DayZ 1.24
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Cars Fluids

damage per second dealt to attachment by fire More...

Collaboration diagram for Cars Fluids:

Variables

const int GameConstants::CARS_FLUIDS_TICK = 1
 
const int GameConstants::CARS_LEAK_TICK_MIN = 0.02
 
const int GameConstants::CARS_LEAK_TICK_MAX = 0.05
 
const int GameConstants::CARS_LEAK_THRESHOLD = 0.5
 

Detailed Description

damage per second dealt to attachment by fire

\desc Constants for car fluids

Variable Documentation

◆ CARS_FLUIDS_TICK

const int GameConstants::CARS_FLUIDS_TICK = 1
private

Definition at line 736 of file constants.c.

Referenced by EOnPostSimulate().

◆ CARS_LEAK_THRESHOLD

const int GameConstants::CARS_LEAK_THRESHOLD = 0.5
private

Definition at line 739 of file constants.c.

◆ CARS_LEAK_TICK_MAX

const int GameConstants::CARS_LEAK_TICK_MAX = 0.05
private

Definition at line 738 of file constants.c.

◆ CARS_LEAK_TICK_MIN

const int GameConstants::CARS_LEAK_TICK_MIN = 0.02
private

Definition at line 737 of file constants.c.