DayZ 1.24
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Ammo_40mm_Base Class Reference
Inheritance diagram for Ammo_40mm_Base:
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Collaboration diagram for Ammo_40mm_Base:
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Private Member Functions

override bool IsTakeable ()
 
override bool IsInventoryVisible ()
 
- Private Member Functions inherited from Ammunition_Base
float GetWeightSpecialized (bool forceRecalc=false)
 
override void SetQuantityToMinimum ()
 
override void SetFromProjectile (ProjectileStoppedInfo info)
 

Detailed Description

Definition at line 166 of file AmmunitionPiles.c.

Member Function Documentation

◆ IsInventoryVisible()

override bool Ammo_40mm_Base::IsInventoryVisible ( )
inlineprivate

Definition at line 173 of file AmmunitionPiles.c.

174 {
175 if (!super.IsInventoryVisible())
176 return false;
177
178 return IsTakeable();
179 }
override bool IsTakeable()

References IsTakeable().

◆ IsTakeable()

override bool Ammo_40mm_Base::IsTakeable ( )
inlineprivate

Definition at line 168 of file AmmunitionPiles.c.

169 {
170 return GetAnimationPhase("Visibility") == 0;
171 }

Referenced by IsInventoryVisible().


The documentation for this class was generated from the following file: