DayZ 1.24
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EDiagMenuIDs.c
Go to the documentation of this file.
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203 // This stays last!
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DiagMenuIDs
Definition EDiagMenuIDs.c:2
@ UNDERGROUND_SHOW_BREADCRUMB
@ MISC_ITEM_DEBUG_ACTIONS
@ BLEEDINGINDICATORS_DROP_BASEDURATION
@ MISC_PERMANENT_CROSSHAIR
@ TRANSFER_VALUES_SHOW
@ MISC_LOG_PLAYER_STATS
@ TRIGGER_MENU
@ CRAFTING_GENERATE
@ UNDERGROUND_MENU
@ BLEEDINGINDICATORS_DROP_RANDOMROTATION
@ MISC_SHOCK_IMPACT
@ LOGS_BASEBUILDING
@ BLEEDING_RELOAD
@ MISC_PRESENCE_NOTIFIER_DBG
@ TRANSFER_VALUES_MENU
@ CHEATS_MODIFIERS
@ SOFT_SKILLS_MENU
@ BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD
@ BLEEDINGINDICATORS_DROP_MAXDELAY
@ FEATURE_TIME_ACCEL_UG_RESERVOIR
@ PLAYER_AGENTS_MENU
@ MISC_INPUT_DEVICE_DISCONNECT_DBG
@ MISC_QUICK_RESTRAIN
@ MISC_FALLDAMAGE_DEBUG
@ CRAFTING_MENU
@ MISC_HOLOGRAM
@ CHEATS_INVENTORY_ACCESS
@ CAMERATOOLS_ENABLE_REMOTE_CAMERA
@ WEAPON_UNLIMITED_AMMO
@ CHEATS_MENU
@ BLEEDINGINDICATORS_DROP_COLOR_A_END
@ BLEEDINGINDICATORS_DROP_COLOR_MENU
@ MISC_DRAW_CHECKERBOARD
@ BLEEDINGINDICATORS_MENU
@ LOGS_BLEEDING_CHANCES
@ MISC_DISABLE_PERSONAL_LIGHT
@ WEAPON_RECOIL
@ BLEEDINGINDICATORS_USEVALUEOVERRIDES
@ MISC_CONNECTION_STATS
@ MISC_HAIR_LEVEL_HIDE
@ CHEATS_DISABLE_STAMINA
@ SOFT_SKILLS_SPECIALTY_VALUE
@ TRIGGER_PLAYER_DEBUG
@ BLEEDINGINDICATORS_SEQUENCE_DURATION
@ MISC_ACTION_ON_CURSOR
@ BASEBUILDING_MENU
@ MISC_HIT_INDICATION_MODE
@ CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST
@ LOGS_INVENTORY_MOVE
@ FINISHERS_FINISHER_FORCED
@ MISC_HIT_INDICATION_DISTANCE
@ MISC_HIT_INDICATION_SPAWN_HIT
@ WEAPON_AIM_NOISE
@ MISC_TOGGLE_HUD
@ CHEATS_RESET_PLAYER_MAX
@ MISC_HIT_INDICATION_DURATION
@ SIMULATE_MENU
@ MISC_TARGETABLE_BY_AI
@ FEATURE_TIME_ACCEL_FOOD_DECAY
@ CRAFTING_DUMP
@ BASEBUILDING_WOOD
@ BLEEDING_SOURCES
@ CHEATS_CREATE_HIT_LIGHT
@ MISC_ACTION_TARGETS_SELPOS_DEBUG
@ MISC_HAIR_MENU
@ LOGS_QUICKBAR
@ MISC_TELEPORT_BREAKS_SYNC
@ SOFT_SKILLS_TOGGLE_STATE
@ MISC_ENVIRONMENT_LOGGING_DRYWET
@ MISC_BULLET_IMPACT
@ MISC_HAIR_DISPLAY_DEBUG
@ BLEEDINGINDICATORS_DROP_ENDSIZE
@ MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION
@ LIFESPAN_BLOODY_HANDS
@ MISC_FREEZE_ENTITY
@ SCRIPTS_MENU
Definition EDiagMenuIDs.c:3
@ LOGS_SYNC
@ BLEEDINGINDICATORS_DROP_COLOR_A_START
@ CAMERATOOLS_MENU
@ MISC_HIT_INDICATION_ROTATION
@ MISC_FORCE_HINT_INDEX
@ SOUNDS_ITEM_IMPACT_SOUNDS
@ MELEE_DEBUG
@ MISC_ACTION_TARGETS_MENU
@ SOFT_SKILLS_TOGGLE_MODEL
@ BLEEDING_ACTIVATE_SOURCE
@ LOGS_INVENTORY_RESERVATION
@ FEATURE_TIME_ACCEL_ENERGY_CONSUME
@ FEATURE_TIME_ACCEL_VALUE2
@ VEHICLE_DUMP_CRASH_DATA
Definition EDiagMenuIDs.c:7
@ MISC_SHOW_PLUG_ARROWS
@ MELEE_DRAW_RANGE
@ MELEE_DRAW_BLOCK_RANGE_AI
@ WEAPON_BURST_VERSION
@ FEATURE_TIME_ACCEL
@ BLEEDINGINDICATORS
@ MISC_HAIR_HIDE_ALL
@ SIMULATE_NULL_POINTER
@ FEATURE_TIME_ACCEL_ENERGY_RECHARGE
@ WEAPON_CLAYMORE_DEBUG
@ MELEE_SHOW_TARGETS
@ BLEEDINGINDICATORS_DROP_RNDSCALEMIN
@ MISC_VEHICLE_GETOUT_BOX
@ MISC_DEBUG_MONITOR
@ BLEEDING_ACTIVATE_ALL_SOURCES
@ INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG
@ MISC_ACTION_TARGETS_NEW
@ TRIGGER_DEBUG
@ LOGS_WEAPONS
@ WEAPON_DEBUG
@ CHEATS_FIX_ITEMS
@ CHEATS_CREATE_HIT
@ MISC_HIT_INDICATION_DEBUG
@ MISC_HIT_INDICATION_MENU
@ CHEATS_RESET_PLAYER
@ MISC_HIT_INDICATION_DISABLE_PPE
@ BLEEDINGINDICATORS_DROP_RNDSCALEMAX
@ SIMULATE_MODE
@ MISC_ENVIRONMENT_MENU
@ MELEE_CONTINUOUS
@ MELEE_DRAW_TARGETS
@ FEATURE_TIME_ACCEL_VALUE1
@ BLEEDINGINDICATORS_DROP_MINDELAY
@ LOGS_ACTIONS
@ WEAPON_PARTICLES
@ LOGS_INVENTORY_HFSM
@ LOGS_MENU
@ UNDERGROUND_DISABLE_DARKENING
@ MISC_MENU
@ SOFT_SKILLS_SHOW_DEBUG
@ VEHICLE_DEBUG_OUTPUT
Definition EDiagMenuIDs.c:6
@ MISC_GO_UNCONSCIOUS
@ MISC_BREATH_VAPOR_LVL
@ PLAYER_AGENTS_INJECTS_SHOW
@ BLEEDINGINDICATORS_DROP_STARTSIZE
@ FINISHERS_MENU
@ CHEATS_INVINCIBILITY
@ LOGS_SYMPTOMS
@ MISC_HIT_INDICATION_BREAKPOINT
@ BLEEDING_MENU
@ BLEEDINGINDICATORS_DROP_SCATTER
@ MISC_ACTION_TARGETS_DEBUG
@ BLEEDING_DISABLE_BLOOD_LOSS
@ MISC_QUICK_FISHING
@ SIMULATE_DIVISION_BY_ZERO
@ MISC_PLAYER_SYMPTOMS_SHOW
@ BLEEDINGINDICATORS_DROP_SLIDEDISTANCE
@ WEAPON_MENU
@ SIMULATE_INFINITE_LOOP
@ BLEEDINGINDICATORS_DROP_COLOR_B
@ CRAFTING_INSTANT
@ MISC_HIT_INDICATION_SCATTER
@ MISC_ENVIRONMENT_DEBUG
@ BLEEDINGINDICATORS_DROP_COLOR_G
@ MELEE_DRAW_BLOCK_RANGE_PVP
@ BASEBUILDING_GATE
@ BLEEDINGINDICATORS_DROP_COLOR_R
@ MISC_GO_UNCONSCIOUS_DELAYED
@ LIFESPAN_PLAYTIME_UPDATE
@ MISC_DISPLAY_PLAYER_INFO
@ MISC_HAIR_LEVEL
@ MISC_VEHICLE_GETOUT_RAYCAST
@ LIFESPAN_MENU
@ FEATURE_TIME_ACCEL_MENU
@ MISC_CAM_SHAKE
@ CHEATS_KILL_PLAYER
@ BLEEDING_ACTIVATE_SOURCE_LEVEL
@ VEHICLES
Definition EDiagMenuIDs.c:5
@ FEATURE_TIME_ACCEL_UG_ENTRANCES
@ LOGS_INVENTORY_MENU
@ WEAPON_LIFT_DEBUG
@ SIMULATE_ERROR_FUNCTION
@ MISC_HIT_INDICATION_TYPE
@ MISC_UNIVERSAL_TEMPERATURE_SOURCES
@ MODDED_MENU
@ BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND
@ SOUNDS_MENU
@ MELEE_MENU
@ BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION
@ INVENTORY_MENU
Definition EDiagMenuIDs.c:9