DayZ 1.24
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DayZPlayer | m_CinematicPlayer |
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int | m_EffectTriggerCount |
Definition at line 138 of file DayZAnimal.c.
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Definition at line 179 of file DayZAnimal.c.
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Definition at line 311 of file DayZAnimal.c.
References GetGame(), and GetPlayer().
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Definition at line 334 of file DayZAnimal.c.
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Definition at line 353 of file DayZAnimal.c.
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Definition at line 348 of file DayZAnimal.c.
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Definition at line 162 of file DayZAnimal.c.
References SetFlags().
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Definition at line 174 of file DayZAnimal.c.
Definition at line 184 of file DayZAnimal.c.
References COMP_TYPE_BODY_STAGING.
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Definition at line 190 of file DayZAnimal.c.
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Definition at line 169 of file DayZAnimal.c.
AIAgent initialization. Manual ai initialization for creatures created with CreateObject(... init_ai = false...).
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Definition at line 329 of file DayZAnimal.c.
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sprint
jog
walk
Definition at line 358 of file DayZAnimal.c.
References Class::CastTo(), Math::Clamp(), Math::DEG2RAD, GetGame(), GetOrientation(), GetVelocity(), and Math::PI2.
Definition at line 226 of file DayZAnimal.c.
Definition at line 205 of file DayZAnimal.c.
Definition at line 212 of file DayZAnimal.c.
Definition at line 219 of file DayZAnimal.c.
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Definition at line 195 of file DayZAnimal.c.
References GetGame(), and GetPosition.
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Definition at line 306 of file DayZAnimal.c.
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Definition at line 251 of file DayZAnimal.c.
References GetGame(), GetPosition, PlaySound(), and SoundObject().
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Definition at line 271 of file DayZAnimal.c.
References GetGame(), GetPosition, PlaySound(), and SoundObject().
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Definition at line 292 of file DayZAnimal.c.
References GetPosition, PlaySound(), and SoundObject().
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Definition at line 233 of file DayZAnimal.c.
References GetGame(), Print(), and RegisterAnimationEvent().
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Definition at line 339 of file DayZAnimal.c.
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Definition at line 319 of file DayZAnimal.c.
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Definition at line 159 of file DayZAnimal.c.
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Definition at line 157 of file DayZAnimal.c.