12 inventory.CreateInInventory(
"PistolSuppressor");
13 inventory.CreateInInventory(
"PistolOptic");
15 SpawnAttachedMagazine(
"Mag_Deagle_9rnd");
override void OnDebugSpawn()
override RecoilBase SpawnRecoilObject()
script counterpart to engine's class Inventory
base for semi auto weapons @NOTE name copies config base class