DayZ 1.24
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Go to the source code of this file.
Classes | |
class | SmokeSimulation |
class | SmokeSimulation_White |
class | SmokeSimulation_Green |
Variables | |
Particle | m_ParMainSmoke |
int | particle_id |
Definition at line 35 of file SmokeSimulation.c.
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Definition at line 30 of file SmokeSimulation.c.
SmokeSimulation Managed SmokeSimulation_Black | ( | ) |
Definition at line 1 of file SmokeSimulation.c.
SmokeSimulation_White SmokeSimulation SmokeSimulation_Red | ( | ) |
Definition at line 1 of file SmokeSimulation.c.
void SmokeSimulation_Red::SmokeSimulation_White | ( | ) |
Definition at line 41 of file SmokeSimulation.c.
References ParticleList::GRENADE_M18_RED_LOOP, and particle_id.
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Definition at line 41 of file SmokeSimulation.c.
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Definition at line 27 of file SmokeSimulation.c.
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Definition at line 28 of file SmokeSimulation.c.
Referenced by WeaponParticlesBase::CheckParticleOverride(), Particle::Create(), Create(), ParticleSource::Create(), Particle::Create(), Create(), ParticleSource::Create(), Particle::CreateInWorld(), CreateInWorld(), ParticleSource::CreateInWorld(), Particle::CreateOnObject(), CreateOnObject(), ParticleSource::CreateOnObject(), ParticleList::GetParticleFullPath(), ParticleList::GetParticlePath(), WeaponParticlesBase::OnActivate(), ParticleCookingStart(), Inventory_Base::ParticleCookingStart(), Particle::Play(), Play(), ParticleSource::Play(), Particle::Play(), Play(), ParticleSource::Play(), Particle::Play(), Particle::PlayInWorld(), PlayInWorld(), ParticleSource::PlayInWorld(), PlayInWorldEx(), Particle::PlayOnObject(), PlayOnObject(), ParticleSource::PlayOnObject(), Particle::PlayParticle(), Particle::PlayParticleEx(), ParticleSource::PlayParticleEx(), InventoryItem::RegisterOverheatingParticle(), OverheatingParticle::SetParticleParams(), Particle::SetSource(), ParticleSource::SetSource(), and SmokeSimulation_White().