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Chicken_ColorBase.c
Go to the documentation of this file.
1
class
DeadChicken_ColorBase
extends
Edible_Base
2
{
3
override
bool
CanBeCookedOnStick
()
4
{
5
return
false
;
6
}
3
override
bool
CanBeCookedOnStick
() {
…
}
7
8
override
bool
CanBeCooked
()
9
{
10
return
false
;
11
}
8
override
bool
CanBeCooked
() {
…
}
12
13
override
bool
IsCorpse
()
14
{
15
return
true
;
16
}
13
override
bool
IsCorpse
() {
…
}
17
18
override
bool
CanDecay
()
19
{
20
return
true
;
21
}
18
override
bool
CanDecay
() {
…
}
22
23
override
bool
CanBeSkinned
()
24
{
25
if
(GetHealthLevel() ==
GameConstants
.
STATE_RUINED
)
26
return
false
;
27
28
return
true
;
29
}
23
override
bool
CanBeSkinned
() {
…
}
30
}
31
32
class
DeadRooster
extends
DeadChicken_ColorBase
{}
33
class
DeadChicken_White
extends
DeadChicken_ColorBase
{}
34
class
DeadChicken_Spotted
extends
DeadChicken_ColorBase
{}
35
class
DeadChicken_Brown
extends
DeadChicken_ColorBase
{}
Edible_Base
Definition
Edible_Base.c:2
Edible_Base::CanBeCookedOnStick
override bool CanBeCookedOnStick()
Definition
Chicken_ColorBase.c:3
Edible_Base::CanBeSkinned
override bool CanBeSkinned()
Definition
Chicken_ColorBase.c:23
Edible_Base::IsCorpse
override bool IsCorpse()
Definition
Chicken_ColorBase.c:13
Edible_Base::CanDecay
override bool CanDecay()
Definition
Chicken_ColorBase.c:18
Edible_Base::CanBeCooked
override bool CanBeCooked()
Definition
Chicken_ColorBase.c:8
GameConstants
Definition
constants.c:612
Param3
Definition
EntityAI.c:95
GameConstants::STATE_RUINED
const int STATE_RUINED
Definition
constants.c:757
scripts
4_World
Entities
ItemBase
Edible_Base
Chicken_ColorBase.c
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