|
DayZ 1.24
|
Enumerations | |
| enum | GamepadButton { BUTTON_NONE , MENU , VIEW , A , B , X , Y , PAD_UP , PAD_DOWN , PAD_LEFT , PAD_RIGHT , SHOULDER_LEFT , SHOULDER_RIGHT , THUMB_LEFT , THUMB_RIGHT } |
| enum | GamepadAxis { LEFT_THUMB_HORIZONTAL , LEFT_THUMB_VERTICAL , RIGHT_THUMB_HORIZONTAL , RIGHT_THUMB_VERTICAL , LEFT_TRIGGER , RIGHT_TRIGGER } |
Functions | |
| proto native int | GetGamepadButton (GamepadButton button) |
| return if the button is pressed or not | |
| proto native float | GetGamepadAxis (GamepadAxis axis) |
| return value in gamepad axis <-1000; 1000> | |
| Enumerator | |
|---|---|
| LEFT_THUMB_HORIZONTAL | |
| LEFT_THUMB_VERTICAL | |
| RIGHT_THUMB_HORIZONTAL | |
| RIGHT_THUMB_VERTICAL | |
| LEFT_TRIGGER | |
| RIGHT_TRIGGER | |
Definition at line 359 of file EnSystem.c.
| Enumerator | |
|---|---|
| BUTTON_NONE | |
| MENU | |
| VIEW | |
| A | |
| B | |
| X | |
| Y | |
| PAD_UP | |
| PAD_DOWN | |
| PAD_LEFT | |
| PAD_RIGHT | |
| SHOULDER_LEFT | |
| SHOULDER_RIGHT | |
| THUMB_LEFT | |
| THUMB_RIGHT | |
Definition at line 340 of file EnSystem.c.
| proto native float GetGamepadAxis | ( | GamepadAxis | axis | ) |
return value in gamepad axis <-1000; 1000>
| proto native int GetGamepadButton | ( | GamepadButton | button | ) |
return if the button is pressed or not