DayZ 1.24
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Utility class that converts init.c format type of spawn commands to a json file, fill in the SpawnInit() with your data and call SpawnDataConverter.SpawnObjects() through script editor console, result is a json file. More...
Static Private Member Functions | |
static void | SpawnObjects () |
static void | SpawnInit () |
static void | AddSpawnData (string objectName, vector position, vector orientation) |
Static Private Attributes | |
static ref array< ref ITEM_SpawnerObject > | Objects = new array<ref ITEM_SpawnerObject> |
static string | m_Path = "$mission:myspawndata.json" |
Utility class that converts init.c format type of spawn commands to a json file, fill in the SpawnInit() with your data and call SpawnDataConverter.SpawnObjects() through script editor console, result is a json file.
Definition at line 98 of file ObjectSpawner.c.
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inlinestaticprivate |
Definition at line 123 of file ObjectSpawner.c.
References ITEM_SpawnerObject::name, Objects, ITEM_SpawnerObject::pos, and ITEM_SpawnerObject::ypr.
Referenced by SpawnInit().
Definition at line 115 of file ObjectSpawner.c.
References AddSpawnData().
Referenced by SpawnObjects().
Definition at line 103 of file ObjectSpawner.c.
References ErrorEx, m_Path, Objects, and SpawnInit().
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staticprivate |
Definition at line 101 of file ObjectSpawner.c.
Referenced by SpawnObjects().
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staticprivate |
Definition at line 100 of file ObjectSpawner.c.
Referenced by AddSpawnData(), and SpawnObjects().