DayZ 1.24
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Classes | |
class | DayZAnimalInputController |
Enumerations | |
enum | DayZAnimalBehaviourSlot { NONE , CALM , CALM_RESTING , CALM_GRAZING , CALM_TRAVELLING , DRINKING , NON_SPECIFIC_THREAT , SPECIFIC_THREAT , ALERTED , ATTRACTED , SCARED , HUNTING , EATING , SIEGE , FIREPLACE , ENRAGED , ENRAGED_TARGETLOST , PREATTRACTED , INTIMIDATE } |
defined in C++ More... | |
enum | DayZAnimalBehaviourAction { NONE_INPUT , SAFETY_INPUT , GRAZE_WALKING_INPUT , GRAZE_ON_SPOT_INPUT , RESTING_INPUT , TRAVELING_INPUT , EATING_INPUT , DRINKING_INPUT , CHARGING , APPROACHING_INPUT , REACH_INPUT , WALKING_INPUT , IDLE1_INPUT , IDLE2_INPUT , IDLE3_INPUT , THREAT_WALK_AWAY , THREAT_WALK_TO , THREAT_STAY_LOOKAT , THREAT_STAY } |
defined in C++ More... | |
defined in C++
Definition at line 26 of file DayZAnimalInputController.c.
defined in C++
Definition at line 2 of file DayZAnimalInputController.c.