DayZ 1.24
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SmokeSimulation.c
Go to the documentation of this file.
void ParticleManager(ParticleManagerSettings settings)
Constructor (ctor)
SmokeSimulation Managed SmokeSimulation_Black()
int particle_id
SmokeSimulation_White SmokeSimulation SmokeSimulation_Red()
Definition Camera.c:2
TODO doc.
Definition EnScript.c:118
Legacy way of using particles in the game.
Definition Particle.c:7
void SetWiggle(float random_angle, float random_interval)
Makes the particle change direction by random_angle every random_interval seconds.
Definition Particle.c:742
void Stop()
Legacy function for backwards compatibility with 1.14 and below.
Definition Particle.c:262
static const int GRENADE_M18_BLACK_LOOP
static const int GRENADE_M18_RED_LOOP
static const int GRENADE_M18_GREEN_LOOP
static const int GRENADE_M18_WHITE_LOOP
static const int GRENADE_M18_PURPLE_LOOP
Particle m_ParMainSmoke
void OnFire(Entity flare)