DayZ 1.24
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This is the complete list of members for ParticleSource, including all inherited members.
AddAsChild(Object parent, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false) | ParticleSource | inlineprotected |
ApplyProperties(ParticleProperties properties) | ParticleSource | inlineprivate |
ApplyPropertiesNative(ParticleProperties properties) | ParticleSource | private |
Create(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0") | ParticleSource | inlineprotectedstatic |
Create(int particle_id, vector global_pos, vector global_ori="0 0 0") | ParticleSource | inlineprotectedstatic |
CreateInWorld(int particle_id, vector global_pos, vector global_ori="0 0 0", bool force_world_rotation=false) | ParticleSource | inlineprotectedstatic |
CreateOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false) | ParticleSource | inlineprotectedstatic |
CreateParticle(int id, vector pos, bool playOnCreation=false, Object parent=null, vector ori=vector.Zero, bool forceWorldRotation=false, Class owner=null) | ParticleSource | inlineprotectedstatic |
CreateParticleEffect() | ParticleSource | inlineprivate |
CreateParticleEx(int id, vector pos, int flags=ParticlePropertiesFlags.NONE, Object parent=null, vector ori=vector.Zero, Class owner=null) | ParticleSource | inlineprotectedstatic |
DestroyParticleEffect() | ParticleSource | inlineprivate |
DisableAutoDestroy() | ParticleSource | inlineprotected |
EOnFrame(IEntity other, float timeSlice) | ParticleSource | inlineprotected |
GetCountID() | ParticleSource | private |
GetDirectParticleEffect() | ParticleSource | inlineprivate |
GetIndex() | ParticleSource | private |
GetMaxLifetime() | ParticleSource | inlineprivate |
GetMaxLifetimeNative() | ParticleSource | private |
GetOwner() | ParticleSource | private |
GetParameter(int emitter, int parameter, out float value) | ParticleSource | inlineprotected |
GetParameterEx(int emitter, int parameter) | ParticleSource | inlineprotected |
GetParticle(out string path, EGetParticleMode mode) | ParticleSource | inlineprivate |
GetParticleAutoDestroyFlags() | ParticleSource | protected |
GetParticleCount() | ParticleSource | inlineprivate |
GetParticleCountNative() | ParticleSource | private |
GetParticleID() | ParticleSource | inlineprivate |
GetParticleIDLegacy() | ParticleSource | inlineprivate |
GetParticleManager() | ParticleSource | private |
GetParticleNative(out string path, EGetParticleMode mode) | ParticleSource | private |
GetParticleParent() | ParticleSource | inlineprivate |
GetStaticActiveCount() | ParticleSource | privatestatic |
GetStaticCount() | ParticleSource | privatestatic |
HasActiveParticle() | ParticleSource | inlineprivate |
HasActiveParticleNative() | ParticleSource | private |
IncrementParticleParam(int parameter_id, float value) | ParticleSource | inlineprotected |
IncrementParticleParamFromOriginal(int parameter_id, float value) | ParticleSource | inlineprotected |
IsParticlePlaying() | ParticleSource | inlineprivate |
IsParticlePlayingNative() | ParticleSource | private |
IsRepeat() | ParticleSource | inlineprivate |
IsRepeatNative() | ParticleSource | private |
IsWiggling() | Particle | inlineprivate |
m_DefaultOri | Particle | private |
m_DefaultPos | Particle | private |
m_DefaultWorldOri | Particle | private |
m_DefaultWorldPos | Particle | private |
m_ForceOrientationRelativeToWorld | Particle | private |
m_GlobalPosPreviousFrame | Particle | private |
m_IsRepeat | Particle | private |
m_Lifetime | Particle | private |
m_MarkedForDeletion | Particle | private |
m_MaxOriInterval | Particle | private |
m_MaxOriWiggle | Particle | private |
m_ParentObject | Particle | private |
m_ParticleEffect | Particle | private |
m_ParticleID | Particle | private |
m_PreviousFrame | Particle | private |
m_RandomizeOri | Particle | private |
m_WiggleProcessing | Particle | private |
MAX_EMITORS | Particle | privatestatic |
OnCheckAutoDelete() | ParticleSource | inlineprivate |
OnParticleParented(IEntity parent) | ParticleSource | inlineprotected |
OnParticleStop() | ParticleSource | inlineprotected |
OnParticleUnParented(IEntity parent) | ParticleSource | inlineprotected |
OnToDelete() | ParticleSource | inlineprivate |
Orphan() | ParticleSource | private |
Particle() | Particle | inlineprivate |
ParticleInit() | ParticleSource | inlineprotected |
ParticleSource() | ParticleSource | inlineprivate |
Play(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0") | ParticleSource | inlineprotectedstatic |
Play(int particle_id, vector global_pos) | ParticleSource | inlineprotectedstatic |
Particle::Play(int particle_id=-1) | Particle | inlineprivate |
PlayInWorld(int particle_id, vector global_pos) | ParticleSource | inlineprotectedstatic |
PlayOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false) | ParticleSource | inlineprotectedstatic |
PlayParticle(int particle_id=-1) | Particle | inlineprivate |
PlayParticleEx(int particle_id=-1, int flags=0) | ParticleSource | inlineprivate |
PlayParticleNative(int flags) | ParticleSource | private |
RandomizeOrientation() | ParticleSource | inlineprivate |
RandWiggleFloat() | Particle | inlineprivate |
RandWiggleVector() | Particle | inlineprivate |
ResetParticle() | ParticleSource | inlineprivate |
ResetParticleNative() | ParticleSource | private |
RestartParticle() | ParticleSource | inlineprivate |
RestartParticleNative() | ParticleSource | private |
ScaleParticleParam(int parameter_id, float coef) | ParticleSource | inlineprotected |
ScaleParticleParamFromOriginal(int parameter_id, float coef) | ParticleSource | inlineprotected |
SetOwner(Class owner) | ParticleSource | private |
SetParameter(int emitter, int parameter, float value) | ParticleSource | inlineprotected |
SetParticle(string path) | ParticleSource | inlineprivate |
SetParticleAutoDestroyFlags(ParticleAutoDestroyFlags flags) | ParticleSource | protected |
SetParticleByID(int id) | ParticleSource | inlineprivate |
SetParticleNative(string path) | ParticleSource | private |
SetParticleParam(int parameter_id, float value) | ParticleSource | inlineprotected |
SetSource(int particle_id) | ParticleSource | inlineprivate |
SetWiggle(float random_angle, float random_interval) | ParticleSource | inlineprotected |
Stop() | Particle | inlineprivate |
StopParticle(int flags=0) | ParticleSource | inlineprivate |
StopParticleNative(int flags) | ParticleSource | private |
StopWiggle() | ParticleSource | inlineprotected |
UpdateState() | ParticleSource | inlineprivate |
~ParticleSource() | ParticleSource | inlineprivate |