DayZ 1.24
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Item Health States (ItemBase.GetHealthLevel)
Collaboration diagram for Item Health States (ItemBase.GetHealthLevel):

Variables

const int GameConstants::STATE_RUINED = 4
 
const int GameConstants::STATE_BADLY_DAMAGED = 3
 
const int GameConstants::STATE_DAMAGED = 2
 
const int GameConstants::STATE_WORN = 1
 
const int GameConstants::STATE_PRISTINE = 0
 

Detailed Description

\desc Constants for Item Health States

Variable Documentation

◆ STATE_BADLY_DAMAGED

◆ STATE_DAMAGED

◆ STATE_PRISTINE

◆ STATE_RUINED

const int GameConstants::STATE_RUINED = 4
private

Definition at line 757 of file constants.c.

Referenced by ActionRepairCarChassis::ActionCondition(), ActionCondition(), ActionRepairTentPart::ActionCondition(), InventoryItem::CanBeCombined(), Edible_Base::CanBeSkinned(), RecipeBase::CanDo(), CanLoadAttachment(), FireplaceBase::CanLoadAttachment(), ItemBase::CanLoadAttachment(), CanLoadItemIntoCargo(), FireplaceBase::CanLoadItemIntoCargo(), ItemBase::CanLoadItemIntoCargo(), CanReceiveAttachment(), FireplaceBase::CanReceiveAttachment(), ItemBase::CanReceiveAttachment(), CanReceiveItemIntoCargo(), FireplaceBase::CanReceiveItemIntoCargo(), ItemBase::CanReceiveItemIntoCargo(), PluginBase::CanRepair(), ItemBase::CanToggleAnimations(), DamageHands(), RecipeBase::Do(), Entity::EEHealthLevelChanged(), InventoryItemSuper::EEHealthLevelChanged(), ImprovisedExplosive::EEHealthLevelChanged(), Plastic_Explosive::EEHealthLevelChanged(), InventoryItem::EEHealthLevelChanged(), ItemBase::EEHealthLevelChanged(), MaskBase::EEHealthLevelChanged(), GasMask_Filter::EEHealthLevelChanged(), EEHealthLevelChanged(), Container_Base::EEHealthLevelChanged(), TrapBase::EEHealthLevelChanged(), ManBase::EEHealthLevelChanged(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), TentBase::HandleCamoNetAttachment(), ItemBase::HandleOpeningsPhysics(), HandlePlayerBody(), Plastic_Explosive::OnActivatedByItem(), ActionRepairCarChassis::OnFinishProgressServer(), OnFinishProgressServer(), CarScript::OnSound(), RemoveSplint(), PluginBase::Repair(), ActionRepairPart::RepairCondition(), ScriptedWidgetEventHandler::SetItemHealth(), and UIScriptedMenu::UpdateItemInfoDamage().

◆ STATE_WORN