DayZ 1.24
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Repeater Class Reference
Inheritance diagram for Repeater:
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Collaboration diagram for Repeater:
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Private Member Functions

override RecoilBase SpawnRecoilObject ()
 
override void OnDebugSpawn ()
 

Detailed Description

Definition at line 235 of file Repeater.c.

Member Function Documentation

◆ OnDebugSpawn()

override void Repeater::OnDebugSpawn ( )
inlineprivate

Definition at line 244 of file Repeater.c.

245 {
246 super.OnDebugSpawn();
247
249 if (Class.CastTo(entity, this))
250 entity.SpawnEntityOnGroundPos("Ammo_357", entity.GetPosition());
251 }
Super root of all classes in Enforce script.
Definition EnScript.c:11
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.

References Class::CastTo().

◆ SpawnRecoilObject()

override RecoilBase Repeater::SpawnRecoilObject ( )
inlineprivate

Definition at line 237 of file Repeater.c.

238 {
239 return new RepeaterRecoil(this);
240 }

The documentation for this class was generated from the following file: