DayZ 1.24
Loading...
Searching...
No Matches
Camera Class Reference
Inheritance diagram for Camera:
[legend]

Private Member Functions

proto native void SetFreezed (bool freezed)
 Sets cameras freeze state.
 
proto native bool IsFreezed ()
 Returns if camera is freezed (you can't move it)
 
proto native Object GetCrosshairObject ()
 Gets object that free camera is currently pointing at.
 

Static Private Member Functions

static proto native FreeDebugCamera GetInstance ()
 Returns reference to FreeDebugCamera (it's singleton, thus only one instance is present)
 

Detailed Description

Definition at line 69 of file Camera.c.

Member Function Documentation

◆ GetCrosshairObject()

proto native Object Camera::GetCrosshairObject ( )
private

Gets object that free camera is currently pointing at.

Returns
Object reference to Object that FreeDebugCamera is pointing to

◆ GetInstance()

static proto native FreeDebugCamera Camera::GetInstance ( )
staticprivate

Returns reference to FreeDebugCamera (it's singleton, thus only one instance is present)

Returns
FreeDebugCamera reference to FreeDebugCamera instance

◆ IsFreezed()

proto native bool Camera::IsFreezed ( )
private

Returns if camera is freezed (you can't move it)

Returns
bool true if camera is freezed

◆ SetFreezed()

proto native void Camera::SetFreezed ( bool freezed)
private

Sets cameras freeze state.

Parameters
freezedtrue = don't allow camera movement

The documentation for this class was generated from the following file: