DayZ 1.24
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TendencyHunger.c
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1class TendencyHunger extends DisplayElementTendency
2{
4 {
5 m_Type = eDisplayElements.DELM_TDCY_ENERGY;
7 }
8}
eBleedingSourceType m_Type
const int NTFKEY_HUNGRY
Definition _constants.c:34
void TendencyHunger(PlayerBase player)
string m_Key
Definition EnEntity.c:804