| AutoactivateSymptoms() | SymptomManager | inlineprivate |
| CleanUpPrimaryQueue() | SymptomManager | inlineprivate |
| ComparePriority(int prio1, int prio2) | SymptomManager | inlineprivate |
| CreateUniqueID() | SymptomManager | inlineprivate |
| DecreaseSymptomCount(int symptom_id) | SymptomManager | inlineprivate |
| FindFirstAvailableSymptomIndex() | SymptomManager | inlineprivate |
| GetCurrentCommandID() | SymptomManager | inlineprivate |
| GetCurrentPrimaryActiveSymptom() | SymptomManager | inlineprivate |
| GetPlayer() | SymptomManager | inlineprivate |
| GetStorageVersion() | SymptomManager | inlineprivate |
| GetSymptomByUID(int SYMPTOM_uid) | SymptomManager | inlineprivate |
| GetSymptomCount(int symptom_id) | SymptomManager | inlineprivate |
| GetSymptomMaxCount(int symptom_id) | SymptomManager | inlineprivate |
| GetSymptomName(int symptom_id) | SymptomManager | inlineprivate |
| GetSymptomPriority(int symptom_id) | SymptomManager | inlineprivate |
| IncreaseSymptomCount(int symptom_id) | SymptomManager | inlineprivate |
| Init() | SymptomManager | inlineprivate |
| IsSymptomPrimary(int symptom_id) | SymptomManager | inlineprivate |
| IsUIDUsed(int uid) | SymptomManager | inlineprivate |
| m_ActiveSymptomIndexPrimary | SymptomManager | private |
| m_ActiveSymptomTypes | SymptomManager | private |
| m_AnimMeta | SymptomManager | private |
| m_AvailableSymptoms | SymptomManager | private |
| m_CurrentCommandID | SymptomManager | private |
| m_Player | SymptomManager | private |
| m_ShowDebug | SymptomManager | private |
| m_ShowDebug2 | SymptomManager | private |
| m_SymptomQueuePrimary | SymptomManager | private |
| m_SymptomQueueSecondary | SymptomManager | private |
| m_SymptomQueueServerDbg | SymptomManager | private |
| m_SymptomQueueServerDbgPrimary | SymptomManager | private |
| m_SymptomQueueServerDbgSecondary | SymptomManager | private |
| m_SymptomsUIDs | SymptomManager | private |
| m_Timer | SymptomManager | private |
| OnAnimationFinished(eAnimFinishType type=eAnimFinishType.SUCCESS) | SymptomManager | inlineprivate |
| OnAnimationStarted() | SymptomManager | inlineprivate |
| OnInputUserDataReceived(ParamsReadContext ctx) | SymptomManager | inlineprivate |
| OnPlayerKilled() | SymptomManager | inlineprivate |
| OnRPC(int rpc_type, ParamsReadContext ctx) | SymptomManager | inlineprivate |
| OnStoreLoad(ParamsReadContext ctx, int version) | SymptomManager | inlineprivate |
| OnStoreSave(ParamsWriteContext ctx) | SymptomManager | inlineprivate |
| OnSymptomExit(SymptomBase Symptom, int uid) | SymptomManager | inlineprivate |
| OnTick(float deltatime, int pCurrentCommandID, HumanMovementState movement_state) | SymptomManager | inlineprivate |
| QueueUpPrimarySymptom(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
| QueueUpSecondarySymptom(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
| QueueUpSecondarySymptomEx(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
| RegisterSymptom(SymptomBase Symptom) | SymptomManager | inlineprivate |
| RemoveSecondarySymptom(int symptom_id) | SymptomManager | inlineprivate |
| RequestSymptomExit(int SYMPTOM_uid) | SymptomManager | inlineprivate |
| SetAnimation(ParamsReadContext ctx) | SymptomManager | inlineprivate |
| SpawnAnimMetaObject(int symptom_id) | SymptomManager | inlineprivate |
| SpawnSymptom(int symptom_id, int uid=-1) | SymptomManager | inlineprivate |
| STORAGE_VERSION | SymptomManager | private |
| SymptomManager(PlayerBase player) | SymptomManager | inlineprivate |
| UpdateActiveSymptoms(float deltatime) | SymptomManager | inlineprivate |
| ~SymptomManager() | SymptomManager | inlineprivate |