DayZ 1.24
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PlayerStatRecord.c
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2{
3 float m_Value;
4 float m_Time;
5 string m_System;
6
7 void PlayerStatRecord(float value, float time, string system)
8 {
10 m_Time = time;
12 }
13
15 {
16 return m_Time.ToString() + ", " + m_Value.ToString() + ", " + m_System;
17
18 }
19
20};
void PlayerStatRecord(float value, float time, string system)
proto string ToString()