DayZ 1.24
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This is the complete list of members for PlayerStatBase, including all inherited members.
Add(T value, string system="") | PlayerStatBase | inlineprotected |
CreateRecord(float value, string system) | PlayerStatBase | inlineprotected |
Get() | PlayerStatBase | private |
Get() | PlayerStatBase | inlineprotected |
GetLabel() | PlayerStatBase | private |
GetLabel() | PlayerStatBase | inlineprotected |
GetManager() | PlayerStatBase | inlineprotected |
GetMax() | PlayerStatBase | private |
GetMax() | PlayerStatBase | inlineprotected |
GetMin() | PlayerStatBase | private |
GetMin() | PlayerStatBase | inlineprotected |
GetNormalized() | PlayerStatBase | private |
GetNormalized() | PlayerStatBase | inlineprotected |
GetRecords() | PlayerStatBase | private |
GetRecords() | PlayerStatBase | inlineprotected |
GetType() | PlayerStatBase | inlineprivate |
Init(int id) | PlayerStatBase | private |
Init(int id) | PlayerStatBase | inlineprotected |
IsSynced() | PlayerStatBase | private |
m_Flags | PlayerStatBase | protected |
m_Manager | PlayerStatBase | protected |
m_MaxValue | PlayerStatBase | protected |
m_MinValue | PlayerStatBase | protected |
m_Records | PlayerStatBase | protected |
m_Type | PlayerStatBase | private |
m_Value | PlayerStatBase | protected |
m_ValueLabel | PlayerStatBase | protected |
OnRPC(ParamsReadContext ctx) | PlayerStatBase | private |
OnStoreLoad(ParamsReadContext ctx) | PlayerStatBase | private |
OnStoreLoad(ParamsReadContext ctx) | PlayerStatBase | inlineprotected |
OnStoreSave(ParamsWriteContext ctx) | PlayerStatBase | private |
OnStoreSave(ParamsWriteContext ctx) | PlayerStatBase | inlineprotected |
PlayerStat(T min, T max, T init, string label, int flags) | PlayerStatBase | inlineprotected |
SerializeValue(array< ref StatDebugObject > objects, int flags) | PlayerStatBase | private |
SerializeValue(array< ref StatDebugObject > objects, int flags) | PlayerStatBase | inlineprotected |
Set(T value, string system="") | PlayerStatBase | inlineprotected |
SetByFloat(float value) | PlayerStatBase | private |
SetByFloat(float value, string system="") | PlayerStatBase | inlineprotected |
SetByFloatEx(float value, string system="") | PlayerStatBase | private |
SetByFloatEx(float value, string system="") | PlayerStatBase | inlineprotected |