DayZ 1.24
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AreaDamageOneTimeRaycastedDeferred.c
Go to the documentation of this file.
1// DEPRECATED: Left for backwards compatibility with mods
2class AreaDamageOneTimeRaycastedDeferred extends AreaDamageBase
3{
8
10
11 override void SetDeferDuration(float time)
12 {
14 }
15
17 {
18 m_RaycastSources = raycast_sources;
19 }
20
21 override void OnEnterServer(Object object)
22 {
23 super.OnEnterServer(object);
24
26 }
27}
AreaDamageOnce m_DeferDuration
Time the damage should be deferred in seconds.
override void OnEnterServer(Object object)
void AreaDamageOneTimeRaycastedDeferred(EntityAI parent)
void EvaluateDamage_Defer(Object object)
Definition AreaDamage.c:81
override void SetDeferDuration(float time)
override void SetRaycastSources(array< string > raycast_sources)