DayZ 1.24
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BotTestSpamUserActions_Start Class Reference
Inheritance diagram for BotTestSpamUserActions_Start:
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Collaboration diagram for BotTestSpamUserActions_Start:
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Private Member Functions

override void OnEntry (BotEventBase e)
 
override void OnExit (BotEventBase e)
 

Detailed Description

Definition at line 2 of file Bot_TestSpamUserActions.c.

Member Function Documentation

◆ OnEntry()

override void BotTestSpamUserActions_Start::OnEntry ( BotEventBase e)
inlineprivate

Definition at line 4 of file Bot_TestSpamUserActions.c.

5 {
6 super.OnEntry(e);
7
8 }

◆ OnExit()

override void BotTestSpamUserActions_Start::OnExit ( BotEventBase e)
inlineprivate

Definition at line 10 of file Bot_TestSpamUserActions.c.

11 {
12 botDebugPrint("[bot] + " + m_Owner + "BotTestSpamUserActions_Start::OnExit");
13
14 /*if (GetGame().IsServer() && GetGame().IsMultiplayer())
15 {
16 botDebugPrint("[bot] + " + m_Owner + "BotTestSpamUserActions_Start spamming!");
17 for (int i = 0; i < 10000; ++i)
18 Print("Lovely SPAAAAAM!");
19 }*/
20
21 super.OnExit(e);
22 }
void botDebugPrint(string s)
Definition Bot.c:182
enum ProcessDirectDamageFlags m_Owner

References botDebugPrint(), and m_Owner.


The documentation for this class was generated from the following file: