenBase.c.
|
staticprivate |
Definition at line 5 of file GardenBase.c.
Definition at line 23 of file BaseBuildingBase.c.
Definition at line 24 of file BaseBuildingBase.c.
Definition at line 20 of file BaseBuildingBase.c.
Definition at line 21 of file BaseBuildingBase.c.
Definition at line 22 of file BaseBuildingBase.c.
Definition at line 5 of file Blowtorch.c.
Definition at line 29 of file BaseBuildingBase.c.
Definition at line 30 of file BaseBuildingBase.c.
Definition at line 26 of file BaseBuildingBase.c.
Definition at line 27 of file BaseBuildingBase.c.
Definition at line 28 of file BaseBuildingBase.c.
Definition at line 28 of file BarbedWire.c.
Definition at line 11 of file PortableGasLamp.c.
Definition at line 10 of file PortableGasLamp.c.
Definition at line 6 of file BarbedWire.c.
Definition at line 5 of file BarbedWire.c.
Definition at line 7 of file BarbedWire.c.
Definition at line 4 of file BarbedWire.c.
Definition at line 11 of file PowerGenerator.c.
Definition at line 12 of file PowerGenerator.c.
Definition at line 44 of file PlantBase.c.
Definition at line 8 of file PowerGenerator.c.
Definition at line 4 of file PlantBase.c.
Definition at line 5 of file PlantBase.c.
Definition at line 6 of file PlantBase.c.
Definition at line 7 of file PlantBase.c.
Definition at line 10 of file PowerGenerator.c.
|
staticprotected |
Definition at line 20 of file BatteryCharger.c.
Definition at line 3 of file Blowtorch.c.
|
staticprotected |
Definition at line 19 of file BatteryCharger.c.