16 inventory.CreateInInventory(
"PistolSuppressor");
17 inventory.CreateInInventory(
"ReflexOptic");
18 inventory.CreateInInventory(
"UniversalLight");
22 SpawnAttachedMagazine(
"Mag_UMP_25Rnd");
script counterpart to engine's class Inventory
override RecoilBase SpawnRecoilObject()
override void OnDebugSpawn()