DayZ 1.24
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DE.c
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2{
4 {
5 return new DEagleRecoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory("PistolSuppressor");
13 inventory.CreateInInventory("PistolOptic");
14
15 SpawnAttachedMagazine("Mag_Deagle_9rnd");
16 }
17
18};
19
22
override void OnDebugSpawn()
Definition DE.c:9
override RecoilBase SpawnRecoilObject()
Definition DE.c:3
Definition DE.c:20
script counterpart to engine's class Inventory
Definition Inventory.c:79
base for semi auto weapons @NOTE name copies config base class