DayZ
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ActionFeedCharcoalTablets.c
Go to the documentation of this file.
1
class
ActionFeedCharcoalTablets
: ActionForceConsume
2
{
3
override
void
ApplyModifiers
(
ActionData
action_data
)
4
{
5
PlayerBase
ntarget
=
PlayerBase
.Cast(
action_data
.m_Target.GetObject());
6
ntarget
.m_ModifiersManager.DeactivateModifier(
eModifiers
.MDF_POISONING);
7
}
8
};
ActionData
Definition
ActionBase.c:21
ActionFeedCharcoalTablets
Definition
ActionFeedCharcoalTablets.c:2
ActionFeedCharcoalTablets::ApplyModifiers
override void ApplyModifiers(ActionData action_data)
Definition
ActionFeedCharcoalTablets.c:3
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
eModifiers
eModifiers
Definition
eModifiers.c:2
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
Medical
ActionFeedCharcoalTablets.c
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1.10.0