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DayZ 1.24
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This is the complete list of members for DayZCreature, including all inherited members.
| AddDamageSphere(string bone_name, string ammo_name, float radius, float duration, bool invertTeams) | DayZCreature | private |
| AddDamageSphere(AnimDamageParams damage_params) | DayZCreature | inlineprotected |
| AttenuateSoundIfNecessary(SoundObject soundObject) | DayZCreature | inlineprotected |
| CaptureSound() | DayZCreature | inlineprotected |
| CinematicCanJump() | DayZCreature | inlineprotected |
| CinematicTakeControl(DayZPlayer player) | DayZCreature | inlineprotected |
| DayZCreatureAI() | DayZCreature | inlineprotected |
| DecreaseEffectTriggerCount() | DayZCreature | inlineprotected |
| DestroyAIAgent() | DayZCreature | private |
| EEKilled(Object killer) | DayZCreature | inlineprotected |
| GetAIAgent() | DayZCreature | private |
| GetBootsType() | DayZCreature | inlineprotected |
| GetCreatureAIType() | DayZCreature | private |
| IncreaseEffectTriggerCount() | DayZCreature | inlineprotected |
| InitAIAgent(AIGroup group) | DayZCreature | private |
| IsDanger() | DayZCreature | inlineprotected |
| IsSoundInsideBuilding() | DayZCreature | private |
| m_CinematicPlayer | DayZCreature | protected |
| m_EffectTriggerCount | DayZCreature | private |
| ModCommandHandlerBefore(float pDt, int pCurrentCommandID, bool pCurrentCommandFinished) | DayZCreature | inlineprotected |
| OnDamageEvent(int event_id, string event_user_string) | DayZCreature | inlineprotected |
| OnSoundEvent(int event_id, string event_user_string) | DayZCreature | inlineprotected |
| OnSoundVoiceEvent(int event_id, string event_user_string) | DayZCreature | inlineprotected |
| OnStepEvent(int event_id, string event_user_string) | DayZCreature | inlineprotected |
| PlaySound(SoundObject so, SoundObjectBuilder sob) | DayZCreature | inlineprotected |
| ProcessDamageEvent(AnimDamageEvent damage_event) | DayZCreature | inlineprivate |
| ProcessSoundEvent(AnimSoundEvent sound_event) | DayZCreature | inlineprivate |
| ProcessSoundVoiceEvent(AnimSoundVoiceEvent sound_event) | DayZCreature | inlineprivate |
| ProcessStepEvent(AnimStepEvent step_event) | DayZCreature | inlineprivate |
| RegisterAnimEvents() | DayZCreature | inlineprotected |
| ReleaseSound() | DayZCreature | inlineprotected |
| ResistContaminatedEffect() | DayZCreature | inlineprotected |