DayZ 1.24
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DayZPlayerCamera1stPerson Class Reference

Private Member Functions

override void OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult)
 

Detailed Description

Definition at line 4 of file DayZPlayerCameraVehicles.c.

Member Function Documentation

◆ OnUpdate()

override void DayZPlayerCamera1stPerson::OnUpdate ( float pDt,
out DayZPlayerCameraResult pOutResult )
inlineprivate

Definition at line 6 of file DayZPlayerCameraVehicles.c.

7 {
8 super.OnUpdate(pDt, pOutResult);
9
10 pOutResult.m_fUseHeading = 0.0;
11 pOutResult.m_bUpdateEveryFrame = GetGame().IsPhysicsExtrapolationEnabled();
12 }
proto native CGame GetGame()

References GetGame().


The documentation for this class was generated from the following file: