| AddActiveEffects(array< int > effects) | Managed | inlineprivate |
| AddSuspendRequest(int request_id) | Managed | inlineprivate |
| AreEffectsSuspended() | Managed | inlineprivate |
| BleedingIndicator(int source_ID, int severity, GameplayEffectsDataBleeding parent) | Managed | inlineprivate |
| BLOOD_THRESHOLD_LOW | Managed | private |
| CanRead() | Serializer | private |
| CanStoreInputUserData() | ScriptInputUserData | privatestatic |
| CanWrite() | Serializer | private |
| CharacterLoad(int character_id, vector char_pos, vector char_rot) | Managed | inlineprivate |
| CharacterUnload() | Managed | inlineprivate |
| CheckBlood() | Managed | inlineprivate |
| CheckHealth() | Managed | inlineprivate |
| CheckValues() | Managed | inlineprivate |
| Cleanup() | Managed | inlineprivatestatic |
| ClearSuspendRequests() | Managed | inlineprivate |
| CopyFrom(ParamsReadContext other) | ScriptInputUserData | private |
| CreateDefaultCharacter() | Managed | inlineprivate |
| CreateNewCharacter() | Managed | inlineprivate |
| CreateNewCharacterById(int character_id) | Managed | inlineprivate |
| CreateNewCharacterByName(string character_name, bool randomize_equip=true) | Managed | inlineprivate |
| CreateNewCharacterRandom() | Managed | inlineprivate |
| DataInitialized() | Managed | inlineprivate |
| ForceStop() | Managed | private |
| GameplayEffectsData(array< ref Widget > input, int type, int user_override=-1) | Managed | inlineprivate |
| GetBlood() | Managed | inlineprivate |
| GetCharacterGender() | Managed | inlineprivate |
| GetCharacterID() | Managed | inlineprivate |
| GetCharacterName() | Managed | inlineprivate |
| GetCharacterNameById(int char_id) | Managed | inlineprivate |
| GetCharacterObj() | Managed | inlineprivate |
| GetCharGenderList() | Managed | inlineprivate |
| GetCharList(ECharGender gender) | Managed | inlineprivate |
| GetCharPantsList() | Managed | inlineprivate |
| GetCharShirtsList() | Managed | inlineprivate |
| GetCharShoesList() | Managed | inlineprivate |
| GetEndNow() | Managed | inlineprivate |
| GetHealth() | Managed | inlineprivate |
| GetLastPlayedServer(int characterID, out string address, out string name, out int port) | Managed | inlineprivate |
| GetNextCharacterID() | Managed | inlineprivate |
| GetPosition() | Managed | inlineprivate |
| GetPrevCharacterID() | Managed | inlineprivate |
| GetRequester(typename type) | Managed | inlineprivatestatic |
| GetRequester(int index) | Managed | inlineprivatestatic |
| GetRequesterID(typename type) | Managed | inlineprivatestatic |
| GetRequesterTypename(int index) | Managed | inlineprivatestatic |
| GetSeverity() | Managed | inlineprivate |
| GetSuspendRequestCount() | Managed | inlineprivate |
| GetWidgetSet() | Managed | inlineprivate |
| GetWidgetSetID() | Managed | inlineprivate |
| GetWidgetSetType() | Managed | inlineprivate |
| HasDefinedHandle() | Managed | inlineprivate |
| IncreaseMaskUpdateCount() | Managed | inlineprivate |
| Init() | Managed | inlineprivatestatic |
| Init() | Managed | inlineprivate |
| Init(array< ref Widget > input, int type, Widget layout_root, int user_override=-1) | Managed | inlineprivate |
| InitIndicator(vector position) | Managed | inlineprivate |
| IntroSceneCharacter() | Managed | inlineprivate |
| INVALID | Managed | privatestatic |
| IsAnyEffectRunning() | Managed | inlineprivate |
| IsCharacterFemale() | Managed | inlineprivate |
| IsDefaultCharacter() | Managed | inlineprivate |
| IsRunningDrops() | Managed | inlineprivate |
| LoadCharacterData(vector char_pos, vector char_rot, bool default_char=false) | Managed | inlineprivate |
| m_ActiveDrops | Managed | private |
| m_ActiveDropsCount | Managed | private |
| m_AnimType | Managed | private |
| m_AverageFrequency | Managed | private |
| m_BasePosition | Managed | private |
| m_BloodClient | Managed | private |
| m_BloodMaxValue | Managed | private |
| m_CharacterDta | Managed | private |
| m_CharacterId | Managed | private |
| m_CharacterObj | Managed | private |
| m_CharacterPos | Managed | private |
| m_CharacterRot | Managed | private |
| m_Characters | Managed | private |
| m_CharacterType | Managed | private |
| m_CharGender | Managed | private |
| m_CharGenderList | Managed | private |
| m_CharPantsList | Managed | private |
| m_CharShirtList | Managed | private |
| m_CharShoesList | Managed | private |
| m_CleanupQueue | Managed | private |
| m_CurrentDropProbabilityStep | Managed | private |
| m_DropProbabilityArray | Managed | private |
| m_DropProbabilityRollsCount | Managed | private |
| m_DropSpawnMaxDelay | Managed | private |
| m_DropSpawnMinDelay | Managed | private |
| m_DropSpawnsQueued | Managed | private |
| m_EndNow | Managed | private |
| m_Fullbody | Managed | private |
| m_HasSource | Managed | private |
| m_HealthClient | Managed | private |
| m_HealthDamage | Managed | private |
| m_HealthMaxValue | Managed | private |
| m_HitDir | Managed | private |
| m_Initialized | Managed | privatestatic |
| m_Initialized | Managed | private |
| m_InitialSyncSent | Managed | private |
| m_Instances | Managed | privatestatic |
| m_IsRunning | Managed | private |
| m_LastBloodUpdate | Managed | private |
| m_LastDropSpawnTime | Managed | private |
| m_LastHealthUpdate | Managed | private |
| m_lastID | Managed | privatestatic |
| m_LayoutRoot | Managed | private |
| m_MaskWidgetUpdateCount | Managed | private |
| m_ParentMetaData | Managed | private |
| m_Player | Managed | private |
| m_Registrations | Managed | privatestatic |
| m_SequenceDuration | Managed | private |
| m_SequenceTick | Managed | private |
| m_Severity | Managed | private |
| m_SourceID | Managed | private |
| m_Terminating | Managed | private |
| m_TimeElapsedSequence | Managed | private |
| m_TimeElapsedTotal | Managed | private |
| m_TimeSinceLastTick | Managed | private |
| m_Type | Managed | private |
| m_WidgetArray | Managed | private |
| m_WidgetSetIdentifier | Managed | private |
| OnRPC(ParamsReadContext ctx) | Managed | inlineprivate |
| OnScheduledTick(float deltatime) | Managed | inlineprivate |
| OnVoiceEvent(float breathing_resistance01) | Managed | inlineprivate |
| Read(void value_in) | Serializer | private |
| ReceiveValue(int value_type, float value) | Managed | inlineprivate |
| RegisterData(Param p) | Managed | inlineprivate |
| RegisterGameplayEffectData(int id, Param p) | Managed | inlineprivate |
| RegisterRequester(typename type) | Managed | inlineprivatestatic |
| RemoveActiveEffects(array< int > effects) | Managed | inlineprivate |
| RemoveSuspendRequest(int request_id) | Managed | inlineprivate |
| REQ_BLOODLOSS | Managed | privatestatic |
| REQ_BURLAPSACK | Managed | privatestatic |
| REQ_CAMERAADS | Managed | privatestatic |
| REQ_CAMERANV | Managed | privatestatic |
| REQ_CONTAMINATEDAREA | Managed | privatestatic |
| REQ_CONTROLLERBLUR | Managed | privatestatic |
| REQ_CONTROLLERDISCONNECT | Managed | privatestatic |
| REQ_DEATHEFFECTS | Managed | privatestatic |
| REQ_DROWNING | Managed | privatestatic |
| REQ_FEVEREFFECTS | Managed | privatestatic |
| REQ_FLASHBANGEFFECTS | Managed | privatestatic |
| REQ_GLASSESAVIATOR | Managed | privatestatic |
| REQ_GLASSESDESIGNER | Managed | privatestatic |
| REQ_GLASSESSPORTBLACK | Managed | privatestatic |
| REQ_GLASSESSPORTBLUE | Managed | privatestatic |
| REQ_GLASSESSPORTGREEN | Managed | privatestatic |
| REQ_GLASSESSPORTORANGE | Managed | privatestatic |
| REQ_GLASSESTACTICAL | Managed | privatestatic |
| REQ_GLASSESWELDING | Managed | privatestatic |
| REQ_HEALTHHITEFFECTS | Managed | privatestatic |
| REQ_INTROCHROMABB | Managed | privatestatic |
| REQ_INVENTORYBLUR | Managed | privatestatic |
| REQ_MENUEFFECTS | Managed | privatestatic |
| REQ_MOTOHELMETBLACK | Managed | privatestatic |
| REQ_PAINBLUR | Managed | privatestatic |
| REQ_SERVERBROWSEREFFECTS | Managed | privatestatic |
| REQ_SHOCKHITEFFECTS | Managed | privatestatic |
| REQ_SPOOKYAREA | Managed | privatestatic |
| REQ_TUNELVISSION | Managed | privatestatic |
| REQ_TUTORIALEFFECTS | Managed | privatestatic |
| REQ_UNCONEFFECTS | Managed | privatestatic |
| REQ_UNDERGROUND | Managed | privatestatic |
| Reset() | ScriptInputUserData | private |
| ResetIndicator() | Managed | inlineprivate |
| ResetMaskUpdateCount() | Managed | inlineprivate |
| ResetSequence() | Managed | inlineprivate |
| SaveCharName(string name) | Managed | inlineprivate |
| SaveDefaultCharacter() | Managed | inlineprivate |
| ScriptInputUserData() | ScriptInputUserData | private |
| Send() | ScriptInputUserData | private |
| SendInitValues() | Managed | inlineprivate |
| SendValue(int value_type, float value) | Managed | inlineprivate |
| SENSITIVTY_PERCENTAGE | Managed | private |
| Serializer() | Serializer | inlineprivate |
| SetAttachment(string type, int slot) | Managed | inlineprivate |
| SetBreathIntensityStamina(float stamina_cap, float stamina_current) | Managed | inlineprivate |
| SetCharacterGender(ECharGender gender) | Managed | inlineprivate |
| SetCharacterID(int char_id) | Managed | inlineprivate |
| SetToDefaultCharacter() | Managed | inlineprivate |
| SetupPlayerName(bool new_name) | Managed | inlineprivate |
| ShowDebugValues(bool show) | Managed | inlineprivate |
| StartRunningDrops() | Managed | inlineprivate |
| StopAllEffects() | Managed | inlineprivate |
| StopIndicator(bool instant=false) | Managed | inlineprivate |
| TransferValues(PlayerBase player) | Managed | inlineprivate |
| TrySpawnNextDrop() | Managed | inlineprivate |
| TYPE_BLOOD | Managed | private |
| TYPE_HEALTH | Managed | private |
| Update(float timeSlice) | Managed | inlineprivate |
| Update(float timeSlice) | Managed | inlineprivate |
| Update(float timeSlice=0, Param p=null, int handle=-1) | Managed | inlineprivate |
| UpdateVisibility(bool state) | Managed | inlineprivate |
| UpdateWidgets(int type=-1, float timeSlice=0, Param p=null, int handle=-1) | Managed | inlineprivate |
| VALUE_CHECK_INTERVAL | Managed | private |
| VerifyRequester(PPERequesterBase req) | Managed | inlineprivatestatic |
| Write(void value_out) | Serializer | private |
| ~IntroSceneCharacter() | Managed | inlineprivate |
| ~ScriptInputUserData() | ScriptInputUserData | private |
| ~Serializer() | Serializer | inlineprivate |