DayZ 1.24
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ExplosionLight Class Reference
Inheritance diagram for ExplosionLight:
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Collaboration diagram for ExplosionLight:
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Private Member Functions

void ExplosionLight ()
 
- Private Member Functions inherited from PointLightBase
void Roadblock_Light ()
 
void EntranceLight ()
 

Additional Inherited Members

- Private Attributes inherited from PointLightBase
float m_DefaultBrightness = 5.5
 
float m_DefaultRadius = 20
 

Detailed Description

Definition at line 1 of file FireworksLauncher.c.

Constructor & Destructor Documentation

◆ ExplosionLight()

void ExplosionLight::ExplosionLight ( )
inlineprivate

Definition at line 3 of file FireworksLauncher.c.

4 {
5 SetVisibleDuringDaylight(true);
6 SetRadiusTo(60);
7 SetBrightnessTo(0.05);
8 SetFlareVisible(false);
9 SetAmbientColor(1.0, 1.0, 1.0);
10 SetDiffuseColor(1.0, 1.0, 1.0);
11 SetLifetime(2.1);
12 //SetDisableShadowsWithinRadius(-1);
13 SetFadeOutTime(1);
14 m_FadeInTime = 0.25;
15 SetFlickerSpeed(7);
16 //SetFlickerAmplitude(0.5);
17 SetFlickerAmplitudeMax(3);
18 SetFlickerAmplitudeMin(0);
19 SetCastShadow(false);
20 }

The documentation for this class was generated from the following file: