DayZ 1.24
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ConnectErrorClientModule.c File Reference

Go to the source code of this file.

Classes

class  ConnectErrorClientModule
 

Enumerations

enum  EConnectErrorClient {
  UNKNOWN = -1 , OK = 0 , SERVER_UNREACHABLE , ALREADY_CONNECTING ,
  ERROR_MSG_SHOWED , INCORRECT_CLIENT_STATE , INVALID_SESSION , VERSION_MISMATCH ,
  VERSION_MISMATCH_RB , VERSION_MISMATCH_AB , DLC_CHECK_FAILED , EMPTY_PASSWORD ,
  PASSWORD , BE_LICENCE
}
 

Enumeration Type Documentation

◆ EConnectErrorClient

Enumerator
UNKNOWN 
OK 
SERVER_UNREACHABLE 
ALREADY_CONNECTING 
ERROR_MSG_SHOWED 
INCORRECT_CLIENT_STATE 
INVALID_SESSION 
VERSION_MISMATCH 
VERSION_MISMATCH_RB 
VERSION_MISMATCH_AB 
DLC_CHECK_FAILED 
EMPTY_PASSWORD 
PASSWORD 
BE_LICENCE 

Definition at line 1 of file ConnectErrorClientModule.c.

2{
3 UNKNOWN = -1, // -1 must always be UNKNOWN
4 OK = 0, // 0 must always be OK
5
6 SERVER_UNREACHABLE, // Could not connect to server because it is not reachable (offline, restarting, ..)
7 ALREADY_CONNECTING, // Client is already attempting to join a server
8 ERROR_MSG_SHOWED, // Indicates there is an error on screen that has yet to be confirmed
9 INCORRECT_CLIENT_STATE, // The client is already connected or is connecting to a server
10 INVALID_SESSION, // The guid of the session is empty
11
12 VERSION_MISMATCH, // Mismatch between server and client version
13 VERSION_MISMATCH_RB, // Client build is lower than "requiredBuild" (server config)
14 VERSION_MISMATCH_AB, // Client build is higher than "allowedBuild" (server config)
15
16 DLC_CHECK_FAILED, // Client does not have required DLC
17 EMPTY_PASSWORD, // Player input an empty password
18
19 PASSWORD, // Server is password protected
20 BE_LICENCE, // Server is using BE and it has not yet been agreed to
21};
@ ALREADY_CONNECTING
@ VERSION_MISMATCH_AB
@ INCORRECT_CLIENT_STATE
@ SERVER_UNREACHABLE
@ VERSION_MISMATCH_RB