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void | EffBreathVapourHeavy () |
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Private Member Functions inherited from EffectParticle |
override EffectType | GetEffectType () |
| Get what type of effect the Effect is.
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override bool | IsParticle () |
| Check whether the Effect is EffectParticle without casting.
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void | SetParticle (Particle p) |
| Sets the main particle which this Effect will manage.
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Particle | GetParticle () |
| Gets the main particle which this Effect is managing.
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override void | Start () |
| Plays all elements this effect consists of.
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override void | Stop () |
| Stops all elements this effect consists of.
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void | AttachTo (Object obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false) |
| Read Particle.AddAsChild.
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void | ReAttach () |
| Helper method to attach to parent using stored settings.
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void | AddAsChild (Object obj, vector local_pos, vector local_ori, bool force_rotation_to_world) |
| Helper method to attach to parent.
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void | Event_OnPlayStart () |
| Event which just simply exists (DEPRECATED)
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void | Event_OnPlayStarted () |
| Event which just simply exists (DEPRECATED)
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void | SetParticleID (int id) |
| Sets the id of the particle to be used.
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int | GetParticleID () |
| Gets the id of the particle to be used.
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void | SetCurrentParticleID (int id) |
| Sets the id of the particle to be used.
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int | GetCurrentParticleID () |
| Gets the current id of the managed Particle.
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override void | SetCurrentParent (Object parent_obj, bool updateCached=true) |
| Set current parent of the managed Particle.
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override Object | GetCurrentParent () |
| Get the current parent of the managed Particle.
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override void | SetCurrentPosition (vector pos, bool updateCached=true) |
| Set the current world position of the managed Particle.
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override vector | GetCurrentPosition () |
| Get the current world position of the managed Particle.
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override void | SetCurrentLocalPosition (vector pos, bool updateCached=true) |
| Set the current local position of the managed Particle.
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override vector | GetCurrentLocalPosition () |
| Get the current local position of the managed Particle.
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void | SetOrientation (vector ori) |
| Set orientation of the EffectParticle.
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vector | GetOrientation () |
| Get the orientation of the EffectParticle.
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void | SetCurrentOrientation (vector ori, bool updateCached=true) |
| Set the current orientation of the managed Particle.
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vector | GetCurrentOrientation () |
| Get the current orientation of the managed Particle.
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void | ForceParticleRotationRelativeToWorld (bool state) |
| Set orientation setting to be used by the effect when the Effect starts.
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bool | IsParticleRotationRelativeToWorld () |
| Get the orientation setting to be used by the effect when the Effect starts.
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bool | IsParticleCurrentRotationRelativeToWorld () |
| Get the current orientation setting to be used by the managed Particle.
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void | EffectParticle () |
| ctor
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void | ~EffectParticle () |
| dtor
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override void | InitEffect () |
| init
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override string | GetDebugName () |
| Override when getting debug information.
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override void | ValidateStart () |
| Validation whether an effect truly started playing or if the Effect should stop as none is present.
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void | CheckLifeSpan () |
| Was never called and probably should never be called.
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void | SetDecalOwner (Object o) |
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Definition at line 1 of file EffBreathVapourHeavy.c.