DayZ 1.24
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HelicopterScript.c
Go to the documentation of this file.
1
4class HelicopterScript extends HelicopterAuto
5{
7 {
8 SetEventMask(EntityEvent.POSTSIMULATE);
9 }
10
11 override void EOnPostSimulate(IEntity other, float timeSlice)
12 {
13 }
14
22 {
23 return true;
24 }
25
28 {
29 }
30
33 {
34 }
35};
void OnEngineStart()
Gets called everytime the engine starts.
void OnEngineStop()
Gets called everytime the engine stops.
override void EOnPostSimulate(IEntity other, float timeSlice)
EntityEvent
Entity events for event-mask, or throwing event from code.
Definition EnEntity.c:44