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HorizontalSpacer.c
Go to the documentation of this file.
1
// -----------------------------------------------------------
2
class
HorizontalSpacer
:
SpacerBase
3
{
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reference
int
Border
;
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reference
int
Gap
;
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override
protected
void
UpdateChild
(
Widget
child
,
float
w
,
float
h
,
int
index
)
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{
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float
itemWidth = (
w
- (
Border
* 2) - ((
m_count
- 1) *
Gap
)) /
m_count
;
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float
itemHeight =
h
- (2 *
Border
);
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child
.SetPos(
Border
+ ((itemWidth +
Gap
) *
index
),
Border
);
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child
.SetSize(itemWidth, itemHeight);
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if
(
child
.GetChildren())
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{
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Widget
c
=
child
.GetChildren();
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RightGap
gap;
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c
.GetScript(gap);
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if
(gap)
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gap.
OnUpdate
(
c
);
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//gap.Update();
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}
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}
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};
HorizontalSpacer
Definition
HorizontalSpacer.c:3
HorizontalSpacer::Border
reference int Border
Definition
HorizontalSpacer.c:4
HorizontalSpacer::Gap
reference int Gap
Definition
HorizontalSpacer.c:5
HorizontalSpacer::UpdateChild
void UpdateChild(Widget child, float w, float h, int index)
Definition
HorizontalSpacer.c:7
Param3
Definition
EntityAI.c:95
RightGap
Definition
RightGap.c:3
RightGap::OnUpdate
override bool OnUpdate(Widget w)
Definition
RightGap.c:18
SpacerBase
Definition
SpacerBase.c:3
SpacerBase::m_count
int m_count
Definition
SpacerBase.c:5
Widget
Definition
EnWidgets.c:190
scripts
3_Game
GUI
Spacers
HorizontalSpacer.c
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