DayZ 1.24
Loading...
Searching...
No Matches
CCTSelf.c
Go to the documentation of this file.
2{
3 override bool Can(PlayerBase player, ActionTarget target)
4 {
5 return (player && !player.IsDamageDestroyed());
6 }
7
8 override bool CanContinue(PlayerBase player, ActionTarget target)
9 {
10 return Can(player, target);
11 }
12};
override bool CanContinue(PlayerBase player, ActionTarget target)
Definition CCTSelf.c:8
override bool Can(PlayerBase player, ActionTarget target)
Definition CCTSelf.c:3