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DayZ 1.24
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This is the complete list of members for ManBase, including all inherited members.
| ACT_STORE_SAVE_VERSION | ManBase | private |
| AddAction(typename actionName, out TInputActionMap InputActionMap) | ManBase | inlineprotected |
| AddAction(typename actionName) | ManBase | inlineprotected |
| AddActiveNV(int type) | ManBase | inlineprotected |
| AddArrow(Object arrow, int componentIndex, vector closeBonePosWS, vector closeBoneRotWS) | ManBase | inlineprotected |
| AddItemToDelete(EntityAI item) | ManBase | inlineprotected |
| AddPlayerLoad(float addedload) | ManBase | inlineprotected |
| AddPossibleCoverFaceForShave() | ManBase | inlineprotected |
| AddToEnvironmentTemperature(float pTemperature) | ManBase | inlineprotected |
| AdjustBandana(EntityAI item, string slot_name) | ManBase | inlineprotected |
| AfterStoreLoad() | ManBase | inlineprivate |
| AnimCommandCheck(HumanMoveCommandID mask) | ManBase | inlineprotected |
| AntibioticsAttack(float value) | ManBase | inlineprotected |
| ApplySplint() | ManBase | inlineprotected |
| BreakLegSound() | ManBase | inlineprotected |
| BrokenLegForceProne(bool forceOverride=false) | ManBase | inlineprotected |
| BrokenLegWalkShock() | ManBase | inlineprotected |
| CalculateVisibilityForAI() | ManBase | inlineprotected |
| CanBeRestrained() | ManBase | inlineprotected |
| CanBeTargetedByAI(EntityAI ai) | ManBase | inlineprotected |
| CanChangeStance(int previousStance, int newStance) | ManBase | inlineprotected |
| CanClimb(int climbType, SHumanCommandClimbResult climbRes) | ManBase | inlineprotected |
| CanConsumeStamina(EStaminaConsumers consumer) | ManBase | inlineprotected |
| CanDeleteItems() | ManBase | inlineprotected |
| CanDropEntity(notnull EntityAI item) | ManBase | inlineprotected |
| CanEatAndDrink() | ManBase | inlineprotected |
| CanJump() | ManBase | inlineprotected |
| CanManipulateInventory() | ManBase | inlineprotected |
| CanPickupHeavyItem(notnull EntityAI item) | ManBase | inlineprotected |
| CanPlaceItem(EntityAI item) | ManBase | inlineprotected |
| CanReceiveItemIntoCargo(EntityAI item) | ManBase | inlineprotected |
| CanReceiveItemIntoHands(EntityAI item_to_hands) | ManBase | inlineprotected |
| CanRedirectToWeaponManager(notnull EntityAI item, out bool isActionPossible) | ManBase | inlineprotected |
| CanReleaseAttachment(EntityAI attachment) | ManBase | inlineprotected |
| CanReleaseCargo(EntityAI cargo) | ManBase | inlineprotected |
| CanReleaseFromHands(EntityAI handheld) | ManBase | inlineprotected |
| CanRoll() | ManBase | inlineprotected |
| CanSaveItemInHands(EntityAI item_in_hands) | ManBase | inlineprotected |
| CanShave() | ManBase | inlineprotected |
| CanSpawnBreathVaporEffect() | ManBase | inlineprotected |
| CanSprint() | ManBase | inlineprotected |
| CanStartConsumingStamina(EStaminaConsumers consumer) | ManBase | inlineprotected |
| CanSwapItemInCargo(EntityAI child_entity, EntityAI new_entity) | ManBase | inlineprotected |
| CheckAndExecuteStackSplit(FindInventoryLocationType flags, notnull EntityAI item, notnull EntityAI target) | ManBase | inlineprotected |
| CheckAndExecuteStackSplitToInventoryLocation(InventoryLocation il, notnull EntityAI item) | ManBase | inlineprotected |
| CheckAnimationOverrides() | ManBase | inlineprotected |
| CheckDeath() | ManBase | inlineprivate |
| CheckForBurlap() | ManBase | inlineprotected |
| CheckForGag() | ManBase | inlineprotected |
| CheckHairClippingOnCharacterLoad() | ManBase | inlineprotected |
| CheckLiftWeapon() | ManBase | inlineprotected |
| CheckMeleeItemDamage(ItemBase item) | ManBase | inlineprotected |
| CheckSendSoundEvent() | ManBase | inlineprotected |
| CheckSoundEvent() | ManBase | inlineprotected |
| CheckZeroSoundEvent() | ManBase | inlineprotected |
| ClearInventory() | ManBase | inlineprotected |
| ClearLastUAMessage() | ManBase | inlineprotected |
| CloseInventoryMenu() | ManBase | inlineprotected |
| CloseMap() | ManBase | inlineprotected |
| CloseMapEx(bool cancelled) | ManBase | inlineprotected |
| CommandHandler(float pDt, int pCurrentCommandID, bool pCurrentCommandFinished) | ManBase | inlineprotected |
| Consume(ItemBase source, float amount, EConsumeType consume_type) | ManBase | inlineprivate |
| CONTAMINATED_AREA_AMBIENT | ManBase | protected |
| ContaminatedParticleAdjustment() | ManBase | inlineprotected |
| ConvertNonlethalDamage(float damage, DamageType damageType) | ManBase | inlineprotected |
| CreateCopyOfItemInInventory(ItemBase src) | ManBase | inlineprotected |
| CreateCopyOfItemInInventoryOrGround(ItemBase src) | ManBase | inlineprotected |
| CreateCopyOfItemInInventoryOrGroundEx(ItemBase src, bool markItemAsSplitResult=false) | ManBase | inlineprotected |
| CreateInInventory(string item_name, string cargo_type="", bool full_quantity=false) | ManBase | inlineprotected |
| DamageAllLegs(float inputDmg) | ManBase | inlineprotected |
| DealShock(float dmg) | ManBase | inlineprotected |
| DEBUG_INVENTORY_ACCESS | ManBase | protectedstatic |
| DecreaseAntibioticsCount() | ManBase | inlineprotected |
| DecreaseContaminatedAreaCount() | ManBase | inlineprotected |
| DecreaseDiseaseCount() | ManBase | inlineprotected |
| DecreaseEffectAreaCount() | ManBase | inlineprotected |
| DecreaseHealingsCount() | ManBase | inlineprotected |
| DepleteStamina(EStaminaModifiers modifier, float dT=-1) | ManBase | inlineprotected |
| dmgDebugPrint(TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef) | ManBase | inlineprotected |
| DropAllItems() | ManBase | inlineprotected |
| DropHeavyItem() | ManBase | inlineprotected |
| DropItem(ItemBase item) | ManBase | inlineprotected |
| EEDelete(EntityAI parent) | ManBase | inlineprotected |
| EEHealthLevelChanged(int oldLevel, int newLevel, string zone) | ManBase | inlineprotected |
| EEHitBy(TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef) | ManBase | inlineprotected |
| EEHitByRemote(int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos) | ManBase | inlineprotected |
| EEItemAttached(EntityAI item, string slot_name) | ManBase | inlineprotected |
| EEItemDetached(EntityAI item, string slot_name) | ManBase | inlineprotected |
| EEItemIntoHands(EntityAI item) | ManBase | inlineprotected |
| EEItemOutOfHands(EntityAI item) | ManBase | inlineprotected |
| EEKilled(Object killer) | ManBase | inlineprotected |
| EndFighting() | ManBase | inlineprotected |
| EndSurrenderRequest(SurrenderData data=null) | ManBase | inlineprotected |
| EOnFrame(IEntity other, float timeSlice) | ManBase | inlineprotected |
| EOnPostFrame(IEntity other, int extra) | ManBase | inlineprotected |
| FindCargoByBaseType(string searched_item) | ManBase | inlineprotected |
| FindQuickBarEntityIndex(EntityAI entity) | ManBase | inlineprotected |
| FixAllInventoryItems() | ManBase | inlineprotected |
| ForceUpdateInjuredState() | ManBase | inlineprotected |
| FreezeCheck() | ManBase | inlineprotected |
| GetActionManager() | ManBase | inlineprotected |
| GetActions(typename action_input_type, out array< ActionBase_Basic > actions) | ManBase | inlineprotected |
| GetAgents() | ManBase | inlineprotected |
| GetAimPosition() | ManBase | inlineprotected |
| GetArrowManager() | ManBase | inlineprotected |
| GetBleedingBits() | ManBase | inlineprotected |
| GetBleedingManagerRemote() | ManBase | inlineprotected |
| GetBleedingManagerServer() | ManBase | inlineprotected |
| GetBleedingSourceCount() | ManBase | inlineprotected |
| GetBloodType() | ManBase | inlineprivate |
| GetBordersImmunity() | ManBase | inlineprotected |
| GetBreathVapourLevel() | ManBase | inlineprotected |
| GetBrokenLegs() | ManBase | inlineprotected |
| GetCachedID() | ManBase | inlineprotected |
| GetCachedName() | ManBase | inlineprotected |
| GetCenter() | ManBase | inlineprotected |
| GetConstructionActionData() | ManBase | inlineprotected |
| GetCraftingManager() | ManBase | inlineprotected |
| GetCraftingRecipeID() | ManBase | inlineprotected |
| GetCurrentPlayerCamera() | ManBase | inlineprotected |
| GetCurrentRecipe() | ManBase | inlineprotected |
| GetDamageDealtEffect() | ManBase | inlineprotected |
| GetDebugActions(out TSelectableActionInfoArrayEx outputList) | ManBase | inlineprotected |
| GetDebugMonitorValues() | ManBase | inlineprotected |
| GetDefaultHitComponent() | ManBase | inlineprotected |
| GetDefaultHitPosition() | ManBase | inlineprotected |
| GetDrowningWaterLevelCheck() | ManBase | inlineprotected |
| GetEmoteManager() | ManBase | inlineprotected |
| GetFaceCoverageShaveValues() | ManBase | inlineprotectedstatic |
| GetFeetDamageMoveModifier() | ManBase | inlineprotected |
| GetFlagTendencyRaise() | ManBase | inlineprotected |
| GetFlashbangEffect() | ManBase | inlineprotected |
| GetHealthRegenSpeed() | ManBase | inlineprotected |
| GetHitComponentForAI() | ManBase | inlineprotected |
| GetHitPPEEnabled() | ManBase | inlineprotected |
| GetHologramLocal() | ManBase | inlineprotected |
| GetHologramServer() | ManBase | inlineprotected |
| GetImmunity() | ManBase | inlineprotected |
| GetImmunityLevel() | ManBase | inlineprotected |
| GetItemInHands() | ManBase | inlineprotected |
| GetItemOnHead() | ManBase | inlineprotected |
| GetItemOnSlot(string slot_type) | ManBase | inlineprotected |
| GetLastFirePoint() | ManBase | inlineprotected |
| GetLastFirePointIndex() | ManBase | inlineprotected |
| GetLastFirePointRot() | ManBase | inlineprotected |
| GetLastMapInfo(out float scale, out vector pos) | ManBase | inlineprotected |
| GetLastShavedSeconds() | ManBase | inlineprotected |
| GetLastUAMessage() | ManBase | inlineprotected |
| GetLifeSpanState() | ManBase | inlineprotected |
| GetLiquidTendencyDrain() | ManBase | inlineprotected |
| GetLocalProjectionOrientation() | ManBase | inlineprotected |
| GetLocalProjectionPosition() | ManBase | inlineprotected |
| GetMagazineToReload(EntityAI weapon) | ManBase | inlineprotected |
| GetMapClosingSyncSent() | ManBase | inlineprotected |
| GetMapNavigationBehaviour() | ManBase | inlineprotected |
| GetMixedSoundStates() | ManBase | inlineprotected |
| GetModifiersManager() | ManBase | inlineprotected |
| GetNoisePresenceInAI() | ManBase | inlineprivate |
| GetNotifiersManager() | ManBase | inlineprotected |
| GetNVType() | ManBase | inlineprotected |
| GetNVTypesArray() | ManBase | inlineprotected |
| GetPlayerClass() | ManBase | inlineprotected |
| GetPlayerLoad() | ManBase | inlineprotected |
| GetPlayerSoundEventHandler() | ManBase | inlineprotected |
| GetPlayerSoundManagerServer() | ManBase | inlineprotected |
| GetPlayerStats() | ManBase | inlineprotected |
| GetPulseType() | ManBase | inlineprotected |
| GetQuickBarBonus() | ManBase | inlineprotected |
| GetQuickBarEntity(int index) | ManBase | inlineprotected |
| GetQuickBarSize() | ManBase | inlineprotected |
| GetRandomGeneratorSyncManager() | ManBase | inlineprotected |
| GetShakeLevel() | ManBase | inlineprotected |
| GetShockEffect() | ManBase | inlineprotected |
| GetSimplifiedShockNormalized() | ManBase | inlineprotected |
| GetSingleAgentCount(int agent_id) | ManBase | inlineprotected |
| GetSingleAgentCountNormalized(int agent_id) | ManBase | inlineprotected |
| GetSoftSkillsManager() | ManBase | inlineprivate |
| GetStaminaHandler() | ManBase | inlineprotected |
| GetStaminaState() | ManBase | inlineprotected |
| GetStatBloodType() | ManBase | inlineprotected |
| GetStatBordersBlood() | ManBase | inlineprotected |
| GetStatBordersEnergy() | ManBase | inlineprotected |
| GetStatBordersHealth() | ManBase | inlineprotected |
| GetStatBordersToxicity() | ManBase | inlineprotected |
| GetStatBordersWater() | ManBase | inlineprotected |
| GetStatDiet() | ManBase | inlineprotected |
| GetStatEnergy() | ManBase | inlineprotected |
| GetStatHeatBuffer() | ManBase | inlineprotected |
| GetStatHeatComfort() | ManBase | inlineprotected |
| GetStatLevel(float stat_value, float critical, float low, float normal, float high) | ManBase | inlineprotected |
| GetStatLevelBlood() | ManBase | inlineprotected |
| GetStatLevelBorders(float stat_value, float critical, float low, float normal, float high, float max) | ManBase | inlineprotected |
| GetStatLevelEnergy() | ManBase | inlineprotected |
| GetStatLevelHealth() | ManBase | inlineprotected |
| GetStatLevelToxicity() | ManBase | inlineprotected |
| GetStatLevelWater() | ManBase | inlineprotected |
| GetStatSpecialty() | ManBase | inlineprotected |
| GetStatStamina() | ManBase | inlineprotected |
| GetStatToxicity() | ManBase | inlineprotected |
| GetStatTremor() | ManBase | inlineprotected |
| GetStatWater() | ManBase | inlineprotected |
| GetStatWet() | ManBase | inlineprotected |
| GetStomach() | ManBase | inlineprotected |
| GetStoreLoadVersion() | ManBase | inlineprivate |
| GetSuitableFinisherHitComponents() | ManBase | inlineprotected |
| GetSymptomManager() | ManBase | inlineprotected |
| GetTotalAgentCount() | ManBase | inlineprotected |
| GetTransferValues() | ManBase | inlineprotected |
| GetUndergroundHandler() | ManBase | inlineprotected |
| GetVirtualHud() | ManBase | inlineprotected |
| GetVisibilityCoef() | ManBase | inlineprotected |
| GetVoiceType() | ManBase | inlineprotected |
| GetWeaponManager() | ManBase | inlineprotected |
| GetWeightSpecialized(bool forceRecalc=false) | ManBase | inlineprotected |
| GiveShock(float shock) | ManBase | inlineprotected |
| HandleBrokenLegsSync() | ManBase | inlineprotected |
| HandleGlassesEffect() | ManBase | inlineprotected |
| HandleRemoteItemManipulation(int userDataType, ParamsReadContext ctx) | ManBase | inlineprotected |
| HasBloodTypeVisible() | ManBase | inlineprivate |
| HasBloodyHands() | ManBase | inlineprotected |
| HasBloodyHandsEx() | ManBase | inlineprotected |
| HasCoveredFaceForShave() | ManBase | inlineprotected |
| HasDisease() | ManBase | inlineprotected |
| HasHealings() | ManBase | inlineprotected |
| HasStaminaRemaining() | ManBase | inlineprotected |
| HeadingModel(float pDt, SDayZPlayerHeadingModel pModel) | ManBase | inlineprotected |
| HideClothing(ItemOptics optic, bool state) | ManBase | inlineprotected |
| HideHairSelections(ItemBase item, bool state) | ManBase | inlineprotected |
| ImmuneSystemTick(float value, float deltaT) | ManBase | inlineprotected |
| IncreaseAntibioticsCount() | ManBase | inlineprotected |
| IncreaseContaminatedAreaCount() | ManBase | inlineprotected |
| IncreaseDiseaseCount() | ManBase | inlineprotected |
| IncreaseEffectAreaCount() | ManBase | inlineprotected |
| IncreaseHealingsCount() | ManBase | inlineprotected |
| Init() | ManBase | inlineprotected |
| InitEditor() | ManBase | inlineprotected |
| InitializeActions() | ManBase | inlineprotected |
| InsertAgent(int agent, float count=1) | ManBase | inlineprotected |
| IsAlreadyInFallingCommand(int pCurrentCommandID) | ManBase | inlineprotected |
| IsAntibioticsActive() | ManBase | inlineprotected |
| IsBleeding() | ManBase | inlineprotected |
| IsClimbing() | ManBase | inlineprotected |
| IsCurrentCameraAimedAtGround() | ManBase | inlineprotected |
| IsEmotePlaying() | ManBase | inlineprotected |
| IsFacingTarget(Object target) | ManBase | inlineprotected |
| IsFalling() | ManBase | inlineprotected |
| IsFighting() | ManBase | inlineprotected |
| IsHoldingBreath() | ManBase | inlineprotected |
| IsIgnoredByConstruction() | ManBase | inlineprotected |
| IsInFBEmoteState() | ManBase | inlineprotected |
| IsInProne() | ManBase | inlineprotected |
| IsInRasedProne() | ManBase | inlineprotected |
| IsInventorySoftLocked() | ManBase | inlineprotected |
| IsInventoryVisible() | ManBase | inlineprotected |
| IsInWater() | ManBase | inlineprotected |
| IsItemInInventory(EntityAI entity) | ManBase | inlineprotected |
| IsItemsToDelete() | ManBase | inlineprotected |
| IsJumpInProgress() | ManBase | inlineprotected |
| IsLanded(int pCurrentCommandID) | ManBase | inlineprotected |
| IsLeaning() | ManBase | inlineprotected |
| IsLiftWeapon() | ManBase | inlineprotected |
| IsMale() | ManBase | inlineprotected |
| IsManagingArrows() | ManBase | inlineprotected |
| IsMapCallbackCancelInput() | ManBase | inlineprotected |
| IsMapCallbackEndInput() | ManBase | inlineprotected |
| IsMapOpen() | ManBase | inlineprotected |
| IsNVGLowered() | ManBase | inlineprotected |
| IsNVGWorking() | ManBase | inlineprotected |
| IsOverloaded() | ManBase | inlineprotected |
| IsPersistentFlag(PersistentFlag bit) | ManBase | inlineprivate |
| IsPlacingLocal() | ManBase | inlineprotected |
| IsPlacingServer() | ManBase | inlineprotected |
| IsPlayer() | ManBase | inlineprotected |
| IsPlayerDisconnected() | ManBase | inlineprotected |
| IsPlayerLoaded() | ManBase | inlineprotected |
| IsQBControl() | ManBase | inlineprotected |
| IsQuickFishing() | ManBase | inlineprotected |
| IsQuickRestrain() | ManBase | inlineprotected |
| IsRefresherSignalingViable() | ManBase | inlineprotected |
| IsRestrained() | ManBase | inlineprotected |
| IsRestrainPrelocked() | ManBase | inlineprotected |
| IsRestrainStarted() | ManBase | inlineprotected |
| IsRolling() | ManBase | inlineprotected |
| IsSprinting() | ManBase | inlineprotected |
| IsStance(int stance, int stanceMask) | ManBase | inlineprotected |
| IsSurrendered() | ManBase | inlineprotected |
| IsSwapBetweenHandsAndGroundLargeItem(notnull EntityAI item1, notnull EntityAI item2, out EntityAI item_hands, out EntityAI item_ground) | ManBase | inlineprotected |
| IsSyncedModifierActive(eModifierSyncIDs modifier) | ManBase | inlineprotected |
| IsTargetInActiveRefresherRange(EntityAI target) | ManBase | inlineprotected |
| IsUnconscious() | ManBase | inlineprotected |
| IsWearingSplint() | ManBase | inlineprotected |
| ItemToInventory | ManBase | protected |
| JunctureDeleteItem(EntityAI item) | ManBase | inlineprotected |
| KillUndergroundHandler() | ManBase | inlineprotected |
| LockHandsUntilItemHeld() | ManBase | inlineprotected |
| m_ActionManager | ManBase | protected |
| m_ActionQBControl | ManBase | protected |
| m_ActionsInitialize | ManBase | protected |
| m_ActiveNVTypes | ManBase | protected |
| m_AddModifier | ManBase | protected |
| m_AdminLog | ManBase | protected |
| m_AgentPool | ManBase | protected |
| m_Agents | ManBase | protected |
| m_AllowQuickFishing | ManBase | protected |
| m_AllowQuickRestrain | ManBase | protected |
| m_AmbientContamination | ManBase | protected |
| m_AnalyticsTimer | ManBase | protected |
| m_AnimCommandStarting | ManBase | protected |
| m_AntibioticsActive | ManBase | protected |
| m_aQuickBarLoad | ManBase | protected |
| m_AreHandsLocked | ManBase | protected |
| m_ArrowManager | ManBase | protected |
| m_BleedingBits | ManBase | protected |
| m_BleedingManagerRemote | ManBase | protected |
| m_BleedingManagerServer | ManBase | protected |
| m_BleedingSourceCount | ManBase | protected |
| m_BleedingSourcesLow | ManBase | protectedstatic |
| m_BleedingSourcesUp | ManBase | protectedstatic |
| m_BloodType | ManBase | private |
| m_BreathVapour | ManBase | protected |
| m_BrokenLegsJunctureReceived | ManBase | protected |
| m_BrokenLegSound | ManBase | protected |
| m_BrokenLegState | ManBase | protected |
| m_CachedPlayerID | ManBase | protected |
| m_CachedPlayerName | ManBase | protected |
| m_CameraSwayModifier | ManBase | protected |
| m_CanDisplayHitEffectPPE | ManBase | protected |
| m_CanPlayBrokenLegSound | ManBase | protected |
| m_CargoLoad | ManBase | protected |
| m_CharactersHead | ManBase | protected |
| m_CheckMeleeItem | ManBase | protected |
| m_CheckPulseLastTarget | ManBase | protected |
| m_ConfigEmotesProfile | ManBase | private |
| m_ConstructionActionData | ManBase | protected |
| m_ContaminatedAreaCount | ManBase | protected |
| m_ContaminatedAreaEffectEnabled | ManBase | protected |
| m_ContaminatedAroundPlayer | ManBase | protectedstatic |
| m_ContaminatedAroundPlayerTiny | ManBase | protectedstatic |
| m_CorpseProcessing | ManBase | protected |
| m_CorpseState | ManBase | protected |
| m_CorpseStateLocal | ManBase | protected |
| m_CraftingInitialPos | ManBase | protected |
| m_CraftingManager | ManBase | protected |
| m_CurrentCamera | ManBase | protected |
| m_CurrentEffectTrigger | ManBase | protected |
| m_CurrentShock | ManBase | protected |
| m_DamageDealtEffect | ManBase | protected |
| m_DatabaseID | ManBase | protected |
| m_DbgListSelection | ManBase | protected |
| m_DbgOptions | ManBase | protected |
| m_DbgSliderValue | ManBase | protected |
| m_DeathCheckTimer | ManBase | protected |
| m_DeathDarkeningParam | ManBase | protected |
| m_DebugMonitorEnabled | ManBase | protected |
| m_DebugMonitorValues | ManBase | protected |
| m_DecayedTexture | ManBase | protected |
| m_DefaultHitPosition | ManBase | protected |
| m_DirectionToCursor | ManBase | protected |
| m_DiseaseCount | ManBase | protected |
| m_EffectAreaCount | ManBase | protected |
| m_EffectRadial | ManBase | protected |
| m_EffectWidgets | ManBase | protected |
| m_EmoteManager | ManBase | protected |
| m_EmptyGloves | ManBase | protected |
| m_Environment | ManBase | protected |
| m_FaceCoveredForShaveLayers | ManBase | private |
| m_FlagRaisingTendency | ManBase | private |
| m_FlashbangEffect | ManBase | protected |
| m_FliesEff | ManBase | protected |
| m_FliesIndex | ManBase | protected |
| m_ForceInjuryAnimMask | ManBase | protected |
| m_hac | ManBase | protected |
| m_HasBloodTypeVisible | ManBase | private |
| m_HasBloodyHandsVisible | ManBase | private |
| m_HasHeatBuffer | ManBase | protected |
| m_HCAnimHandler | ManBase | protected |
| m_HealingsCount | ManBase | protected |
| m_HealthLevel | ManBase | protected |
| m_HideHairAnimated | ManBase | protected |
| m_HologramLocal | ManBase | protected |
| m_HologramServer | ManBase | protected |
| m_Hud | ManBase | protected |
| m_ImmunityBoosted | ManBase | protected |
| m_InjuryHandler | ManBase | protected |
| m_InputActionMap | ManBase | protected |
| m_InputActionMapAsTarget | ManBase | protected |
| m_InputActionMapControled | ManBase | protected |
| m_InsideEffectArea | ManBase | protected |
| m_InsideEffectAreaPrev | ManBase | protected |
| m_InventoryActionHandler | ManBase | protected |
| m_InventorySoftLockCount | ManBase | protected |
| m_InventorySoftLocked | ManBase | protected |
| m_IsCraftingReady | ManBase | protected |
| m_IsDrowning | ManBase | protected |
| m_IsFighting | ManBase | protected |
| m_IsHoldingBreath | ManBase | protected |
| m_IsInWater | ManBase | protected |
| m_IsRestrained | ManBase | protected |
| m_IsRestrainPrelocked | ManBase | protected |
| m_IsRestrainStarted | ManBase | protected |
| m_IsVehicleSeatDriver | ManBase | protected |
| m_Item1 | ManBase | protected |
| m_Item2 | ManBase | protected |
| m_ItemsToDelete | ManBase | protected |
| m_LastFirePoint | ManBase | protected |
| m_LastFirePointIndex | ManBase | protected |
| m_LastFirePointRot | ManBase | protected |
| m_LastMapPos | ManBase | protected |
| m_LastMapScale | ManBase | protected |
| m_LastPostFrameTickTime | ManBase | protected |
| m_LastShavedSeconds | ManBase | private |
| m_LastShockHitTime | ManBase | protected |
| m_LastTick | ManBase | protected |
| m_LifespanLevelLocal | ManBase | protected |
| m_LifeSpanState | ManBase | private |
| m_LiquidTendencyDrain | ManBase | private |
| m_LocalBrokenState | ManBase | protected |
| m_LocalProjectionOrientation | ManBase | protected |
| m_LocalProjectionPosition | ManBase | protected |
| m_LocalRefreshAnimStateIdx | ManBase | protected |
| m_LoweredNVGHeadset | ManBase | protected |
| m_MapCloseRequestProcessed | ManBase | protected |
| m_MapClosingSyncSent | ManBase | protected |
| m_MapNavigationBehaviour | ManBase | protected |
| m_MapOpen | ManBase | protected |
| m_MeleeDebug | ManBase | protected |
| m_MixedSoundStates | ManBase | protected |
| m_ModifiersManager | ManBase | protected |
| m_ModuleLifespan | ManBase | private |
| m_ModulePlayerStatus | ManBase | private |
| m_ModuleRecipesManager | ManBase | protected |
| m_NotifiersManager | ManBase | protected |
| m_OriginalSlidePoseAngle | ManBase | protected |
| m_PersistentFlags | ManBase | protected |
| m_PlayerDisconnectProcessed | ManBase | protected |
| m_PlayerLoaded | ManBase | protected |
| m_PlayerOldPos | ManBase | private |
| m_PlayerSoundManagerClient | ManBase | protected |
| m_PlayerSoundManagerServer | ManBase | protected |
| m_PlayerStats | ManBase | protected |
| m_PlayerStomach | ManBase | protected |
| m_PresenceNotifier | ManBase | protected |
| m_ProcessAddEffectWidgets | ManBase | protected |
| m_ProcessAddGlassesEffects | ManBase | protected |
| m_ProcessRemoveEffectWidgets | ManBase | protected |
| m_ProcessRemoveGlassesEffects | ManBase | protected |
| m_ProcessUIWarning | ManBase | protected |
| m_PulseType | ManBase | protected |
| m_QBarItems | ManBase | protectedstatic |
| m_QuickBarBase | ManBase | protected |
| m_QuickBarBonus | ManBase | protected |
| m_QuickBarFT | ManBase | protected |
| m_QuickBarHold | ManBase | protected |
| m_RecipeAnimLength | ManBase | protected |
| m_RecipeID | ManBase | protected |
| m_RecipePick | ManBase | protected |
| m_Recipes | ManBase | protected |
| m_RefreshAnimStateIdx | ManBase | protected |
| m_RGSManager | ManBase | protected |
| m_SaySoundBuilder | ManBase | protected |
| m_SaySoundLastSetName | ManBase | protected |
| m_SaySoundObject | ManBase | protected |
| m_SaySoundParams | ManBase | protected |
| m_ServerPlayers | ManBase | protectedstatic |
| m_Shakes | ManBase | protected |
| m_ShakesForced | ManBase | protected |
| m_ShockDealtEffect | ManBase | protected |
| m_ShockHandler | ManBase | protected |
| m_ShockSimplified | ManBase | protected |
| m_ShowDbgUI | ManBase | protected |
| m_SoftSkillsManager | ManBase | protected |
| m_SoundEvent | ManBase | protected |
| m_SoundEventParam | ManBase | protected |
| m_SoundEventSent | ManBase | protected |
| m_SoundFliesEffect | ManBase | protected |
| m_StaminaHandler | ManBase | protected |
| m_StaminaParam | ManBase | protected |
| m_StaminaState | ManBase | protected |
| m_StanceIndicator | ManBase | protected |
| m_StatEnergy | ManBase | protected |
| m_StatHeatComfort | ManBase | protected |
| m_StatToxicity | ManBase | protected |
| m_StatTremor | ManBase | protected |
| m_StatWater | ManBase | protected |
| m_StoreLoadVersion | ManBase | private |
| m_SymptomManager | ManBase | protected |
| m_SyncedModifiers | ManBase | protected |
| m_SyncedModifiersPrev | ManBase | protected |
| m_TrasferValues | ManBase | protected |
| m_UALastMessage | ManBase | protected |
| m_UALastMessageTimer | ManBase | protected |
| m_UAParam | ManBase | protected |
| m_UAParamMessage | ManBase | protected |
| m_UAProgressParam | ManBase | protected |
| m_UnconParam | ManBase | protected |
| m_UnconRefillModifier | ManBase | protected |
| m_UnconsciousEndTime | ManBase | protected |
| m_UnconsciousTime | ManBase | protected |
| m_UnconsciousVignetteTarget | ManBase | protected |
| m_UndergroundHandler | ManBase | protected |
| m_UndergroundPresence | ManBase | protected |
| m_VirtualHud | ManBase | protected |
| m_VisibilityCoef | ManBase | protected |
| m_WeaponManager | ManBase | protected |
| m_WorkingNVGHeadset | ManBase | protected |
| MapNavigationItemInPossession(EntityAI item) | ManBase | inlineprotected |
| MapNavigationItemNotInPossession(EntityAI item) | ManBase | inlineprotected |
| Message(string text, string style) | ManBase | inlineprotected |
| MessageAction(string text) | ManBase | inlineprotected |
| MessageFriendly(string text) | ManBase | inlineprotected |
| MessageImportant(string text) | ManBase | inlineprotected |
| MessageStatus(string text) | ManBase | inlineprotected |
| MovingShock(float legHealth, float highShock, float midShock, float lowShock) | ManBase | inlineprotected |
| NeedInventoryJunctureFromServer(notnull EntityAI item, EntityAI currParent, EntityAI newParent) | ManBase | inlineprotected |
| OnBleedingBegin() | ManBase | protected |
| OnBleedingEnd() | ManBase | protected |
| OnBleedingSourceAdded() | ManBase | inlineprotected |
| OnBleedingSourceRemoved() | ManBase | inlineprotected |
| OnBleedingSourceRemovedEx(ItemBase item) | ManBase | inlineprotected |
| OnCameraChanged(DayZPlayerCameraBase new_camera) | ManBase | inlineprotected |
| OnCommandClimbFinish() | ManBase | inlineprotected |
| OnCommandClimbStart() | ManBase | inlineprotected |
| OnCommandDeathStart() | ManBase | inlineprotected |
| OnCommandFallFinish() | ManBase | inlineprotected |
| OnCommandFallStart() | ManBase | inlineprotected |
| OnCommandHandlerTick(float delta_time, int pCurrentCommandID) | ManBase | inlineprotected |
| OnCommandLadderFinish() | ManBase | inlineprotected |
| OnCommandLadderStart() | ManBase | inlineprotected |
| OnCommandMelee2Finish() | ManBase | inlineprotected |
| OnCommandMelee2Start() | ManBase | inlineprotected |
| OnCommandMoveStart() | ManBase | inlineprotected |
| OnCommandSwimFinish() | ManBase | inlineprotected |
| OnCommandSwimStart() | ManBase | inlineprotected |
| OnCommandVehicleFinish() | ManBase | inlineprotected |
| OnCommandVehicleStart() | ManBase | inlineprotected |
| OnConnect() | ManBase | inlineprivate |
| OnContaminatedAreaEnterServer() | ManBase | inlineprotected |
| OnContaminatedAreaExitServer() | ManBase | inlineprotected |
| OnDisconnect() | ManBase | inlineprivate |
| OnDrowningEnd() | ManBase | inlineprotected |
| OnDrowningStart() | ManBase | inlineprotected |
| OnGameplayDataHandlerSync() | ManBase | inlineprotected |
| OnHoldBreathEnd() | ManBase | inlineprotected |
| OnHoldBreathExhausted() | ManBase | inlineprotected |
| OnHoldBreathStart() | ManBase | inlineprotected |
| OnInputUserDataProcess(int userDataType, ParamsReadContext ctx) | ManBase | inlineprotected |
| OnInventoryMenuClose() | ManBase | inlineprotected |
| OnInventoryMenuOpen() | ManBase | inlineprotected |
| OnJumpEnd(int pLandType=0) | ManBase | inlineprotected |
| OnJumpOutVehicleFinish(float carSpeed) | ManBase | inlineprotected |
| OnJumpStart() | ManBase | inlineprotected |
| OnLadder(float delta_time, HumanMovementState pState) | ManBase | inlineprotected |
| OnLand(int pCurrentCommandID, FallDamageData fallDamageData) | ManBase | inlineprotected |
| OnParticleEvent(string pEventType, string pUserString, int pUserInt) | ManBase | inlineprotected |
| OnPlayerIsNowInsideEffectAreaBeginClient() | ManBase | inlineprotected |
| OnPlayerIsNowInsideEffectAreaBeginServer() | ManBase | inlineprotected |
| OnPlayerIsNowInsideEffectAreaEndClient() | ManBase | inlineprotected |
| OnPlayerIsNowInsideEffectAreaEndServer() | ManBase | inlineprotected |
| OnPlayerLoaded() | ManBase | inlineprotected |
| OnPlayerReceiveFlashbangHitEnd() | ManBase | inlineprotected |
| OnPlayerReceiveFlashbangHitStart(bool visual) | ManBase | inlineprotected |
| OnPlayerRecievedHit() | ManBase | inlineprotected |
| OnQuickBarContinuousUseEnd(int slotClicked) | ManBase | inlineprotected |
| OnQuickBarContinuousUseStart(int slotClicked) | ManBase | inlineprotected |
| OnQuickbarSetEntityRequest(ParamsReadContext ctx) | ManBase | inlineprotected |
| OnQuickBarSingleUse(int slotClicked) | ManBase | inlineprotected |
| OnReceivedHit(ImpactEffectsData hitData) | ManBase | inlineprotected |
| OnReconnect() | ManBase | inlineprivate |
| OnRestrainStart() | ManBase | inlineprotected |
| OnRollFinish() | ManBase | inlineprotected |
| OnRollStart(bool isToTheRight) | ManBase | inlineprotected |
| OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) | ManBase | inlineprotected |
| OnScheduledTick(float deltaTime) | ManBase | inlineprotected |
| OnSelectPlayer() | ManBase | inlineprotected |
| OnSpawnedFromConsole() | ManBase | inlineprotected |
| OnStanceChange(int previousStance, int newStance) | ManBase | inlineprotected |
| OnStoreLoad(ParamsReadContext ctx, int version) | ManBase | inlineprivate |
| OnStoreLoadLifespan(ParamsReadContext ctx, int version) | ManBase | inlineprivate |
| OnStoreSave(ParamsWriteContext ctx) | ManBase | inlineprivate |
| OnStoreSaveLifespan(ParamsWriteContext ctx) | ManBase | inlineprivate |
| OnSyncJuncture(int pJunctureID, ParamsReadContext pCtx) | ManBase | inlineprotected |
| OnThrowingModeChange(bool change_to_enabled) | ManBase | inlineprotected |
| OnTick() | ManBase | inlineprotected |
| OnUnconsciousStart() | ManBase | inlineprotected |
| OnUnconsciousStop(int pCurrentCommandID) | ManBase | inlineprotected |
| OnUnconsciousUpdate(float pDt, int last_command) | ManBase | inlineprotected |
| OnVariablesSynchronized() | ManBase | inlineprotected |
| OnVehicleSeatDriverEnter() | ManBase | inlineprotected |
| OnVehicleSeatDriverLeft() | ManBase | inlineprotected |
| OnVehicleSwitchSeat(int seatIndex) | ManBase | inlineprotected |
| OnVoiceEvent(PlayerSoundEventBase voice_event) | ManBase | inlineprotected |
| OnVoiceEventPlayback(PlayerSoundEventBase voice_event, AbstractWave callback, float playback_time) | ManBase | inlineprotected |
| OVERLOAD_LIMIT | ManBase | protected |
| PhysicalPredictiveDropItem(EntityAI entity, bool heavy_item_only=true) | ManBase | inlineprotected |
| PlacingCancelLocal() | ManBase | inlineprotected |
| PlacingCancelServer() | ManBase | inlineprotected |
| PlacingCompleteLocal() | ManBase | inlineprotected |
| PlacingCompleteServer() | ManBase | inlineprotected |
| PlacingStartLocal(ItemBase item) | ManBase | inlineprotected |
| PlacingStartServer(ItemBase item) | ManBase | inlineprotected |
| PlayAttachmentDropSound() | ManBase | inlineprotected |
| PlayerBase() | ManBase | inlineprotected |
| PlaySound(string sound_name, float range, bool create_local=false) | ManBase | inlineprotected |
| PlaySoundEvent(EPlayerSoundEventID id, bool from_anim_system=false, bool is_from_server=false) | ManBase | inlineprotected |
| PlaySoundEventEx(EPlayerSoundEventID id, bool from_anim_system=false, bool is_from_server=false, int param=0) | ManBase | inlineprotected |
| PredictiveDropEntity(notnull EntityAI item) | ManBase | inlineprotected |
| PredictiveForceSwapEntities(notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation item2_dst) | ManBase | inlineprotected |
| PredictiveSwapEntities(notnull EntityAI item1, notnull EntityAI item2) | ManBase | inlineprotected |
| PredictiveTakeEntityToHands(EntityAI item) | ManBase | inlineprotected |
| PredictiveTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | ManBase | inlineprotected |
| PredictiveTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | ManBase | inlineprotected |
| PredictiveTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | ManBase | inlineprotected |
| PredictiveTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | ManBase | inlineprotected |
| PredictiveTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | ManBase | inlineprotected |
| PredictiveTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | ManBase | inlineprotected |
| PredictiveTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | ManBase | inlineprotected |
| PreloadDecayTexture() | ManBase | inlineprotected |
| PrintAgents() | ManBase | inlineprotected |
| ProcessADDModifier() | ManBase | inlineprotected |
| ProcessDrowning(float dT) | ManBase | inlineprotected |
| ProcessFeetDamageServer(int pUserInt) | ManBase | inlineprotected |
| ProcessHandDamage(float delta_time, HumanMovementState pState) | ManBase | inlineprotected |
| ProcessHoldBreath(float dT) | ManBase | inlineprotected |
| ProcessLiftWeapon() | ManBase | inlineprotected |
| QueueAddEffectWidget(array< int > effects) | ManBase | inlineprotected |
| QueueAddGlassesEffect(int id) | ManBase | inlineprotected |
| QueueRemoveEffectWidget(array< int > effects) | ManBase | inlineprotected |
| QueueRemoveGlassesEffect(int id) | ManBase | inlineprotected |
| QuickReloadWeapon(EntityAI weapon) | ManBase | inlineprotected |
| RadialQuickBarCombine(int slotClicked) | ManBase | inlineprotected |
| RadialQuickBarSingleUse(int slotClicked) | ManBase | inlineprotected |
| ReadLiftWeaponRequest(int userDataType, ParamsReadContext ctx) | ManBase | inlineprotected |
| RefreshHandAnimationState(int delay=0) | ManBase | inlineprotected |
| ReloadWeapon(EntityAI weapon, EntityAI magazine) | ManBase | inlineprotected |
| RemoveAction(typename actionName, out TInputActionMap InputActionMap) | ManBase | inlineprotected |
| RemoveAction(typename actionName) | ManBase | inlineprotected |
| RemoveActiveNV(int type) | ManBase | inlineprotected |
| RemoveAgent(int agent_id) | ManBase | inlineprotected |
| RemoveAllAgents() | ManBase | inlineprotected |
| RemoveAllItems() | ManBase | inlineprotected |
| RemoveCurrentEffectTrigger() | ManBase | inlineprotected |
| RemovePossibleCoverFaceForShave() | ManBase | inlineprotected |
| RemoveQuickBarEntityShortcut(EntityAI entity) | ManBase | inlineprotected |
| RequestHandAnimationStateRefresh() | ManBase | inlineprotected |
| RequestResetADSSync() | ManBase | inlineprotected |
| RequestSoundEvent(EPlayerSoundEventID id, bool from_server_and_client=false) | ManBase | inlineprivate |
| RequestSoundEventEx(EPlayerSoundEventID id, bool from_server_and_client=false, int param=0) | ManBase | inlineprivate |
| RequestTriggerEffect(EffectTrigger trigger, int ppeIdx=-1, int aroundId=ParticleList.CONTAMINATED_AREA_GAS_AROUND, int tinyId=ParticleList.CONTAMINATED_AREA_GAS_TINY, string soundset="", bool partDynaUpdate=false, int newBirthRate=0, bool forceUpdate=false) | ManBase | inlineprotected |
| RequestUnconsciousness(bool enable) | ManBase | inlineprotected |
| ResetActionEndInput() | ManBase | inlineprotected |
| ResetActiveNV() | ManBase | inlineprotected |
| ResetADSPlayerSync(int userDataType, ParamsReadContext ctx) | ManBase | inlineprotected |
| ResetConstructionActionData() | ManBase | inlineprotected |
| ResetPlayer(bool set_max) | ManBase | inlineprotected |
| RPC(int rpc_type, array< ref Param > params, bool guaranteed, PlayerIdentity recipient=NULL) | ManBase | inlineprotected |
| RunFightBlendTimer() | ManBase | inlineprotected |
| Save() | ManBase | inlineprotected |
| SaveAreaPersistenceFlag(ParamsWriteContext ctx) | ManBase | inlineprivate |
| SaySoundSet(string name) | ManBase | inlineprotected |
| SendLiftWeaponSync(bool state) | ManBase | inlineprotected |
| SendSoundEvent(EPlayerSoundEventID id) | ManBase | inlineprotected |
| SendSoundEventEx(EPlayerSoundEventID id, int param=0) | ManBase | inlineprotected |
| SetActionEndInput(ActionBase action) | ManBase | inlineprotected |
| SetActions(out TInputActionMap InputActionMap) | ManBase | inlineprotected |
| SetActions() | ManBase | inlineprotected |
| SetActionsRemoteTarget(out TInputActionMap InputActionMap) | ManBase | inlineprotected |
| SetActionsRemoteTarget() | ManBase | inlineprotected |
| SetBleedingBits(int bits) | ManBase | inlineprotected |
| SetBloodType(int blood_type) | ManBase | inlineprivate |
| SetBloodTypeVisible(bool show) | ManBase | inlineprivate |
| SetBloodyHands(bool show) | ManBase | inlineprotected |
| SetBloodyHandsBase(int type) | ManBase | inlineprivate |
| SetBloodyHandsEx(eBloodyHandsTypes type) | ManBase | inlineprotected |
| SetBloodyHandsPenalty() | ManBase | inlineprivate |
| SetBrokenLegs(int stateId) | ManBase | inlineprotected |
| SetCheckMeleeItem(ItemBase item=null) | ManBase | inlineprotected |
| SetContaminatedEffect(bool enable, int ppeIdx=-1, int aroundId=ParticleList.CONTAMINATED_AREA_GAS_AROUND, int tinyId=ParticleList.CONTAMINATED_AREA_GAS_TINY, bool partDynaUpdate=false, int newBirthRate=0) | ManBase | inlineprotected |
| SetContaminatedEffectEx(bool enable, int ppeIdx=-1, int aroundId=ParticleList.CONTAMINATED_AREA_GAS_AROUND, int tinyId=ParticleList.CONTAMINATED_AREA_GAS_TINY, string soundset="", bool partDynaUpdate=false, int newBirthRate=0) | ManBase | inlineprotected |
| SetCraftingRecipeID(int recipeID) | ManBase | inlineprotected |
| SetDeathDarknessLevel(float duration, float tick_time) | ManBase | inlineprotected |
| SetDecayEffects(int effect=-1) | ManBase | inlineprotected |
| SetDefaultHitPosition(string pSelection) | ManBase | inlineprotected |
| SetDrowning(bool enable) | ManBase | inlineprotected |
| SetEnableQuickBarEntityShortcut(EntityAI entity, bool value) | ManBase | inlineprotected |
| SetFirstRecipe() | ManBase | inlineprotected |
| SetFlagTendencyRaise(bool state) | ManBase | inlineprotected |
| SetHairLevelToHide(int level, bool state, bool was_debug=false) | ManBase | inlineprotected |
| SetHitPPEEnabled(bool enabled) | ManBase | inlineprotected |
| SetImmunityBoosted(bool boosted) | ManBase | inlineprotected |
| SetInventorySoftLock(bool status) | ManBase | inlineprotected |
| SetInWater(bool pState) | ManBase | inlineprotected |
| SetLastFirePoint(vector last_fire_point) | ManBase | inlineprotected |
| SetLastFirePointIndex(int last_fire_point_index) | ManBase | inlineprotected |
| SetLastFirePointRot(float last_fire_point_rot) | ManBase | inlineprotected |
| SetLastMapInfo(float scale, vector pos) | ManBase | inlineprotected |
| SetLastShavedSeconds(int last_shaved_seconds) | ManBase | inlineprotected |
| SetLastUAMessage(string pMsg) | ManBase | inlineprotected |
| SetLegHealth() | ManBase | inlineprotected |
| SetLifeSpanStateVisible(int show_state) | ManBase | inlineprotected |
| SetLiftWeapon(int pJunctureID, ParamsReadContext ctx) | ManBase | inlineprotected |
| SetLiquidTendencyDrain(bool state) | ManBase | inlineprotected |
| SetLoadedQuickBarItemBind(EntityAI entity, int index) | ManBase | inlineprotected |
| SetLocalProjectionOrientation(vector local_orientation) | ManBase | inlineprotected |
| SetLocalProjectionPosition(vector local_position) | ManBase | inlineprotected |
| SetMapClosingSyncSet(bool state) | ManBase | inlineprotected |
| SetMapOpen(bool state) | ManBase | inlineprotected |
| SetMixedSoundState(eMixedSoundStates state) | ManBase | inlineprotected |
| SetModifiers(bool enable) | ManBase | inlineprivate |
| SetNewCharName() | ManBase | inlineprotected |
| SetNextRecipe() | ManBase | inlineprotected |
| SetNVGLowered(bool state) | ManBase | inlineprotected |
| SetNVGWorking(bool state) | ManBase | inlineprotected |
| SetPersistentFlag(PersistentFlag bit, bool enable) | ManBase | inlineprivate |
| SetPlayerDisconnected(bool state) | ManBase | inlineprotected |
| SetPlayerLoad(float load) | ManBase | inlineprotected |
| SetProcessUIWarning(bool state) | ManBase | inlineprotected |
| SetPulseType(EPulseType pulse_type) | ManBase | inlineprotected |
| SetQuickBarEntityShortcut(EntityAI entity, int index, bool force=false) | ManBase | inlineprotected |
| SetQuickFishing(bool enable) | ManBase | inlineprotected |
| SetQuickRestrain(bool enable) | ManBase | inlineprotected |
| SetRestrained(bool is_restrained) | ManBase | inlineprotected |
| SetRestrainPrelocked(bool restrain_prelock) | ManBase | inlineprotected |
| SetRestrainStarted(bool restrain_started) | ManBase | inlineprotected |
| SetShakesForced(int value) | ManBase | inlineprotected |
| SetSoundCategoryHash(int hash) | ManBase | inlineprotected |
| SetStamina(int value, int range) | ManBase | inlineprotected |
| SetStaminaState(eStaminaState state) | ManBase | inlineprotected |
| SetToDelete(ParamsReadContext pCtx) | ManBase | inlineprotected |
| SetUnderground(EUndergroundPresence presence) | ManBase | inlineprotected |
| SetVisibilityCoef(float pVisibility) | ManBase | inlineprotected |
| SHAKE_LEVEL_MAX | ManBase | private |
| ShavePlayer() | ManBase | inlineprotected |
| ShockRefill(float pDt) | ManBase | protected |
| ShowUnconsciousScreen(bool show) | ManBase | inlineprivate |
| SIMPLIFIED_SHOCK_CAP | ManBase | private |
| SimplifyShock() | ManBase | inlineprotected |
| SimulateDeath(bool state) | ManBase | inlineprotected |
| SOUND_BREAK_LEG | ManBase | protected |
| SpawnAI(string object_name, vector pos) | ManBase | inlineprotected |
| SpawnBreathVaporEffect() | ManBase | inlineprotected |
| SpawnDamageDealtEffect() | ManBase | inlineprotected |
| SpawnDamageDealtEffect2(Param param1=null, Param param2=null) | ManBase | inlineprotected |
| SpawnDrowningBubbles() | ManBase | inlineprotected |
| SpawnEntityOnGroundOnCursorDir(string object_name, float distance) | ManBase | inlineprotected |
| SpawnEntityOnGroundPos(string object_name, vector pos) | ManBase | inlineprotected |
| SpawnFlashbangEffect(PlayerBase player, bool visual) | ManBase | inlineprotected |
| SpawnShockEffect(float intensity_max) | ManBase | inlineprotected |
| SPREAD_AGENTS_OBJECTS | ManBase | protectedstatic |
| SPREAD_AGENTS_PROXY_CARGOS | ManBase | protectedstatic |
| SpreadAgents() | ManBase | inlineprotected |
| SpreadAgentsEx(float distance=3, float chance=0.25) | ManBase | inlineprotected |
| StaminaHUDNotifier(bool show) | ManBase | inlineprotected |
| SwitchItemSelectionTexture(EntityAI item, string slot_name) | ManBase | inlineprotected |
| SwitchItemTypeAttach(EntityAI item, string slot) | ManBase | inlineprotected |
| SwitchItemTypeDetach(EntityAI item, string slot) | ManBase | inlineprotected |
| TakeEntityAsAttachmentImpl(InventoryMode mode, notnull EntityAI item) | ManBase | inlineprotected |
| TakeEntityToCargoImpl(InventoryMode mode, notnull EntityAI item) | ManBase | inlineprotected |
| TakeEntityToHandsImpl(InventoryMode mode, EntityAI item) | ManBase | inlineprotected |
| TakeEntityToInventoryImpl(InventoryMode mode, FindInventoryLocationType flags, notnull EntityAI item) | ManBase | inlineprotected |
| TakeEntityToTargetAttachmentImpl(InventoryMode mode, notnull EntityAI target, notnull EntityAI item) | ManBase | inlineprotected |
| TakeEntityToTargetCargoImpl(InventoryMode mode, notnull EntityAI target, notnull EntityAI item) | ManBase | inlineprotected |
| TakeEntityToTargetInventoryImpl(InventoryMode mode, notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | ManBase | inlineprotected |
| TakeToDstImpl(InventoryMode mode, notnull InventoryLocation src, notnull InventoryLocation dst) | ManBase | inlineprotected |
| TestSend() | ManBase | inlineprotected |
| ToggleHeatBufferVisibility(bool show) | ManBase | inlineprotected |
| TogglePlacingLocal(ItemBase item=null) | ManBase | inlineprotected |
| TogglePlacingServer(int userDataType, ParamsReadContext ctx) | ManBase | inlineprotected |
| TryHideItemInHands(bool hide, bool force=false) | ManBase | inlineprotected |
| UnsetMixedSoundState(eMixedSoundStates state) | ManBase | inlineprotected |
| UpdateBrokenLegs(int stateId) | ManBase | inlineprotected |
| UpdateCorpseState() | ManBase | inlineprotected |
| UpdateCorpseStateVisual() | ManBase | inlineprotected |
| UpdateDelete() | ManBase | inlineprotected |
| UpdateHairSelectionVisibility(bool was_debug=false) | ManBase | inlineprotected |
| UpdateLighting() | ManBase | inlineprotected |
| UpdateMaskBreathWidget(notnull MaskBase mask, bool is_start=false) | ManBase | inlineprotected |
| UpdateMovementInertia() | ManBase | inlineprotected |
| UpdatePlayerMeasures() | ManBase | inlineprivate |
| UpdateQuickBarEntityVisibility(EntityAI entity) | ManBase | inlineprotected |
| UpdateQuickBarExtraSlots() | ManBase | inlineprotected |
| UpdateShoulderProxyVisibility(EntityAI item, string slot_name) | ManBase | inlineprotected |
| UpdateTranslatedSelections(SelectionTranslation stt) | ManBase | inlineprotected |
| ~PlayerBase() | ManBase | inlineprotected |