18 if (GetHierarchyParent())
return false;
34 Fireplace.IgniteEntityAsFireplace(
this,
fire_source);
39 return Fireplace.CanIgniteEntityAsFireplace(
this);
override void OnIgnitedThis(EntityAI fire_source)
override bool CanIgniteItem(EntityAI ignite_target=NULL)
override bool HasFlammableMaterial()
override bool IsThisIgnitionSuccessful(EntityAI item_source=NULL)
override void OnIgnitedTarget(EntityAI ignited_item)
override bool CanBeIgnitedBy(EntityAI igniter=NULL)
override event bool OnUseFromInventory(Man owner)