| AttachToObject(ItemBase parent) | Inventory_Base | inlineprivate | 
  | CanBeFilledAtPosition(vector position) | Inventory_Base | inlineprivate | 
  | CanBeManipulated() | Inventory_Base | inlineprivate | 
  | CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanDetachAttachment(EntityAI attachment) | Inventory_Base | inlineprivate | 
  | CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanHaveTemperature() | Inventory_Base | inlineprivate | 
  | CanLoadItemIntoCargo(EntityAI item) | Inventory_Base | inlineprivate | 
  | CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutInCargo(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutInCargo(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanPutIntoHands(EntityAI parent) | Inventory_Base | inlineprivate | 
  | CanReceiveItemIntoCargo(EntityAI item) | Inventory_Base | inlineprivate | 
  | DetachFromObject(ItemBase parent) | Inventory_Base | inlineprivate | 
  | EEDelete(EntityAI parent) | Inventory_Base | inlineprivate | 
  | EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) | Inventory_Base | inlineprivate | 
  | EmptySeedPack(PlayerBase player) | Inventory_Base | inlineprivate | 
  | Fill() | Inventory_Base | inlineprivate | 
  | FILLED | Inventory_Base | privatestatic | 
  | Fold() | Inventory_Base | inlineprivate | 
  | FOLDED | Inventory_Base | privatestatic | 
  | FryingPan() | Inventory_Base | inlineprivate | 
  | GetDeploySoundset() | Inventory_Base | inlineprivate | 
  | GetLoopDeploySoundset() | Inventory_Base | inlineprivate | 
  | GetState() | Inventory_Base | inlineprivate | 
  | GetValidFinishers() | Inventory_Base | inlineprivate | 
  | GetValidFinishers() | Inventory_Base | inlineprivate | 
  | HasProxyParts() | Inventory_Base | inlineprivate | 
  | HescoBox() | Inventory_Base | inlineprivate | 
  | HideOnItem(ItemBase item) | Inventory_Base | inlineprivate | 
  | InitItemVariables() | Inventory_Base | inlineprivate | 
  | IsContainer() | Inventory_Base | inlineprivate | 
  | IsDeployable() | Inventory_Base | inlineprivate | 
  | IsElectricAppliance() | Inventory_Base | inlineprivate | 
  | IsMeleeFinisher() | Inventory_Base | inlineprivate | 
  | IsMeleeFinisher() | Inventory_Base | inlineprivate | 
  | m_AttachedTo | Inventory_Base | private | 
  | m_CookingIsBurned | Inventory_Base | private | 
  | m_CookingIsDone | Inventory_Base | private | 
  | m_CookingIsEmpty | Inventory_Base | private | 
  | m_CookingMethod | Inventory_Base | private | 
  | m_DeployLoopSound | Inventory_Base | private | 
  | m_ParticleCooking | Inventory_Base | private | 
  | m_ParticlePlaying | Inventory_Base | private | 
  | m_SoundCooking | Inventory_Base | private | 
  | m_SoundEffectCooking | Inventory_Base | private | 
  | m_SoundPlaying | Inventory_Base | private | 
  | m_State | Inventory_Base | private | 
  | m_Timer | Inventory_Base | private | 
  | OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | Inventory_Base | inlineprivate | 
  | OnStoreLoad(ParamsReadContext ctx, int version) | Inventory_Base | inlineprivate | 
  | OnStoreSave(ParamsWriteContext ctx) | Inventory_Base | inlineprivate | 
  | OnVariablesSynchronized() | Inventory_Base | inlineprivate | 
  | OnVariablesSynchronized() | Inventory_Base | inlineprivate | 
  | OnWasAttached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate | 
  | OnWasAttached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate | 
  | OnWasAttached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate | 
  | OnWasDetached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate | 
  | OnWasDetached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate | 
  | OnWasDetached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate | 
  | OnWorkStart() | Inventory_Base | inlineprivate | 
  | OnWorkStop() | Inventory_Base | inlineprivate | 
  | PACK_DAMAGE_TOLERANCE | Inventory_Base | privatestatic | 
  | PARTICLE_BAKING_DONE | Inventory_Base | private | 
  | PARTICLE_BAKING_START | Inventory_Base | private | 
  | PARTICLE_BURNING_DONE | Inventory_Base | private | 
  | PARTICLE_DRYING_DONE | Inventory_Base | private | 
  | PARTICLE_DRYING_START | Inventory_Base | private | 
  | ParticleCookingStart(int particle_id) | Inventory_Base | inlineprivate | 
  | ParticleCookingStop() | Inventory_Base | inlineprivate | 
  | PERCENTUAL_DAMAGE | Inventory_Base | privatestatic | 
  | PlayDeployLoopSound() | Inventory_Base | inlineprivate | 
  | RefreshAudioVisuals(CookingMethodType cooking_method, bool is_done, bool is_empty, bool is_burned) | Inventory_Base | inlineprivate | 
  | RefreshAudioVisualsOnClient(CookingMethodType cooking_method, bool is_done, bool is_empty, bool is_burned) | Inventory_Base | inlineprivate | 
  | RefreshPhysics() | Inventory_Base | inlineprivate | 
  | RefreshVisuals() | Inventory_Base | inlineprivate | 
  | RemoveAudioVisuals() | Inventory_Base | inlineprivate | 
  | RemoveAudioVisualsOnClient() | Inventory_Base | inlineprivate | 
  | SeedPackBase() | Inventory_Base | inlineprivate | 
  | SetActions() | Handcuffs | inlineprivate | 
  | SetState(int state) | Inventory_Base | inlineprivate | 
  | SOUND_BAKING_DONE | Inventory_Base | private | 
  | SOUND_BAKING_START | Inventory_Base | private | 
  | SOUND_BURNING_DONE | Inventory_Base | private | 
  | SOUND_DRYING_DONE | Inventory_Base | private | 
  | SOUND_DRYING_START | Inventory_Base | private | 
  | SoundCookingStart(string sound_name) | Inventory_Base | private | 
  | SoundCookingStop() | Inventory_Base | private | 
  | StopDeployLoopSound() | Inventory_Base | inlineprivate | 
  | Synchronize() | Inventory_Base | inlineprivate | 
  | Synchronize() | Inventory_Base | inlineprivate | 
  | TurnOffItem(ItemBase item) | Inventory_Base | inlineprivate | 
  | TurnOnItem(ItemBase item) | Inventory_Base | inlineprivate | 
  | Unfold() | Inventory_Base | inlineprivate | 
  | UNFOLDED | Inventory_Base | privatestatic | 
  | XmasLights() | Inventory_Base | inlineprivate | 
  | ~FryingPan() | Inventory_Base | inlineprivate | 
  | ~HescoBox() | Inventory_Base | inlineprivate |