DayZ 1.24
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PlayerStatRecord Class Reference
Collaboration diagram for PlayerStatRecord:
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Private Member Functions

void PlayerStatRecord (float value, float time, string system)
 
string GetStringOutput ()
 

Private Attributes

float m_Value
 
float m_Time
 
string m_System
 

Detailed Description

Definition at line 1 of file PlayerStatRecord.c.

Constructor & Destructor Documentation

◆ PlayerStatRecord()

void PlayerStatRecord::PlayerStatRecord ( float value,
float time,
string system )
inlineprivate

Definition at line 7 of file PlayerStatRecord.c.

References m_System, m_Time, and m_Value.

Member Function Documentation

◆ GetStringOutput()

string PlayerStatRecord::GetStringOutput ( )
inlineprivate

Definition at line 14 of file PlayerStatRecord.c.

15 {
16 return m_Time.ToString() + ", " + m_Value.ToString() + ", " + m_System;
17
18 }
proto string ToString()

References m_System, m_Time, m_Value, and float::ToString().

Member Data Documentation

◆ m_System

string PlayerStatRecord::m_System
private

Definition at line 5 of file PlayerStatRecord.c.

Referenced by GetStringOutput(), and PlayerStatRecord().

◆ m_Time

float PlayerStatRecord::m_Time
private

Definition at line 4 of file PlayerStatRecord.c.

Referenced by GetStringOutput(), and PlayerStatRecord().

◆ m_Value

float PlayerStatRecord::m_Value
private

Definition at line 3 of file PlayerStatRecord.c.

Referenced by GetStringOutput(), and PlayerStatRecord().


The documentation for this class was generated from the following file: