DayZ 1.24
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UMP45_Base Class Reference
Inheritance diagram for UMP45_Base:
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Collaboration diagram for UMP45_Base:
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Private Member Functions

void UMP_Base ()
 
override RecoilBase SpawnRecoilObject ()
 
override void OnDebugSpawn ()
 

Detailed Description

Definition at line 1 of file UMP45.c.

Member Function Documentation

◆ OnDebugSpawn()

override void UMP45_Base::OnDebugSpawn ( )
inlineprivate

Definition at line 13 of file UMP45.c.

14 {
15 GameInventory inventory = GetInventory();
16 inventory.CreateInInventory("PistolSuppressor");
17 inventory.CreateInInventory("ReflexOptic");
18 inventory.CreateInInventory("UniversalLight");
19 inventory.CreateInInventory("Battery9V");
20 inventory.CreateInInventory("Battery9V");
21
22 SpawnAttachedMagazine("Mag_UMP_25Rnd");
23 }
script counterpart to engine's class Inventory
Definition Inventory.c:79

◆ SpawnRecoilObject()

override RecoilBase UMP45_Base::SpawnRecoilObject ( )
inlineprivate

Definition at line 7 of file UMP45.c.

8 {
9 return new Ump45Recoil(this);
10 }

◆ UMP_Base()

void UMP45_Base::UMP_Base ( )
inlineprivate

Definition at line 3 of file UMP45.c.

4 {
5 }

The documentation for this class was generated from the following file: