DayZ 1.24
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damage per second dealt to attachment by fire More...
Variables | |
const int | GameConstants::CARS_FLUIDS_TICK = 1 |
const int | GameConstants::CARS_LEAK_TICK_MIN = 0.02 |
const int | GameConstants::CARS_LEAK_TICK_MAX = 0.05 |
const int | GameConstants::CARS_LEAK_THRESHOLD = 0.5 |
damage per second dealt to attachment by fire
\desc Constants for car fluids
Definition at line 736 of file constants.c.
Referenced by EOnPostSimulate().
Definition at line 739 of file constants.c.
Definition at line 738 of file constants.c.
Definition at line 737 of file constants.c.