DayZ 1.24
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CCIBase.c
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1class CCIBase
2{
4 {
5 return true;
6 }
7
9 {
10 return (Can(player, item) && item && item == player.GetItemInHands());
11 }
12};
bool CanContinue(PlayerBase player, ItemBase item)
Definition CCIBase.c:8
bool Can(PlayerBase player, ItemBase item)
Definition CCIBase.c:3