DayZ 1.24
Loading...
Searching...
No Matches
DayZAnimalInputController Class Reference
Inheritance diagram for DayZAnimalInputController:
[legend]
Collaboration diagram for DayZAnimalInputController:
[legend]

Private Member Functions

proto native bool IsDead ()
 
proto native bool IsAttack ()
 
proto native void OverrideBehaviourAction (bool state, int action)
 
proto native int GetBehaviourAction ()
 
void DayZAnimalInputController ()
 never created by script
 
void ~DayZAnimalInputController ()
 never destroyed by script
 

Detailed Description

Definition at line 49 of file DayZAnimalInputController.c.

Constructor & Destructor Documentation

◆ DayZAnimalInputController()

void DayZAnimalInputController::DayZAnimalInputController ( )
inlineprivate

never created by script

Definition at line 60 of file DayZAnimalInputController.c.

61 {
62 }

◆ ~DayZAnimalInputController()

void DayZAnimalInputController::~DayZAnimalInputController ( )
inlineprivate

never destroyed by script

Definition at line 65 of file DayZAnimalInputController.c.

66 {
67 }

Member Function Documentation

◆ GetBehaviourAction()

proto native int DayZAnimalInputController::GetBehaviourAction ( )
private

◆ IsAttack()

proto native bool DayZAnimalInputController::IsAttack ( )
private

◆ IsDead()

proto native bool DayZAnimalInputController::IsDead ( )
private

◆ OverrideBehaviourAction()

proto native void DayZAnimalInputController::OverrideBehaviourAction ( bool state,
int action )
private

The documentation for this class was generated from the following file: