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DayZ 1.24
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This is the complete list of members for PlayerStatBase, including all inherited members.
| Add(T value, string system="") | PlayerStatBase | inlineprotected |
| CreateRecord(float value, string system) | PlayerStatBase | inlineprotected |
| Get() | PlayerStatBase | private |
| Get() | PlayerStatBase | inlineprotected |
| GetLabel() | PlayerStatBase | private |
| GetLabel() | PlayerStatBase | inlineprotected |
| GetManager() | PlayerStatBase | inlineprotected |
| GetMax() | PlayerStatBase | private |
| GetMax() | PlayerStatBase | inlineprotected |
| GetMin() | PlayerStatBase | private |
| GetMin() | PlayerStatBase | inlineprotected |
| GetNormalized() | PlayerStatBase | private |
| GetNormalized() | PlayerStatBase | inlineprotected |
| GetRecords() | PlayerStatBase | private |
| GetRecords() | PlayerStatBase | inlineprotected |
| GetType() | PlayerStatBase | inlineprivate |
| Init(int id) | PlayerStatBase | private |
| Init(int id) | PlayerStatBase | inlineprotected |
| IsSynced() | PlayerStatBase | private |
| m_Flags | PlayerStatBase | protected |
| m_Manager | PlayerStatBase | protected |
| m_MaxValue | PlayerStatBase | protected |
| m_MinValue | PlayerStatBase | protected |
| m_Records | PlayerStatBase | protected |
| m_Type | PlayerStatBase | private |
| m_Value | PlayerStatBase | protected |
| m_ValueLabel | PlayerStatBase | protected |
| OnRPC(ParamsReadContext ctx) | PlayerStatBase | private |
| OnStoreLoad(ParamsReadContext ctx) | PlayerStatBase | private |
| OnStoreLoad(ParamsReadContext ctx) | PlayerStatBase | inlineprotected |
| OnStoreSave(ParamsWriteContext ctx) | PlayerStatBase | private |
| OnStoreSave(ParamsWriteContext ctx) | PlayerStatBase | inlineprotected |
| PlayerStat(T min, T max, T init, string label, int flags) | PlayerStatBase | inlineprotected |
| SerializeValue(array< ref StatDebugObject > objects, int flags) | PlayerStatBase | private |
| SerializeValue(array< ref StatDebugObject > objects, int flags) | PlayerStatBase | inlineprotected |
| Set(T value, string system="") | PlayerStatBase | inlineprotected |
| SetByFloat(float value) | PlayerStatBase | private |
| SetByFloat(float value, string system="") | PlayerStatBase | inlineprotected |
| SetByFloatEx(float value, string system="") | PlayerStatBase | private |
| SetByFloatEx(float value, string system="") | PlayerStatBase | inlineprotected |