DayZ 1.24
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UMP45.c
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1class UMP45_Base : RifleBoltLock_Base
2{
3 void UMP_Base()
4 {
5 }
6
8 {
9 return new Ump45Recoil(this);
10 }
11
12 //Debug menu Spawn Ground Special
13 override void OnDebugSpawn()
14 {
15 GameInventory inventory = GetInventory();
16 inventory.CreateInInventory("PistolSuppressor");
17 inventory.CreateInInventory("ReflexOptic");
18 inventory.CreateInInventory("UniversalLight");
19 inventory.CreateInInventory("Battery9V");
20 inventory.CreateInInventory("Battery9V");
21
22 SpawnAttachedMagazine("Mag_UMP_25Rnd");
23 }
24};
script counterpart to engine's class Inventory
Definition Inventory.c:79
void UMP_Base()
Definition UMP45.c:3
override RecoilBase SpawnRecoilObject()
Definition UMP45.c:7
override void OnDebugSpawn()
Definition UMP45.c:13