Definition at line 1 of file Land_Radio_PanelPAS.c.
◆ DisableVicinityIcon()
◆ IsStaticTransmitter()
◆ OnSwitchOff()
◆ OnSwitchOn()
Definition at line 23 of file Land_Radio_PanelPAS.c.
24 {
26
27 if (!GetCompEM().CanWork())
28 GetCompEM().SwitchOff();
29
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32 }
◆ OnWorkStart()
Definition at line 42 of file Land_Radio_PanelPAS.c.
43 {
45
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47 SwitchOn(true);
48
49
51 }
void SoundTurnedOnNoiseStart()
◆ OnWorkStop()
Definition at line 53 of file Land_Radio_PanelPAS.c.
54 {
56
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58 SwitchOn(false);
59
60
62 }
void SoundTurnedOnNoiseStop()
◆ SoundTurnedOnNoiseStart()
void PASBroadcaster::SoundTurnedOnNoiseStart |
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◆ SoundTurnedOnNoiseStop()
void PASBroadcaster::SoundTurnedOnNoiseStop |
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◆ SoundTurnOff()
void PASBroadcaster::SoundTurnOff |
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◆ SoundTurnOn()
void PASBroadcaster::SoundTurnOn |
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◆ m_Sound
◆ m_SoundLoop
◆ SOUND_PAS_TURN_OFF
const string PASBroadcaster::SOUND_PAS_TURN_OFF = "pastransmitter_turnoff_SoundSet" |
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◆ SOUND_PAS_TURN_ON
const string PASBroadcaster::SOUND_PAS_TURN_ON = "pastransmitter_turnon_SoundSet" |
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◆ SOUND_PAS_TURNED_ON
const string PASBroadcaster::SOUND_PAS_TURNED_ON = "pastransmitter_staticnoise_SoundSet" |
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The documentation for this class was generated from the following file: