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TendencyHunger.c
Go to the documentation of this file.
1
class
TendencyHunger
extends
DisplayElementTendency
2
{
3
void
TendencyHunger
(
PlayerBase
player
)
4
{
5
m_Type
=
eDisplayElements
.DELM_TDCY_ENERGY;
6
m_Key
=
NTFKEY_HUNGRY
;
7
}
8
}
m_Type
eBleedingSourceType m_Type
Definition
BleedingSource.c:25
NTFKEY_HUNGRY
const int NTFKEY_HUNGRY
Definition
_constants.c:34
DisplayElementTendency
Definition
TendencyBacteria.c:2
DisplayElementTendency::TendencyHunger
void TendencyHunger(PlayerBase player)
Definition
TendencyHunger.c:3
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
m_Key
string m_Key
Definition
EnEntity.c:804
scripts
4_World
Classes
VirtualHud
Elements
Tendency
TendencyHunger.c
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