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ActionForceBiteTetracyclineAntibiotics.c
Go to the documentation of this file.
1
class
ActionForceBiteTetracyclineAntibiotics
: ActionForceConsumeSingle
2
{
3
override
void
ApplyModifiers
(
ActionData
action_data
)
4
{
5
PlayerBase
ntarget
=
PlayerBase
.Cast(
action_data
.m_Target.GetObject());
6
//target.m_ModifiersManager.ActivateModifier(eModifiers.MDF_CHEMICALPOISON);
7
}
8
};
ActionData
Definition
ActionBase.c:21
ActionForceBiteTetracyclineAntibiotics
Definition
ActionForceBiteTetracyclineAntibiotics.c:2
ActionForceBiteTetracyclineAntibiotics::ApplyModifiers
override void ApplyModifiers(ActionData action_data)
Definition
ActionForceBiteTetracyclineAntibiotics.c:3
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
Medical
ActionForceBiteTetracyclineAntibiotics.c
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