AutoactivateSymptoms() | SymptomManager | inlineprivate |
CleanUpPrimaryQueue() | SymptomManager | inlineprivate |
ComparePriority(int prio1, int prio2) | SymptomManager | inlineprivate |
CreateUniqueID() | SymptomManager | inlineprivate |
DecreaseSymptomCount(int symptom_id) | SymptomManager | inlineprivate |
FindFirstAvailableSymptomIndex() | SymptomManager | inlineprivate |
GetCurrentCommandID() | SymptomManager | inlineprivate |
GetCurrentPrimaryActiveSymptom() | SymptomManager | inlineprivate |
GetPlayer() | SymptomManager | inlineprivate |
GetStorageVersion() | SymptomManager | inlineprivate |
GetSymptomByUID(int SYMPTOM_uid) | SymptomManager | inlineprivate |
GetSymptomCount(int symptom_id) | SymptomManager | inlineprivate |
GetSymptomMaxCount(int symptom_id) | SymptomManager | inlineprivate |
GetSymptomName(int symptom_id) | SymptomManager | inlineprivate |
GetSymptomPriority(int symptom_id) | SymptomManager | inlineprivate |
IncreaseSymptomCount(int symptom_id) | SymptomManager | inlineprivate |
Init() | SymptomManager | inlineprivate |
IsSymptomPrimary(int symptom_id) | SymptomManager | inlineprivate |
IsUIDUsed(int uid) | SymptomManager | inlineprivate |
m_ActiveSymptomIndexPrimary | SymptomManager | private |
m_ActiveSymptomTypes | SymptomManager | private |
m_AnimMeta | SymptomManager | private |
m_AvailableSymptoms | SymptomManager | private |
m_CurrentCommandID | SymptomManager | private |
m_Player | SymptomManager | private |
m_ShowDebug | SymptomManager | private |
m_ShowDebug2 | SymptomManager | private |
m_SymptomQueuePrimary | SymptomManager | private |
m_SymptomQueueSecondary | SymptomManager | private |
m_SymptomQueueServerDbg | SymptomManager | private |
m_SymptomQueueServerDbgPrimary | SymptomManager | private |
m_SymptomQueueServerDbgSecondary | SymptomManager | private |
m_SymptomsUIDs | SymptomManager | private |
m_Timer | SymptomManager | private |
OnAnimationFinished(eAnimFinishType type=eAnimFinishType.SUCCESS) | SymptomManager | inlineprivate |
OnAnimationStarted() | SymptomManager | inlineprivate |
OnInputUserDataReceived(ParamsReadContext ctx) | SymptomManager | inlineprivate |
OnPlayerKilled() | SymptomManager | inlineprivate |
OnRPC(int rpc_type, ParamsReadContext ctx) | SymptomManager | inlineprivate |
OnStoreLoad(ParamsReadContext ctx, int version) | SymptomManager | inlineprivate |
OnStoreSave(ParamsWriteContext ctx) | SymptomManager | inlineprivate |
OnSymptomExit(SymptomBase Symptom, int uid) | SymptomManager | inlineprivate |
OnTick(float deltatime, int pCurrentCommandID, HumanMovementState movement_state) | SymptomManager | inlineprivate |
QueueUpPrimarySymptom(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
QueueUpSecondarySymptom(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
QueueUpSecondarySymptomEx(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
RegisterSymptom(SymptomBase Symptom) | SymptomManager | inlineprivate |
RemoveSecondarySymptom(int symptom_id) | SymptomManager | inlineprivate |
RequestSymptomExit(int SYMPTOM_uid) | SymptomManager | inlineprivate |
SetAnimation(ParamsReadContext ctx) | SymptomManager | inlineprivate |
SpawnAnimMetaObject(int symptom_id) | SymptomManager | inlineprivate |
SpawnSymptom(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
STORAGE_VERSION | SymptomManager | private |
SymptomManager(PlayerBase player) | SymptomManager | inlineprivate |
UpdateActiveSymptoms(float deltatime) | SymptomManager | inlineprivate |
~SymptomManager() | SymptomManager | inlineprivate |